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diditopgun

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Everything posted by diditopgun

  1. Does the flare-chaff switch (Q key) on the throttle is really a one way switch that release flares and chaffs only together ? If I want use only chaffs or only flares there is no other way than to set one of mode selector to OFF position ? It's a bit weird... And I don't understand exactly the MULT mode. As per manual it talks about flares but it's not clear...
  2. Hi all ! I saw something that seems to be wrong to me but I don't fine any proof of how it works irl. Altimeter drums numbers seems to rotate in an inverted way: When I gain altitude, higher numbers come from down, whereas it should feels more logical that they came from the top. But maybe I am wrong... EDIT: I WAS WRONG, after looking a real pic altimeter's drums are correct. Sorry.
  3. diditopgun

    DCS: F-5E!

    Ok thanks ! Mainly US so skinners will have lot of work available to do more exotics skins.
  4. diditopgun

    DCS: F-5E!

    Hi ! Which liveries are available please ?
  5. Buddy lasing with a CA player works. ;)
  6. :megalol: I was sure.... But didn't want to believe it... Sorry :P
  7. 1) Many bugs with BAD actualy, but reported. 2) Because it will be available only in the next update.
  8. Yes it seems to be bingo fuel. S-3B has 5.6t of internal fuel (external tank doesn't seem to be taken in count, it's only visual as part of the 3D model.....). So when you refuel your Mirage (3t of internal fuel) you empty the S-3B fuel so it goes bingo fuel and go away. I didn't think it has a so limited refuel capacity... and the lack of real external tank doesn't help... ^^
  9. Same, it works fine and rearming too. 1.5.4U1 release.
  10. I did some tests and it looks like it fill only external RP tank (but still show them as empty) and not internals. I have a problem with S-3B since a while ago too but not related to M2000. It does only one race-track pattern then go away to land...
  11. Some times ago already...
  12. And in dry conditions you don't have the issue so ?
  13. Does it rain in your video ? Because there is an issue with rain and snow weather making your plane never stop same in your vidéo.
  14. Maybe... but he's not the only one interested by the answer to his question... I am too.:blush:
  15. Which DCS version ?
  16. Keep calm, I think everybody may be a bit wrong and analysed too fast the problem. I watch sedenion track and play it myself as a player in ME to have exactly same parameters. 1) I confirm that switching weapons do lost the lock on target. 2) Both player and target (Il-76) start at 6500ft heading 085. Radar in HFR all the time. -If I don't change my altitude staying at 6500ft as the target I will never lost lock on target in PIC. -If I fly up, I lost the lock on target when I reach about 8200ft and target is at about 20nm. It put a mountain in Il-76 background at this precise moment. It is what happen in sedenion track. If I not go higher I can lock in PIC again. -If I continue to fly higher to 10000ft I can lock in PID but I can't lock in PIC until the target go closer in range. It is what happen in sedenion track. So it's a matter of "look down/ground clutter" in PIC mode. The questions are: Why PIC is affected and not PID ? Should it be really affected ? etc...etc... 3) Looks like there is a problem with antenna vertical cursor position. My target is in look down position: No lock, antenna at neutral position, everything is ok: PID, antenna slightly up: PIC, antenna in a more up position: Moving my plane don't affect antenna cursor position when locked on target.
  17. Yes but when I switch master arm off with bombs selected it not go back to NAV mode.
  18. 1. OK, I thought because of previous flight drift we have to give it our corrected position. It's a bit the dark side of the force to me this story of ALCM... ^^ 2. Ok.
  19. Hi ! A question about ALCM. Does we have to enter again our actual position in PREP WP00 or not ? And does we have to shutdown engine or not ? Thx
  20. No issue with handbrake on my side (1.5.4 U1), it works fine. Tested on instant action landing mission (the plane is light). After landing I stop the plane, then let it roll by itself due to residual thrust. I set the handbrake and it stop the plane.
  21. Hi ! I was load with 4x Mk82. After select BL1 on PCA I can't unselect by clicking on the same button (I don't release bombs). I have to switch to canon mode to leave bomb mode and then switch master arm to off to be back in NAV mode.
  22. Back ! :D 1.5.4 U1 BAD mode: ΔAlt: if I insert: -00016 feet in the left PCN screen, it display: -172ft / 52m --> wrong if I insert: -00005 meter in the right PCN screen, it display: -16ft / -5m --> correct Then if I insert -00001 feet, it display: -11ft / 3m or -00002 feet, it display: -22ft / 7m So only feet data entries are affected and it seems it miss a digit on the right side and so one is in excess on the left side. ρ/θ: (I don't insert data in ΔL/ΔG for this test) Distance is rounded down: for exemple I insert 1.79nm it display and take into account 1nm or 2.5nm it display and take into account 2nm. Bearing data looks crazy: if I insert 196.0 it display 196 but take into account 224 (checked on the F10 map) for BAD bearing from IP. Other exemple: insert 168, display 168 but take into account 312... nothing logical. ΔL/ΔG: Inserted distances are round kilometers and display meters: 00003 (km) inserted display 3000 (m). So to conclude the BAD mode principle work but data entries seems to have some issues and we can't use it to designate an accurate target position. MRQ mode: It seems to work properly, but to be sure... is it affected by previous gyro drift ? Because MRQ position don't seems to be exactly at overfly position, but few meters away.
  23. Corrected on ED side: http://forums.eagle.ru/showthread.php?p=2843058#post2843058 :thumbup:
  24. diditopgun

    New cockpit?

    They add the "ENC" button on PCN panel. I have still not looked for other changes.
  25. With 1.5.4 U1 the lighting at night bug is corrected. :thumbup: But can it be a bit tweaked to light 3D objects farther please ? Because actually tanker's basket or airbase's hangar shelter pop up in our face only few meter in front of us... Thanks.
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