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Everything posted by YoYo
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And I hope that in Q1 we will see at least this for F-16 :
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Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
Of course the final word can always belong to the publisher, however, as I wrote right at the beginning, taking on this responsibility is risky for several reasons. Have a nice day. -
The map of Australia has been controversial from the start. I hope that the palm tree on the poster does not mean Australia . I bet on Vietnam (most obviously I hope so and fingers crossed!) but as someone here has noticed it could also be a map of WWII Marianas only, so you have to take that into account. At least for me the map of Australia would make big sense but... as World War II version (with big part of the sea and a fragment or the whole island with Papua New Guinea).
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Here is also a good example, where you can see that the front cover is quite light, in my opinion this element is replaceable (depending on time of day, weather and theatre of operations), from darker to lighter visor (depending on time of day, weather and theatre of operations). I know that they are also cut to fit the pilot.
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Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
[Icon: Facepalm] Are you aware that talks between Ground Pounder Simulations and ED, Razbam about the Harrier module lasted in 2022 and the campaign came out in early 2023 (consent was received then)? This is not a topic for you, unless you make your own campaign and want to publish it as a paid one. The rules are mega simple for the rules prevailing for the DCS market. If you don't understand this and what NDA means, well. I have no influence on this, I have to leave you with this riddle . Ciao! -
I will only add that if for some reason we set the mission before the date 28/3/1994 the GPS signal won't work, so DL probably won't work properly either. It's worth checking too.
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Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
Unfortunately you are wrong, but as I wrote, EOT. If you want to know more, make different topic about it, maybe someone will explain it you deeper, so please do not make offtopic here, here is a topic about 2024 and F100 I suppose . -
I see that screenshot was taken in VR, no any issue for me in VR. Conflict of mods?
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I can't explain it at all. When I moved the objects to another map it was ok, but on the Nevada map some of the flames are in the air. They were Ural 4320T here, but rather it's not a connection, I changed it to another same thing. test4.trk
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Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
Of course. You can't create something that you gain financial profit from another paid thing. It always requires consent, that's how the market works. I won't explain it further, because there's something called NDA (so for me it's EOT), but that's how the market works. There is always "hope". -
Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
It was once said here that Hellcat was to come out with some naval Asset (battleships, aircraft carriers), possible AI Zero (although it's probably from Magnitude), and also Marianas IIWW. Probably one of these things was not completed, so everything was postponed. We will wait patiently for "2025 and beyond". Since there are no major announcements for Q1 2025 (yet), I think it's not that much time and something will happen in WWII by the end of March. -
Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
No one has created and will not create (Im writing about paid version) a campaign for the F-15E, if that's what you mean. The topic is too risky for a campaign developer and ED. There was already a story with the radar, from which conclusions were drawn average. What if at some stage the module turns out to be incompatible or other functions stop working. So nothing will be done about it. Creating a paid campaign also requires consent from Razbam btw. You have to put these dreams aside until - either the guys come to an agreement (where probably more depends on ED) for Razbam's return, or ED will take over the module in its entirety (buy the rights from Razbam). With the year soon to be here with this unregulated situation, both things seem unlikely to me. You won't find this elephant in this jungle. -
Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
Why? Due the Razbam’s issue and without both parties agreeing? -
Here's to 2025 | F-100D Development | SATAC Sign-ups
YoYo replied to Graphics's topic in Official Newsletters
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Dont forget about new function DLSS Overwrite in the NEW NVIDIA App, even if the game uses the old DLSS version you can upgrade it by overwrite function to DLSS4 with FG too: So even if the ED Team will not do upgrade DCS to DLSS4 it will work, but you will need NVidia App.
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Tacan navigation - air refuling still not working
YoYo replied to skywalker22's topic in General Bugs
Thanks for the reply. The topic is from 2022, so hello ED? -
You wrote that it doesn't work, but it does. So it's not true, the answer was very simply. Maybe we can call it an old method, but it still works, there is a positive effect and nothing is lost in performance (or the impact is the same for me like DLAA). It is still the best option if you are looking for a sharp image without ghosting or blurring. However, let's not do offopic here, there is another topic about it. Here is topic about DLSS update. EOT.
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I noticed something like that. I have TACAN set correctly on the tanker. In T/R mode, TACAN is visible in the air, heck, we even have a distance to it. However, when we switch to A/A TR, the proper mode of operation, we still have the direction but we lose the range, and this is the proper mode for working with TACAN in the air. Bug? T/R (direction and the range) A/A (direction, no range): 78Y.
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Not everyone is perfect. I understand that. Btw. This topic is about DLSS4, not MSAA, so there's no point in spamming it. I've given some advice here from my side. If this helps someone, that'd be great, but if not, there's nothing more I can do remotely.
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Since I was called to the board in another thread, I'll give an example that there is no problem with MSAA, at least for me. It works 100% (DCS 2.9.11.4686 / 24.12.2024). Im using the x2 option myself, but x4 works for me too without any issue. Maybe if I buy a RTX 5090, I'll switch to x4. Tips from my side: I see that some people here are showing NVidia Overlay screenshot. This is not a good way. Any overlay can cause problems. I also dont use NVidia Experience, I always install only drivers. I remove old drivers using DDU unistaller only (https://www.wagnardsoft.com/display-driver-uninstaller-DDU-, deep uninstall, clean all profiles). NVIDIA settings do not touch, leave default for DCS. Make all changes only in DCS settings (off, x2, x4). Also after changing the settings restart DCS. I once noticed that for MSAA to catch, you have to restart DCS. I hope this helps. I still use MSAA because I fly in VR, and DLSS or DLAA blur the image too much for me, and also cause streaking (ghosting), which I simply can't stand. This old option is still the best choice for me over DCS, at least for VR. For 2D, MSAA doesn't look as good as DLAA, but that's not perfect either and has its flaws.
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This is the test I did now, the difference is visible off vs x2. No issue.
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It works for me, no problem, 100%. Maybe someone has outdated drivers, problems with the GPU or something. The difference (off, x2 or x4) is visible for me, no issue. I dont use any NVidia overlay, NVidia experience etc. Just drivers and 2x or 4x in the settings of DCS. The only thing I remember is that you need to restart DCS after the change.
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Sorry, but is not true. MSAA (I use x2) always works, 100%. It is still the best option if we care about image sharpness. DLSS is unacceptable to me due to too much blur in the image which is very visible in VR. The difference is colossal for me, which is why I will never decide on DLSS (although as the saying goes, never say never ). I know people who fly in VR and it doesn't bother them, they even prefer to have slight blur on objects. I, on the other hand, like sharpness, and currently no option provides it as well as MSAA x2/x4 or even its off, provided the screen resolution is high, of course. In VR I have something like (6300x3150), with MSAAx2 it is perfect, there is also no ghosting and other artifacts that are caused by DLSS or DLAA, which does not bother me so much in 2D but is already clearly visible in VR.
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I'm currently working on in-flight A2R for F-16. No problems for me. Since it was a radio, you already know it works .
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DLSS4, sorry guys, ghosting is present. Looks like another marketing NVidia blah blah blah like 5070 vs 5090 :