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phant

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  1. phant

    DCS News Update

    Bye Phant
  2. DCS: BO-105 MEDUSA ENGINE FONTE https://www.facebook.com/permalink.php?story_fbid=122145683414312022&id=61559360667659&ref=embed_post Bye Phant
  3. FONTE https://forum.dcs.world/topic/358381-dc ... nt=5527598 Bye Phant
  4. phant

    Kola Peninsula

    Kola Development Progress Progress So Far Compared to the initial release, the Kola map now has substantially improved natural terrain that includes a more detailed elevation mesh, summer and winter ground textures, vegetation, shorelines, lakes, and rivers. The initial focus area for airfields and infrastructure spans the Finland-Russia border regions, but we’ve also started adding more detail to parts of Norway and Sweden. If you were holding off on purchasing this wonderful map, now is the time to experience this epix terrain. Major updates since the Early Access release: The addition of a complete set of high-resolution, winter textures that will be critical for the upcoming ‘Arctic Thunder’ campaigns by Reflected Simulations and Baltic Dragon. The summer textures have greatly improved with much higher resolution that improves the low altitude environment. The addition/improvement of four highly-detail regions covering four airfields in Finland: Rovaniemi (EFRO), Kemi / Tornio (EFKE), Kuusamo (EFKS), and Ivalo (EFIV); and five in Russia: Severomorsk-3 (XLMV), Severomorsk-1 (ULAK), RU-1110 (UMOE), RU-4464 (UOLE), and Murmansk (ULMM). Added or improved two road runways in Finland (at Vuojärvi and Rovaniemi), three airfields in Norway: Bodø (ENBO), Kirkenes (ENKR), and Lakselv (ENNA); and five in Sweden: Kiruna (ESNQ), Jokkmokk (ESNJ), Luleå (ESPA), Vidsel (ESPE), and Kalixfors (ESUK). An improved road and railroad network connected within the coverage area that includes bridges and tunnels that allow AI routing across the map. Many new cities, towns, infrastructure, tunnels and other objects have been added to the map. Future Plans The next release will see the inclusion of Andoya (ENAN) airfield in Norway and Alakurtti (RU-0059) airfield in Russia with some additional infrastructure in the surrounding areas. Orbx has also reviewed a series of bugs and errors aiming for small performance improvements. Future releases will see the addition of more airfields and surrounding infrastructure including: Evenes (ENEV), Bardufoss (ENDU), Kittilä Airport (EFKT), Enontekiö Airport (EFET), Pudasjärvi Airfield (EFPU), and Sodankylä Airfield (EFSO). Beyond these, Cold War-era installations, military airfields, and other key points of interest are also planned. The upcoming Arctic Thunder campaign by Reflected Simulations & Baltic Dragon for the Kola map will consist of two scenarios: one for a Finnish Air Force F/A-18C and another for an USAF F-16C Viper. Both will share the same storyline and missions making it possible to play from different perspectives. Bye Phant
  5. phant

    DCS News Update

    DCS 2.9.8.1214 Bye Phant
  6. Bye Phant
  7. phant

    DCS News Update

    DCS 2.9.8.1107 Bye Phant
  8. CH-47F Updates Since the Early Access release of the DCS: CH-47F, our team has been working diligently on adding new features and addressing known issues. We look forward to releasing the next version of DCS that will include the following improvements: The external model will be improved with new skins for Japan and Turkey and improved pilot models. In the flight deck, Cyclic and Thrust Control Lever animations have been improved, the addition of 1st person view pilots, and fixed mirror and glass reflections. The gunners will also see improvements with the addition of the ramp gunner, optional M240H machine guns, the addition of a gunner’s control window, and corrected AI gunner behavior by player-controlled aircraft. A great deal of work has also gone into the avionics systems, some of the more notable changes will include the addition of the ARC-164 radio, detailed MFD start up pages, new COMM page via the SYST menu, fuel display on the HSD page, radio frequencies and Caution/Advisory Field on MFD pages, separate HSD zoom for each MFD, HSD DME, VOR, TACAN, VORTAC, and VOR/DME symbols, Reference Bug, Speed Fields, and Wind Arrow/Speed Indicator on the HSD, Heading Angle and Track Angle Indicators, and more HSD orientation options. Some of the improvements encompass a more accurate Flight Plan Line, size of VSD systems, and color of fuel bar based on total fuel quantity. We’ve also addressed several bugs like total fuel bar quantity value and other fuel indications, simple radio use, and more. Rounding out our upcoming CH-47F changes is support for Force Feedback joysticks, Night Vision Goggle option for gunners, an improved steering animation, and multiplayer freezing. In parallel for a later update, a great deal of work continues on Digital Advanced Flight Control System (DAFCS) and Longitudinal Cyclic Trim (LCT). Bye Phant
  9. phant

    DCS News Update

    Bye Phant
  10. F/A-18C Improvements Recent updates and bug fixes across various aircraft, including the F-16C and F/A-18C, are part of our ongoing commitment to refining the simulation and completing all release and post-Early Access support commitments. We have addressed a wide range of issues, from minor graphical glitches to more significant systems-related bugs that affect gameplay. Despite being out of Early Access, the F/A-18C has and will continue to be supported with new features and fixes. In the next update, the F/A-18C will receive updates to its avionics and weapon systems. These updates are based on player feedback and extensive testing, they include adjustments to the radar BIAS behaviour, Joint Helmet Mounted Cueing System (JHMCS), training missions, fuzes and more. Stay tuned for the full changelog! Although not ready for the next update, the F/A-18C is also undergoing an extensive review and re-work of the flight model and flight control system. Other F/A-18C features are still planned for the project like more Multi-Sensor Integration (MSI) features, loft symbology and data for JDAM and JSOW, and the Mk-77. Bye Phant
  11. F-16C Improvements Recent updates and bug fixes across various aircraft, including the F-16C and F/A-18C, are part of our ongoing commitment to refining the simulation and completing all release and post-Early Access support commitments. We have addressed a wide range of issues, from minor graphical glitches to more significant systems-related bugs that affect gameplay. The F-16C Viper will see improvements in its radar including fixes to Track While Scan (TWS) multi-designations, more reliable soft-locks in Range While Scan (RWS) and Dual Track modes, added the ability to interact with false targets, corrected Hot Lines, and improved Pulse Doppler (PD) tracking. For ground-pounders, Maverick slaving to the Sensor Point of Interest (SPI) issues will be addressed. One of the biggest, and most requested changes, is the ability to select the Flight Control System dead zone gradient to either a realistic setting best used for force-sensitive joysticks or to exactly match the Controls Manager deadzone value. You will be able to select this in the next update. Bye Phant
  12. phant

    DCS News Update

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  13. Bye Phant
  14. phant

    Kola Peninsula

    Kola map Development Progress The next DCS update contains superb new summer textures for the DCS: Kola map. So far, all summer textures have been replaced with more refined images. The textures are now being generated using custom scripts that use multiple sources, including satellite imagery as well as aerial photography. Furthermore, the upcoming update includes the EFKS Kuusamo Airport and the EFIV Ivalo Airport with various towns and cities added around the new airfields. The colours at XLMV Severomorsk-3 Naval Air Base, UMOE Monchegorsk and ULAK Severomorsk-1 have also been updated. ESNJ Jokkmokk has been reworked too. Please stay tuned for the next update and make sure you update your DCS so you too can enjoy these fantastic enhancements! Bye Phant
  15. phant

    DCS News Update

    Bye Phant
  16. phant

    M346 in DCS

    L’M-346 di Leonardo sarà il futuro velivolo delle Frecce Tricolori Bye Phant
  17. FONTE https://www.facebook.com/permalink.php?story_fbid=122140473980312022&id=61559360667659&ref=embed_post https://www.facebook.com/permalink.php?story_fbid=122140491164312022&id=61559360667659&ref=embed_post https://www.facebook.com/permalink.php?story_fbid=122140504772312022&id=61559360667659&ref=embed_post Bye Phant
  18. CH-47F Pilots Development Progress The DCS: CH-47F module will soon be receiving first person view pilot models. These models are being crafted to ensure every aspect of the pilot's appearance reflects real-world standards. The flight suits, helmets, and accessories such as body armour and communication gear have all been modelled. This will be a particularly important improvement for those of you flying in virtual reality. These new models will be fully integrated into the cockpit and animated to correspond with crew actions, control operation, interaction with instruments and more! In parallel, we are adding new elements and functionality to LCT (Longitudinal Cyclic Trim), AFCS (Automated/Advanced Flight Control System), DAFCS (Digital Advanced Flight Control System), DASH (Digital Air Speed Hold), DCP (Differential Collective Pitch), as well as new display pages and associated functions, new aircraft skins, more advanced sling functions, improvements to the cargo system, new crew-served weapons, and more. Bye Phant
  19. phant

    DCS News Update

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  20. Bye Phant
  21. phant

    DCS News Update

    Bye Phant
  22. Dynamic Cargo New Functionality The launch of the DCS: CH-47F introduced our new cargo and logistics functionality. This Dynamic Cargo feature is still work in progress and is therefore not enabled by default but can be activated on the ‘full info page’ in the warehouse interface. If you are having issues with the system please check out the Cargo System Guide. We are working towards enabling the feature for other transport capable helicopters, including DCS: UH-1H Huey, DCS: Mi-8MTV2 Magnificent Eight and DCS: Mi-24P Hind. We are in the process of creating many additional cargo loads, so don’t hesitate to inform us if you have good ideas to enhance the logistics game play! Troop movements and animations in and around your helicopter are some of the biggest requests we have received. This is in progress but does require some major re-work to infantry models and animations. ‘Fat Cow’ and dynamic FARP operations will certainly make the DCS: CH-47F a more capable asset on the battlefield. We are currently working to ensure this feature is available soon and will update you as things progress. Finally, dynamic cargo mass accounting, weight/balance and operational restrictions are being worked on too. Bye Phant
  23. phant

    DCS News Update

    Bye Phant
  24. phant

    DCS News Update

    DCS 2.9.7.59263 Bye Phant
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