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Gryzor

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Everything posted by Gryzor

  1. I have some "periodical" stutters that appears and disappears like your video. However, its not so noticeable, it is very faint, but makes some hicups during flight (quest 3, 7800x3d, 4090, ssd 990pro, 64 gb...). Appears and disappears with no visible cause... I think its the software.
  2. No, I´m not totally happy, but I prefer having those "semi-shadows" instead what they bring with 2.5.6 or first version 2.7 with NO shadows. Only reflections... I hope ED improves cloud shadowing over seas, at least with Vulkan or 3.0...
  3. I can see some shadows in your picture ... right?
  4. Igla weak damage is still present in 2.9. 4 hits to shot down a Hind.... When it would be fixed?
  5. Abris MAP stills freeze time to time. Padlock on and off. Tested only in VR.
  6. What is the difference you noticed?
  7. With Q3 cannot be used a ethernet cable connection with USB adapter like Pico 4 to router, in VD?
  8. What is better in terms of performance and image quality? Oculus Cable link - USB -, or VD wieh ethernet cable connection? I have purchased a Q3... not installed yet (I have a Pico4 with ethernet cable connection to my router). Thanks.
  9. I have similar bug starting missions in Persial Lion II campaign.
  10. Syria update is not included in this patch... I heard about some nice fps improvements. When it will be available?
  11. I noticed some black borders with turbo mode on, specially when quickly turning head... a bit more that with SteamVR. Did you find some fix to sidebanding?
  12. Hi when this bug will be fixed?
  13. Try to switch off CIV TRAFFIC and let me know. Previously I had Valve Index and solved those stutterings by turn off CIV traffic.
  14. Thanks, I dont have Export.lua file in my DCS Seved game folder located in \Scripts. As I said, stutter with my new PC from august is minimal (its like a "microstutter" or frame drop...), the performance graph most times show spikes specially with radar ON and the first time you laod a map (you have to reset PC entirelly... to clear cache memory).
  15. Please Flappie can you look again at this? as I stated in my last post, stutters are not so huge (even minimal), BUT noticeable with AA radar (specially the first loading of a terrain).
  16. @Flappie @BIGNEWY please can you confirm this issue? I understand its hardly noticeable but some people has noticed it. Only appears in MT branch, not in ST.
  17. @Flappie I tested it. The bug is still present in 2.9 ST version. Not in MT.
  18. Currently I don´t test SP version in VR where I had it (in addition, since 4 months I changed my old Index to Pico 4 HMD). But I will try check it this night with Pico 4, so I will get my results to you.
  19. I updated to 2.9 of course. No fullscreen with these settings: float NVG_SIZE = 0.1; //Taz1004 NVG size. Default is 1. Higher is smaller My specs: Pico4, 4090, 64GB ram, 7800x3d
  20. just to report this has been fixed in 2.9
  21. Hi Taz, I cannot set fullscreen NVG by changing those lines: float NVG_SIZE = 0.9; //Taz1004 NVG size. Default is 1. Higher is smaller float NVG_VERT_POS = -0.2; //Taz1004 NVG Vertical position. Default is 0. Positive value will raise up. Negative value will lower. If I set to 0.0 and 0.0, NVG doesn´t go fullscreen. Any help plz?
  22. Any pico users has noticed peformance increase with VDXR in comparison with SteamVR VD version? Any benchmarkings or user feedback plz?
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