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YoYo

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Everything posted by YoYo

  1. This is great news and a great surprise right after the map of Iraq ! Will this area between the Arabian Sea and Afghanistan have any objects? Forests, for example, or will it just be a photo texture? Can we know something more?
  2. Maybe it's the NS430's issue and the lack of an update, or some code is missing from the Iraq map, I don't know if it's a map problem or a GPS problem, but something like this appears when we fly with the NS430:
  3. We have a new insurgent on the trailer - so there will be some new assets. Actually, this is the second time, this guy was previously seen in a movie for Afghanistan. It would be good if he finally came out of this shelter ;).
  4. Video trailer - the new insurgent is coming out again (see on the left), but we still don't have it .
  5. BTW. ED solved it in Todays patch !
  6. Another interesting fact is that this map uses something like "bump mapping" on the ground too. We no longer have a flat surface, but there are additional bulging elements here, which greatly diversifies the environment. It really looks great! Again, not very good quality screenies (taken with VR), but you can clearly see what's going on. Combined with the new "Haze" (if someone complains about the visibility of the horizon ) it looks really good!
  7. We'll wait, this patch was a surprise to everyone and the priority was Iraq I suppose. However, I hope that the next patch will appear in December with more hotfixes .
  8. It has (bought as whole Iraq but current part) 111Gb after installation.
  9. If you wanted to see everything to the horizon, your computer could explode ;). With every change comes greater efficiency, remember. Next year there will be RTX 5090, and the view range can always be modified manually (there are also mods for this), but I do not recommend it. Your PC will kneel. I don't know if you fly in other simulators, but it's the same in MSFS, for example, you also don't see all the objects, of course maybe with time other visibility ranges should be added in DCS options, but it's not the map's fault, but the general settings.
  10. Someone asked about the map size but directly in DCS. Here you go:
  11. And above all, Congratulations ED on its release! I honestly did not expect this today, in fact, there were some voices that the map would not appear in 2024, and here is such a surprise when I got back from work! Just wow! Now we have something to do and somewhere to fly. The textures in the desert look great, they are also quite diverse and it looks very realistic (MiG-21bis flight, of course in Iraqi repaint ).
  12. I was just about to write this. I didn't expect it to be in this Today's patch, because the main focus is on Iraq, and here's a surprise. I tested the UH-1 and OH-58 and the AI wingman stand and wait politely and obediently as mom ordered. So it looks like the problem is solved . I'll test 2 more of my missions, but for now everything looks fine. Thank you very much @Flappie and @f-18hornet for responding so quickly and making this a priority. I really appreciate it and hats off to you!
  13. I've already spent some time, of course not much so far but I can see progress in relation to Afghanistan and I think it's quite good. Of course you have to remember that photo textures will never look like those created by hand (e.g. Syria) unless the map, instead of 111G, had 1TB but it is better. What is important, and what I suspected it would be, is that they abandoned the "sticker" texture in favor of a "sticker" but not with sharp edges. Now we have smooth png transitions, which makes it seem more natural and less noticeable. This is a nice change and I suspect that these changes are what the current approach to the Afghanistan map is all about. In general, my first contact is positive and I certainly do not regret buying it. In general I am happy and I consider the change to be better, plus of course you have to take into account that the texture will not always be super resolution, it is a compromise to save space. But if you accept it, the map is for you. The map is also quite diverse, from flat desert areas to green mountainous with lots of hills. This gives it quite a wide range of uses for different missions. There currently seems to be no AI traffic, or at least I haven't noticed (EA, although Afghanistan had traffic from the beginning). Sometimes I would see FPS drops in densely built-up areas (alternatively, changing LOD to 50% returns max. FPS in VR, and that's the only way I fly).
  14. Of course you can use it keeping the same path, but remember that every DCS update will overwrite this file. Using JSGME is child's play ;), although it takes a moment to configure it, but then you can turn everything on, off with one click plus even make profiles:
  15. Here's another example, a map of the Caucasus. UH-1, weight of course below max. 100%. AI wingman starts take off (!) by itself, without the any player's action, and it doesn't take off vertically as well (despite checking this option in ME), but flies straight at me without seeing me. Finally it crashes into the leader of the flight (me). In this case there are no added static objects or other AI helicopters, which clearly shows that this is not a statics issue. The problem appeared on 10/30/2024 in this patch, and was not corrected in the last one. @f-18hornet has the problem been diagnosed yet and is there a chance it will be fixed in the next, December patch? The AI as a wingman has become useless in missions and campaigns, which is a pretty serious problem (when AI wingman is supposed to take off from the ground from hot or cold and dark start).test3.trktest3.miz
  16. It doesn't matter in this situation, because I tried to take it in a different situations with the same results, outside the airport and without the static object and it's still the same. Here in the video I put static objects (no helicopters) to show the additional problem that the AI wingman starting from the ground doesn't even see them. I hope it will be fixed in the nearest patch, wheelled helicopters look ok (apart new CH-47F) I suppose so if maybe the helicopter doesn't use the wheel brake instead of standing still it starts moving unconsciously.
  17. Maybe something else? No any issue for me, I tried few times different scenarios till now with the fog.
  18. Good to know (I didnt know and my file doesnt base on his file but Idea only, this is a known issue reported as a bug) however this file has changed since 2019 and there are other new entries there. For me important is to have file also JSGME/OvGME ready too.
  19. I think what we got is a misnomer "fog", which simplifies the situation. In fact, the correct name is "Haze" in this case. The new option gives a lot more possibilities than what is called fog in real life. It should be changed in the weather options, Haze fits here much better. Haze is an atmospheric phenomenon where dust, smoke, and dry particles in the air obscure the sky’s clarity and it perfect fits as the name for this great option for DCS.
  20. Under the hood it could be more problems, yes, but animation issue is visible as well.
  21. Pls as the next remaster of module like A-10C II, Ka-50 III and F-5E!
  22. Try it. From what I remember, the recommendation is about the fact that it spoiled the reception because there were two lenses so it just looked stupid. I don't use DFR from months.
  23. The title speaks for itself, and @BIGNEWY recently said that the goal is December: "we plan to finish pre-purchase late in Q4 2024" = means the release (preorder always ends on release day).
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