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Everything posted by phant
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Iraq Out Now The early access launch of DCS: Iraq covers Central and Northern Iraq. This map uses our latest map technology with improved normal mapping, better vegetation, and many interesting Points of Interest (POI) to provide a highly-realistic and engaging feeling of flight. Work will continue in the early access period to include improved roads, the inclusion of H2, H3, Al-Kut and Mosul airfields, more POIs, and tuning of view distances and airfields. Further expansions will grant you access to the Iraq Southern region, Kuwait, Bahrain, Qatar, Saudi Arabia. Just like other DCS maps, we offer the DCS: Iraq as a complete map that will be updated throughout the early access period. However, if you are only interested in a particular region or on a budget, you can decide to simply purchase the northern Iraq region in high-detail. The choice is yours. Modular Options DCS: North Iraq ($29.99): Perfect for those focused on the heart of Iraq’s northern conflicts like the Global War on Terror and ISIS. DCS: Iraq ($59.99 early access price with 20% off). This is the ultimate package, combining North and South Iraq plus a large neighbouring areas for a complete experience. DCS: South Iraq ($29.99): Immerse yourself in the oil fields, marshlands, and Gulf War theaters. This region is not currently available for purchase and will be coming in Q2 2025 or earlier. Bye Phant
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East Afghanistan Development Update Report We are committed to delivering the Afghanistan East project into Early Access in the nearest future, and to ensuring that it meets the expected quality standards. Our primary focus is currently centered on creating essential airfields and ensuring they operate seamlessly. We are also carefully refining and enriching the areas surrounding these sites to minimize any need for later adjustments after the initial release. Beyond the airfields, we are enhancing existing models and introducing new, unique ones to more closely reflect the local real-world environment. This includes the addition of various infrastructure elements such as fuel stations, administrative buildings, and cultural or religious landmarks. Simultaneously, we are developing a detailed, non-destructive road network across Afghanistan. We are also significantly expanding the map’s overall data, incorporating an unprecedented number of settlements, agricultural areas, and industrial zones. This surpasses any previous DCS map in terms of scope and density. On the technical front, we are improving ground textures and employing new algorithms to create more detailed normal maps. These refinements will bring greater visual depth and realism to the terrain. As we prepare to release the second part of the Afghanistan map, the entire project will benefit from an expanded main map area, albeit at a lower fidelity, to support aircraft carrier operations, catering to you, our most dedicated enthusiasts. Optimization efforts are ongoing, and we appreciate your understanding during the Early Access phase. Many planned features for the Afghanistan theater remain in development and will be introduced in future updates during the polishing stage. Completing all planned elements of the Afghanistan project represents a significant undertaking, both in terms of workload and time. Bye Phant
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Bye Phant
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F-5E Remastered Now available We have finally released the DCS: F-5E Remastered! For those of you who already own the original F-5E, you may upgrade for only $9.99 for a 3 month limited timeframe, bringing this module up to our latest standards. Thereafter, the upgrade price will be $14.99 with the full module priced at $59.99. Please note that there is no obligation to upgrade, and your existing F-5E module will not be affected. New features of the upgrade include: All new and highly detailed external model and new cockpit rebuilt from scratch Three different helmets with 4 separate liveries New and highly detailed pilot model, great for virtual reality Detailed gun bays with removable panel New ramp covers for parked aircraft New liveries along with a new and more detailed texture template: Standard neutral grey Swiss Air Force, 2 tone grey Austrian Air Force 2, Staffel Norwegian Air Force 338 sqn 215 “MiG-28” Topgun black Aggressor Navy blue camouflage VFC-13 Aggressor desert camouflage VFC-13 New liveries coming soon: Vietnam 1970s Islamic Republic of Iran Air Force Imperial Iranian Air Force Swiss Air Force demo team Aggressor forest camouflage The original DCS: F-5E product is now no longer available for purchase and the new Remastered version is available at full price of $59.99. Please note that existing DCS: F-5E and DCS: F-5E Remastered owners will receive many improvements and fixes in the latest DCS update. Eagle Dynamics Eshop Upgrade Option for Existing DCS: F-5E Owners If you already own the DCS: F-5E module, this upgrade is a remaster of your current aircraft: Installing the remaster replaces your existing module without creating a new aircraft entry in DCS. All your F-5E mission content will be carried over. Simply purchase the DCS: F-5E Remastered update to enjoy all the latest enhancements. DCS Steam Edition Upgrade Option for Existing DCS: F-5E Owners If you already own the original Steam Edition of DCS: F-5E module, this upgrade is a remaster of your current aircraft: Purchase the DCS: F-5E Remastered DLC for just $9.99 to receive the latest version. Bye Phant
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Bye Phant
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È stata annunciata una patch in arrivo domani 03/12 (salvo rinvii). Bye Phant
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South Atlantic Upcoming Update Development Progress The South Atlantic map team is working on a winter update to their map. In order to deliver this major upgrade, they have meticulously developed custom seasonal simulation method that deliver an exceptional level of realism to the Falkland Islands whilst also further enhancing the areas of Argentina and Chile. Their new methods enhance terrain and environmental information such as Geo elevation data, snowfall accumulation, and melting. Because the available data does not contain enough detail, they have designed a process to interpolate and enhance this data, which results in impressive results. Mainland Chile and Argentina will also benefit by receiving realistic winter textures for which they leverage the same technology, but at a slightly lower resolution. This brings both the Falklands and the mainland to an even higher level of detail, which results in a more immersive and fulfilling experience. Further enhancements will include an updated biome with new flora and fauna across the map, especially visible during low level operations. Bye Phant
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INS + GPS White Paper Update System Overview We have updated the INS + GPS White Paper with more details to further answer DCS: F-16C pilot questions. Key highlights include: INS Functionality: Understanding how the INS performs dead reckoning using accelerometers and gyros, and how errors such as Schuler Oscillation can affect navigation over time. GPS Insights: Examines how GPS measures aircraft position, the challenges posed by ionospheric delay and multipath effects, and the advantages of military GPS signals. Kalman Filtering: Understanding how the Kalman filter optimally blends INS and GPS data, enhancing navigation precision while maintaining autonomy against potential GPS discrepancies or spoofing. Practical Applications: Learning about the INS FIX procedure to correct accumulated errors, especially when GPS is unavailable or after poor alignment, and the importance of using aircraft sensors for target acquisition to ensure maximum accuracy. Bye Phant
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F-5E Remastered Existing owners of the DCS: F-5E will be able to purchase this beautiful remaster of a classic light-weight tactical fighter for only USD $9.99. With in excess of 7’000 man hours invested, we are confident you won’t miss this great value for money. All owners of DCS: F-5E not wishing to upgrade can enjoy their aircraft as is. It will continue to be supported for the foreseeable future as this is an optional update, however on release of DCS: F-5E Remaster, the existing version will no longer be available for purchase. Key Features of the Remastered DCS: F-5E: Remastered external model based on the latest graphics technologies to create a highly accurate and realistic model. New external animations have also been added. Remastered cockpit with greatly improved resolution, glass surfaces, and attention to detail. Addition of a 1st person view pilot in the cockpit view. New afterburner effects. (coming soon) New vortices effect based on the aircraft’s angle of attack. (coming soon) Numerous bug fixes and tunings such as damage modelling, sensors, and avionics. Existing functionality: Professional Flight Model that accurately mimics the performance and flight characteristics of this legendary fighter. Highly detailed, six-degrees-of-freedom (6 DOF) cockpit. Interact with cockpit controls with your mouse. Fully modelled weapons and sensor systems. Detailed modelling of the F-5E instruments, engine, radios, fuel, electrical, and hydraulic systems. 16 Missions and 10 Interactive Training Missions. Full and Quick Start manuals. Both the DCS: F-5E Remaster and the existing DCS: F-5E will receive many improvements and fixes including certain corrections to radar operation, weapon adjustments including new laser-guided bomb loading options, avionics improvements, mirrors, wing bend and flex animations, high angle attack audio buffet, gun smoke behaviour, and more. Bye Phant
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F-16C Last Out: Weasels over Syria II Campaign by Ground Pounder Sims Get ready for 13 thrilling and immersive missions in a variety of roles, including SEAD, DEAD, strike, and escort that are set during the climactic events of the Operation Cerberus North storyline. You will take on a detailed and dynamic Syrian integrated air defence network with enhanced realism provided by the updated Weasel System that features realistic SAMs and exploitables. You will operate from RAF Akrotiri, complete with a custom air traffic control system and optional cockpit conversations. For a more relaxed experience, the Immortal Mode will offer “Story Mode”. The campaign includes over 3,500 voiced lines and extensive documentation. Bye Phant
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Bye Phant
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F-104 Starfighter Development Report Aerges is pleased to update you on improvements to their Mirage F1 and C-101 and progress of their F-104. Mirage F1M MFD and HUD symbology, as well as their respective avionics logic, are in an advanced state of development. Much work is being done to polish the F1 systems in addition to fixing bugs reported by our community. Attention has also been made to the C-101 in order to keep it up to date and bug free. There has been an overhaul of the code structure to allow more effective coding and feature-sharing between the F1 and the upcoming F-104. Research continues on radar picture rendering and physics improvements. The resulting technology is also expected to be used for the F-104. Coding of the F-104 flight model and general aircraft systems is complete, as well as initial flight model validation. This includes engine, hydraulics, electrics, fuel, controls, armament, and miscellaneous systems. Avionic systems and integration with the cockpit animations and inputs is currently in-progress. The F-104 external model and cockpit textures are the result of a thorough research that included laser scanning. The next step will be the creation of the set of liveries. Bye Phant
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FONTE https://forum.dcs.world/topic/362975-f-104-video-report-fog-progress-supercarrier-deck-crew-f-16c-arctic-thunder-campaign/ Bye Phant
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New Supercarrier Plane Directors Development Report When DCS: Supercarrier was originally released, it included a rich set of deck crew and animations that mimicked the process of taxiing on to the catapult and launching. In the next update, we are delighted to announce the added feature of plane ‘directors’ (yellow shirts) who precisely marshall aircraft from their parking space to the catapult. This usually involves multiple plane directors passing control from one key position to the next ensuring precise hazard free taxiing of the aircraft to their designated catapult. After landing, the same new director system will marshall players and AI aircraft back to their designated parking location. While the process of creating this for single player was a challenging task given the myriads of ways the process can be interrupted, the multiplayer aspect was far more complex than ever contemplated given the numerous ways multiple human players on the carrier deck could “break” the system. This led to more than four times the development initially budgeted for this feature and we apologise for the delay and hope you will enjoy the experience. Regarding the CVN-74 John C. Stennis, it is available as both a free aircraft carrier and as part of the Supercarrier module. This allows the Stennis to be used by pilots that own and do not own the Supercarrier module. For now and to maintain this compatibility, deck crew will not be supported for this particular aircraft carrier. We are working on a solution to resolve this in the future. Bye Phant
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F-16C Arctic Thunder Campaign by Baltic Dragon Bye Phant
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Volumetric Weather White Paper Bye Phant