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FONTE https://forum.dcs.world/topic/97330-dcs ... nt=5462109 Bye Phant
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DCS: Sinai Map FAQ and Updates Phase 3 is going through all stages of testing and we hope that it will be released soon and available for updating. Phase 3 will include: Fixing bugs from users and beta testers (more than 100) Airfields: 15 pcs and unique scenes for there: Quwaysina Birma/Tanta Air Base Al Rahmaniyah Borg-el-Arab/Intl Jiyanklis New Gebel el Basur Al Khatatbah Kom Awshim Beni Suef Wadi Abu Rish El Minya Hurghada Wadi Abu Shihat Ramon International airport Sharm El Sheikh Unique objects and architectural monuments, industrial facilities - more than 100 pieces (link below) Added more typical scene objects like yacht, ndb tower etc.. Vector data - zones of new airfields, places under unique objects. City textures and assets - improvement, garbage cleaning 2 types of acacia bushes for the south of Israel New more realistic seabed texture Parking for f35 and hangar for Israel airfields Improved scenes for helipads Night illumination of unique objects Upgrading the Pyramids of Giza and the tombs around the pyramids Trees on mountains in Israel Added of military installations of Egypt (northern and southern camp) and military bases on Israel Improving ground textures (adding more color variety) Added Oil Platforms We continue to work on the 4th final phase of the Sinai project (release), which will include: Airfields for Jordan and UAE, 1 for each country Working with rocks for unique places, Ramon, Petra, etc.. (Development of a utility in TDK is required) Bugs and improvements that constantly come from users Bye Phant
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FONTE https://forum.dcs.world/topic/97330-dcs ... nt=5459482 Bye Phant
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Flaming Cliffs 2024 Planned Launch Date We are thrilled to announce the release of Flaming Cliffs 2024 in the next update! This new release will enhance your DCS experience with new Flaming Cliffs level aircraft such as the F-5E, F-86F and MiG-15bis. Flaming Cliffs (FC) 2024 will expand the series with the inclusion of three new aircraft: the FC: F-5E, FC: F-86F, and FC: MiG-15bis. These aircraft are designed to be less complex and easier-to-learn, making them ideal for players who prefer a more straightforward flight simulation experience. The new models come with DCS Professional Flight Models that ensure a high level of realism. The F-5E is equally capable of air combat and unguided-ground strikes. Its arsenal includes infrared-guided ‘Sidewinder’ missiles and two cannons for close-in air combat. It is also equipped with a radar that can detect targets beyond visual range. For ground attack, the F-5E carries a large array of unguided bombs and rockets. The F-86F is a legendary fighter of the Korean War era. It is a very capable dogfighter armed with 50 calibre machine guns and early infrared-guided air-to-air missiles. In skillful hands, it was more than a match against other aircraft of the era and a fierce rival to the MiG-15. The F-86F can also be armed with unguided bombs and rockets for ground attack. The MiG-15bis was a revolutionary fighter when introduced during the Korean War and outmatched anything in the skies until the arrival of the F-86. It was a small and light fighter but very rugged and tough. Loved by all its pilots it is an outstanding dogfighter when flown to its strengths. It’s armed with both two 23mm guns and a single 37mm cannon that can inflict severe damage. Existing Flaming Cliffs 3 owners with F-15C, A-10A, Su-27, J-11, Su-33, Su-25, MiG-29, and MiG-29S, can upgrade to the new version for a early mover $9.99 USD fee, offering an affordable way to enjoy these great additions. This special offer will only be available until the end of July, thereafter the upgrade price will increase to $14.99. You can also purchase the FC: F-5E, FC: F-86F, and FC: MiG-15bis individually for the price of $14.99 USD each. Bye Phant
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Supercarrier Air Boss Development Progress We are also delighted to announce that DCS: Supercarrier will receive the first part of the long awaited update, notably an interactive Air Boss view that allows you to directly control the Supercarrier in both single-player and multiplayer. Please stay tuned for the next update. One of the new features coming soon to DCS: Supercarrier is the Air Boss (Primary Flight) deck. This offers fun new features that will allow you to steer your Supercarrier, monitor the flight deck, adjust ship lights, monitor the airspace around you, view Landing Signal Officer information, and have a command view of “the roof”. Air Boss control can be assigned roles in both single player and multiplayer missions. This will add a new dimension for online carrier operations. Coming soon are the new plane ‘directors’ that will help direct aircraft from their parking spaces to a catapult and from the landing box to a parking space. This functionality is now complete for single player and we continue to work on the much more complex task of implementing for multiplayer. Stay tuned! Bye Phant
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We are excited to share some new features coming to the DCS: Supercarrier very soon starting with the Air Boss station. This offers fun new features that will allow you to steer your Supercarrier, monitor the flight deck, adjust ship lights, monitor the airspace around you, view Landing Signal Officer information, and have a command view of “the roof”. Air Boss control can be assigned roles in both single-player and multiplayer missions. This will add a new dimension to online carrier operations. FONTE https://www.facebook.com/eagle.dynamics/posts/844184894423717?ref=embed_post Bye Phant
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Bye Phant
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FONTE https://forum.dcs.world/topic/253651-development-report/?do=findComment&comment=5459496 Bye Phant
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FONTE https://forum.dcs.world/topic/97330-dcs ... nt=5456759 Bye Phant
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Testing the control inputs FONTE https://www.facebook.com/permalink.php?story_fbid=122116919468312022&id=61559360667659&ref=embed_post&__tn__=%2CO Bye Phant
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OH-58D Kiowa Warrior Now Available as Mission Ready We are delighted to announce the highly anticipated release of the DCS: OH-58D Kiowa Warrior by Polychop Simulations for DCS. This iconic helicopter guarantees an exceptional and highly accurate experience for both veteran and novice pilots. The OH-58D Kiowa Warrior is a versatile armed reconnaissance helicopter that has served in various military conflicts around the globe. Known for its agility, advanced surveillance capabilities, and firepower, the OH-58D has been a vital asset in recon and light attack missions. Experience the ultimate in rotary-wing aviation with the OH-58D Kiowa Warrior for DCS. This meticulously crafted simulation brings the legendary reconnaissance and light attack helicopter to life with unparalleled accuracy and detail. Fly low through challenging terrains, utilizing the Kiowa Warrior’s advanced sensor suites, and weaponry to dominate the battlefield. With its authentic flight dynamics, interactive cockpits and realistic missions scenarios, the OH-58D Kiowa Warrior offers a deeply immersive experience for both seasoned pilots and newcomers alike. Whether you’re conducting reconnaissance missions or providing aerial support to ground units, the Kiowa Warrior delivers a truly thrilling tactical combat experience. Step into the cockpit of the OH-58D Kiowa Warrior alone or in Multi Crew with a friend to share the adventure. The module features a highly detailed 3D model, complete with fully configured avionics, MFDs, and a working Mast-Mounted Sight. Utilise the Level 2 Manned-Unmanned System to view aerial drone footage, or scan the battlefield using the sensors of other Kiowa Warriors. Share targets with the Improved Data Modem or call in Remote Hellfire Missions with other Kiowa pilots to coordinate attacks. With a wide range of weaponry available including AGM-114K Hellfires, FIM-92 air-to-air Stinger missiles and laser-guided rockets, the Kiowa Warrior is prepared for any engagement. The OH-58D first flew in 1983 and was the result of the Army Helicopter Improvement Program as a single engine, flour-bladed light weight helicopter. The Kiowa Warrior introduced the distinctive Mast-Mounted Sight (MMS) above the main rotor, and a mixed glass cockpit with traditional instruments and as such was the first helicopter equipped with MFDs. While the OH-58D Kiowa Warrior thrives in its reconnaissance role, making full use of its MMS and the Level 2 Manned-Unmanned System (L2MUM), in more recent conflicts it played a pivotal role not only in gathering critical intelligence but also in actively supporting ground troops through precision strikes on enemy positions, illustrating its adaptability and effectiveness in both reconnaissance and offensive missions. Armed with a vast array of weapons including the AGM-114 Hellfire missiles, a .50 caliber FN M3P machine gun, FIN-92 air-to-air Stinger missiles and a large selection of rocket types including laser guided Advanced Precision Kill Weapon System (APKWS), the OH-58D Kiowa Warrior is capable of fulfilling a meaningful role by itself or by supporting other assets in DCS. Kiowa Warriors serving in the US Army took part in a number of operations including: Operation Prime Chance 1988 Operation Just Cause 1989 Desert Storm 1991 RAID 1989 - 1994 Peace Implementation Forces (IFOR) 1995 - 1996 Operation Enduring Freedom Operation Iraqi Freedom The US Army retired the OH-58D Kiowa Warrior in 2017 having accumulated over 800,000 combat hours. It continues to serve with the armed forces of Croatia, Greece, Taiwan and Tunisia to this day. Key Features of the DCS: OH58D Kiowa Warrior: Realistic hand crafted flight model with high precision characteristics of this light helicopter in all ranges of altitude, temperatures and speeds for different weights, flight configurations and conditions. Highly detailed fully clickable glass cockpit with full VR support Can be flown single-player or in multi-crew with a friend Voiced pilot AI assistant Fully modeled armament and weapons systems, including the M3P machine gun, 2,75” rockets, AGM-114K Hellfire anti tank guided missile with four firing modes, APKWS laser-guided rockets, FIM-92 Air-To-Air Stinger system and the handheld M4 rifle with 6DOF functionality when used with VR hand controllers Detailed modeling of the entire electrical, fuel, hydraulic, pneumatic, SCAS and radio systems Full range of sensors and aircraft survivability systems including the Mast Mounted Sight with TV and FLIR cameras, Laser Rangefinder/Designator system, AN/APR-39 Radar Detector, AN/ALQ-144 IR Jammer, AN/AVR-2 Laser Detector, AN/AAR-57 Common Missile Warning System and Flare & Chaff Dispenser Rotorcraft Map System with moving map, digital elevation map, real-time display of navigation and target data Improved Data Modem that allows for Kiowa-to-Kiowa text messaging, target sharing and Remote Hellfire Missions Level 2 Manned-Unmanned System with its capability to display the video feed from a drone sensor or the camera feed of another player OH-58D Kiowa Warrior aircraft Full Night-Vision support with the helmet mounted Optical Display Assembly and gun-mounted IZLID laser pointer Data Cartridge for storing and loading mission data in a web-compatible format Advanced damage modeling and failures for aircraft systems and components Optional Pilot Display Unit heads up display Over 60 liveries including various US Army, Croatian, Greek, Taiwanese and Tunisian units as well as a number of fictional liveries from around the world Bye Phant
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Bye Phant
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OctopusG DCS: La-7 DEVELOPMENT NOTES In this recent note, let's focus on a small but important detail concerning the operation of the hydraulic system of the La-7 aircraft, which is designed to control the position of the landing gear and flaps. The control valve levers for the landing gear and flaps have three positions: "DEPLOYED," "NEUTRAL," "RETRACTED." After completing the retraction or deployment of the landing gear and flaps, the pilot must move the lever to the "NEUTRAL" position. Delaying the return of the lever to the neutral position leads to an increase in pressure in the hydraulic system and premature failure of the hydraulic pump. It should also be noted that the flap control valve can only operate when the landing gear valve is in the neutral position, as it is connected to the idle circuit. As you can see, using the aircraft's hydraulic system requires attention and precision. Watch our instructional film, which visually demonstrates the rules for operating the La-7 aircraft's hydraulic system: Bye Phant
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Bye Phant
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Bye Phant
- 322 replies
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Bye Phant
- 322 replies
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Bye Phant
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INS + GPS for F-16C Development White Paper The navigation system on the DCS: F-16C Viper is a complicated mixture of technical solutions that supplies the navigation avionics with coordinates, velocities, and angles that are characterized by precision, availability, integrity, and autonomy. This is achieved by the cooperative work of the Inertial Navigation System (INS) and Global Positioning System (GPS) whose navigation inputs are processed through a Kalman filter in the Modular Mission Computer (MMC). Let’s discuss each of the components in detail in the F-16C Viper GPS + INS Whitepaper. Bye Phant
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Operation Mountain Breeze Campaign by Sandman Simulations In the fall of 2015, the Syrian Civil War rages between the rebels and Syrian government forces. The involvement of several foreign powers, ISIS, and Hezbollah in the conflicts further escalates tensions. The USS Theodore Roosevelt’s Air Wing has been tasked to establish a no-fly zone over the western parts of Syria to prevent attacks on civilians. This story-driven campaign places you in the boots of a junior, US Navy pilot of the VFA-131 Wildcats squadron. Your skills as an F/A-18C pilot will be tested across 15 challenging missions. You'll receive detailed mission briefings with charts and kneeboards that can be accessed both in-game and PDF briefing documents. Detailed briefings are provided by the squadron skipper and flight lead using “in-game” mission briefings. Performance-based feedback will be provided after each mission. Voice-overs narratives between missions enhance immersion and create a compelling and varied experience. Prepare for intense dogfights, close air support, SEAD, and strike missions. The Skipper has high expectations for you! Hopefully, you can meet them. Bye Phant
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Bye Phant
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This week we fed the MEDUSA system with additional information. This also includes the turbulence of the ground effect moving backwards through the tail rotor and the stabilizer. Furthermore, the precise, physical force programming automatically resulted in the famous collective effect, which is typical of the BO-105. As many people know, this effect is speed-dependent. The faster you fly, the more aggressive this effect is. A Red Bull pilot told us that you can fly a pattern with the BO-105 using only the collective and pedals. This procedure is taught to all aspiring aerobatic pilots as a requirement. Since the BO-105's response to a control input is ~0.08 seconds, special maneuvers become very unusual, also due to the hingeless rotor system. In the meantime - Pilot/Co-Pilot got their belt. FONTE https://www.facebook.com/permalink.php?story_fbid=122114588552312022&id=61559360667659&ref=embed_post Bye Phant
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FM at 98 %! The downwash and transition was sent to the MEDUSA system today. The physical formulas work together and calculate all necessary situations. The downwash/ground effect is calculated from all 10 sectors per rotor blades. As the air cushion moves at increasing speed, it reacts to external influences such as OAT, air density, wind and attachments to the helicopter. Subtleties such as the pointer deviations when the tanks slosh during control inputs, or turbulence on the pickup such as the clib/dive indicator are implemented as an extra feature. Next, the BO-105 will be released to the SMEs and BO-105 pilots for testing. Pilot/CO-pilot is already in the cockpit. The screenshot shows the status without normal/roughness maps: FONTE https://www.facebook.com/permalink.php?story_fbid=122108706344312022&id=61559360667659&ref=embed_post Bye Phant