

Gryzor
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Only happens with F-14. Not with others ACs. VR. dcs.log.old.log dcs.log
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I have the same issue, in addition some missions freeze at starting, just with unpause. Attach logs. dcs.log.old.log dcs.log
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I have crashes (1 of 5) when start any mission. I have only with F-14. No mods, DCS cleaned, etc... attach latest logs. It seems the 3 lines are probably the origin of error: 2024-12-09 01:44:01.332 ERROR_ONCE DX11BACKEND (7236): texture 'hb_f-14_ext_guntube_nrm' not found. Asked from '' 2024-12-09 01:44:01.430 ERROR_ONCE DX11BACKEND (6892): texture 'hb_f14_cpt_seat_extras' not found. Asked from '' 2024-12-09 01:44:02.083 ERROR_ONCE DX11BACKEND (6892): texture 'hb_f14_cpt_dynamic_transp_nrm' not found. Asked from '' dcs.log dcs.log.old
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Please @BIGNEWY review this issue and report it. Thanks.
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I think other user reported this issue in another topic. Please @BIGNEWY can you take a look?
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Its the same bug I reported in the following thread: Water medium setting are bugged, making sea totally flat.
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I noticed water quality at medium setting was lowered in the latest updates. Now the water is completely FLAT. Please fix it, with medium quality it was very nice before! Now I have the same water quality as a lower level. Pictures attached.
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Great campaing but some missions won't end with DCS 2.9
Gryzor replied to Usagi's topic in Ka-50 2 Pandemic Campaign
any news? -
In addition, test the quick mission please. The AJS ones what carries BK90. There is no launch. AJSSyriadawnstrike.miz
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DCS Update | Kola Development Report | Pimax Crystal Light
Gryzor replied to Graphics's topic in Official Newsletters
Even caucasus looks way better thank SA or Kola map at 200fs -
In fact, I have to manual change convoy route to castle, route by default is wrong (to N-E from initial point). Seems to have some related wih latest path finding because map was updated.
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Yes, check-in its checked by me. The post-convoy don´t go to castle, going to other direction.
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Just test Syria quick mission airbase assault. AI not launching BK90´s.
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After destrolling all targets, task force never spawn going to castle
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fixed FPS drops and mouse movement causing stutter
Gryzor replied to ExGreyFox's topic in Game Performance Bugs
What is it DCS restart? -
High mouse polling rate impacting framerate
Gryzor replied to Smashy's topic in Game Performance Bugs
Logitech G502. Stutters happens where mouse is moving in main menu screen, specially in VR. Like previous latest versions. In 2.9.5 for example, it is perfect, no fps hits with mouse movements (reverted in just to test if its my software). At least with my config (W10, 64GB RAM, 4090, SSD M2 2TB, 7800X3d) and I believe others too. So its not fixed Flappie. Please return the state of this thread considering users feedback (there are other users reporting the non fix in performance forum). -
High mouse polling rate impacting framerate
Gryzor replied to Smashy's topic in Game Performance Bugs
Maybe devs triead another version, different of what is uploaded. Sincerely I dont understand the purpose of some patch notes. -
Mouse polling rate fps hit is not fixed for me. Moving mouse causes fps drops specially main menu, its quite noticeable in VR... exactly the same as previous version. I don´t understand some patch notes... maybe devs are testing another version?
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High mouse polling rate impacting framerate
Gryzor replied to Smashy's topic in Game Performance Bugs
For me is not fixed. Mouse causes fps drops in main menu, quite noticeable in VR... exactly the same as previous version. -
High mouse polling rate impacting framerate
Gryzor replied to Smashy's topic in Game Performance Bugs
Any word from ED would be positive... specially from this damm bug appears since more than 2 months!!! COME ON... and this is not "openbeta". -
Because I don´t want to mess my time and my PC config (which is pretty neat) installing Oculus Link or other apps in my PC ... especially if some others have tried it. That´s why I ask some other experiencies this this specific version.
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How it is work in Oculus Link THIS VDxR version? any tried it in cable? some more details about performance? to my knowledge it allows using VD throught cable, by oculus link, right?
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Virtual Desktop over Link cable (reverse tethering via gnirehtet)
Gryzor replied to Jive's topic in Virtual Reality
What are the benefits of using QVFR over openxr toolkit options, in terms of graphic performane? Openxr toolkit has options to make a peripheral fov with less detail. This is not the same as using QVFR?? Of course, I´m talking about Quest 3 which not have eye tracking.