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Everything posted by Xxx
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Many thanks. I will have another go. Before 2.5.6, if I wanted to have German speaking wingmen, I just replaced the English wingman folder with my re recorded German speech folder. They all had the same titles, I just replaced the recordings with my German radio sounds. So if the above file structure works then I should be able to substitute the wingman sounds. I will try again tomorrow. Pity about the non standard phrases. I had quite a few extra mission recordings that I could trigger from the mission editor "sound to all/coalition" etc. Looks like I'll have to do without them? I am useless at lua scripts so I don't think I can manage that! Regards.
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Thanks. I tried adding the folder to saved games, but it doesn't work. I've posted a question on the thread you linked. Hopefully I can get them working again. I have many extra recordings I use in my scripted missions and these are lost! Thanks for the link Regards
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Hi, I just downloaded 2.5.6 release and my recorded radio sound files wont play. I recorded all the files using my voice and Audacity. I replaced the files in the DCS sounds folder, these played ok in 2.5.5. Now all I hear are standard DCS American voices. So I copied the files to; C:\Users\herky\P3dv4\Saved Games\DCS\Sounds\Speech\Sound\ENG\Common\Player and C:\Users\herky\P3dv4\Saved Games\DCS\Sounds\Speech\Sound\ENG\Common\Wingman Unfortunately, this doesn't work. Is there something else I need to do apart from add the sound file folder structure to Saved Games? I spent many hours recording these radio calls and use specific extra ones in certain missions I created. I would appreciate a way to get them back into the game. Thanks.
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HI, thanks for the update 2.5.6 release. Just testing it now. Unfortunately I can no longer use my recordings of wingmen and player. I recorded a full suite of replacement voices and some in German. I spent hours recording these and attenuating the voices in Audacity. These are now unavailable in all my missions. All I have is the American accents, which is not what I wanted in a Messerschmitt! Can anyone tell me how I can use the sound from the sound file? E:\DCS World\Sounds\Speech\Sound\ENG\Common\Player and E:\DCS World\Sounds\Speech\Sound\ENG\Common\Wingman\1 DCS appears to ignore these folders from 2.5.6? Thanks.
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RED FLAG. I drop my LGB's after contacting JTAC Moonbeam. He is supposed to be lazing the ZSU's, but my bombs fall onto the desert floor and don't hit anything? Looks like the JTAC isn't working, any ideas anyone?? Additionally, asking wingman to attack air defences results in his refusal? So I cant attack and my wingmans refusing orders? EDIT Played this twice tonight. Problem is I don't get the go ahead from Bruiser to contact JTAC Moonbeam. So moonbeam doesn't lase anything? I found sound files in the mission folder that arnt being read back to me. Bruiser is frozen after initial contact?
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Hi Baltic, OK just re flew it and it as my error! I did not get saddled and there was no further radio contact. Perfect mission, once I was saddled. Only thing was, after landing, ATC requests taxi F>F>134. Parking 134 has a tanker and a Humvee on it...LOL! BTW, the two previous missions definitely have no ATC approach radio calls, I just land and taxi, then shut down without any Mission Success message. But you know if you've succeeded anyway, so no worries! Thanks. Best regards.
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Hi Baltic, Ill play the mission again to be sure. The Georgian campaign is really cool. I wish I could see the Red Flag in the editor, but its not accessible. I was able to access the Georgian Campaign in Mission Editor and have added some extra stuff. Mission 13 actually rescues Berger, he gets on a Blackhawk and makes it to Vaziani! . I even put the Harrier in on this last one, just made sure the radio freqs were ok! But love the Red Flag....Ill try again and report back if I can get it going for me. Cheers
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I am on Red Flag 14. The one where you are in a CAP with Metal 1 and Noble 1 F16's. There is supposed to be a rogue pilot who wants to defect in this mission? At least when I played this 18 months ago there was? I just spent the entire mission on CAP between WP3 and WP4. Nothing showed up? No Migs, AWACS was clean the whole time! There's a problem also with Noble flights CAP route. They stay on the wing of Metal 1 south CAP and don't go to their northern CAP. Also the entire group, Metal1 and Noble 1, flies right through Container, over and over again? There was no radio comms at all from anyone after I began my CAP. Can you check Baltic, unless I'm doing something wrong, its not playing correctly? DCS 2.5.5 release version. Thanks.
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All is fine untill after Max is located and Migcap is delt with. Last radio message is to contact approach on Ch 10 whilst over apex. ATC says Imc in use and use Tacan and ils. Then there are no further messages. No contact with tower on Ch 4, no permission to land and no message of mission accomplished message. It's a lonely landing into a rain lashed, stormy Nellis. So the ending is a bit disappointing. Looks like I missed the radio trigger, or perhaps it got broke in recent updates? Still a challenging mission with a nice sense of achievement when you decode Max's coords. The Fulcrums are a handful, but notching and sending in my wingman works nicely! Cheers.
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Hi, I am replaying the Red Flag campaign. I first completed it about 18 months ago. Now on 2.5.5 release version. The Gazelle mission, sorry forgot the number, but it's the escort Hogs into battle. The Fencer intercept goes ok. Then vectored onto the Gazelles. As before, the Gazelles are hellish to shoot down. But I noticed they don't shoot as accurately as last time. Nevertheless, I couldn't hit any of them. I fired three Magicks and missed each time. Number 4 magick "hung"? I couldn't get it to fire and couldn't jettison it either. Don't know if it's s bug or a pretty realistic error. Anyway, after buzzing around the Gazelles for 10 minutes, the Hogs finish off the tanks. Previously, I recall that they would fly south and engage the Gazelles. This time I got a radio (F10) message to call Winchester and the mission would be a success. This call comes from the Hogs when initiated? So I called that in and flew back to Nellis. At truck stop the Hogs suddenly attacked the three remaining Gazelles, finished them off with Sidewinders (must lock better than the Magicks?). I then got the all clear to RTB and mission report from Hog lead. The lateness of the Hogs attacking the remaining Gazelles seemed to mess up the last part of the mission. On approach, I couldn't get "App" to activate. The PCA panel was locked in AA mode? Just my twopenneth, there were some radio overlap problems also, with my flight (on channel eight, flight) overtalking others on ch2, package (red)? Cheers.
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The "Charlie" has to be my favourite. Then the Harrier. When you get to the bomb training remember to assign weapon CMD forward and aft. I don't know if Baltic Dragon has re done the training missions for bombs, if not there is no mention of the weapon CMD forward/aft in the training misdions and if you don't use this command you won't see any bomb symbology! When you complete the training, the best Red Flag out there is by Baltic Dragon! The M2k Red Flag will transform you into a French Fighter Pilot! It's a seriously good module and that Red Flag is worth every penny. Hope he does one for the Harrier, with some FOB included! Cheers.
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Just wondering if there will be Red Flag campaign for the Harrier? The M2k Red Flag is excellent, so good, I can keep going back to it and remind myself how quickly I forget how to fly the Charlie! These are two great modules! Cheers.:thumbup:
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I'm fairly new to the module, 12 hours time on Harrier. The best description I read was that it's like a hockey puck on ice! Landing vertically is my challenge at the moment! Especially on a moving Tarawa. Pilot induced ocillation is my trouble. So my advice is to alter the X/Y curves to be as gentle as possible. I've got my X55 at 38. For take off I use nozzles at 84. A nozzle of 82 always produced forward velocity. Same with landing, I'm experimenting with 84/88 to get a hover over the ship (15 knots) But it's the lateral movement that's stumped me at present. But hey, I can air to air refuel....that's a first! Practice definitely makes perfect here. I think you need many hours !
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Hi, no I'm on stable 2.5.5. A cold start is impossible. I can start from the Tarawa if I chose a runway start, which is engines running. Probably if I went beta everything would be ok for a cold Tarawa start? Another moan (not really since I love this module) is with "Betty"! She bitches away at every opportunity. "Roll out, Roll out" !! These usually during an attack run when I know I'm driving at a steep angle in a roll, I don't need her bellowing hysterically in my headset! Lol! "Power, Power Power", this is another pointless yell, since I am no where near stall? How do you shut her up? Box of chocs won't do for this dame! It would be better if Betty would yell when a missile is locked on, but she can't do everything! ????
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I have a workaround untill ED fix the cold start on the Tarawa. First open mission 9 in your editor. You'll see all the Harriers are not your "flyable" Harrier. So create your "player" Harrier and place it on the Tarawa. Make it "start on runway". That will put you on the Tarawa deck with engine running. As of today, you still can't start cold and dark on the Tarawa, at least I can't! Then save the mission and run it as the training mission, unfortunately you will have to shut down your jet and make it cold and dark if you want to follow the training script. Cheers.
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Really great to hear! I'll be a purchaser for sure. We will need to use the 1980's weapons on the Harrier. The Sea Harrier had the Blue Fox radar, but basically the I.R. seeker on the 9 Lima did for the Skyhawks and Mirages. I can foresee some nice historic recreations would be possible. A Vulcan eh? Well that would be great from you Razbam chaps! Operation Black Buck? Well you'd have to include Ascention island and some Victor tankers!???? Cheers!
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Some Training and SP missions "broken" after recent update (?)
Xxx replied to Mezsh's topic in Training Missions
Sorry couldn't edit my last post. However, I found what's wrong! On my install, mission 9, the case 1 training mission, there is no "player" aircraft. There are only the parked airframes which you can't fly! So I added my "player" Harrier onto the flight deck and set it to take off from runway, which I read was a way to get going from the Tarawa. Naturally you have to use the editor to add your flyable aircraft into the training mission and then save. Took me a while, but got there in the end! Cheers! -
Some Training and SP missions "broken" after recent update (?)
Xxx replied to Mezsh's topic in Training Missions
No matter what I do I can not spawn on the Tarawa? I try training mission, I try my own mission and still I can only get the F10 map? I can not get into the cockpit, how do you do that? Is 2.5.5 stable bugged? Now the Harrier is stressful! I can fly the Charlie, should be able to after 3 of your red Flags!! Cheers! -
My mistake! Thanks! Did you read my reply re the Tarawa spawning problem? I still have that? But I'm on stable 2.5.5, so it may be my version? Cheers.
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Some Training and SP missions "broken" after recent update (?)
Xxx replied to Mezsh's topic in Training Missions
Hi, yes that's the one. I even tried making a separate mission starting on the Tarawa. I tried hot start, cold start and each time I began with the F10 map "locked", I can not get into the cockpit? I like this module but not bring able to start from a carrier is a shame! Cheers. Btw. I was going to replay your Red Flag M2k again (3rd time) but decided to get the Harrier in the sale! Your Red Flag is a superb piece of work! Would be great in the Harrier? -
Many thanks. Early days training in this jet, so quite a steep learning curve. Getting proficient in flying skills takes time, but the weapons training will take longer I think! It's s fine module, my only big disappointment is no starting from a carrier? I take it that this is still a work in progress or have I missed something? Cheers.
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Yes I did experience that as well. The Tpod's LSS function seems a bit faulty to me as well? I tried the Tpod's LSS and it doesn't scan properly, it jitters about in the centre of the HUD and I get strange characters jittering on the HUD? I had three game crashes today (crash logs sent automatically) when lazing a target for TOO JDAM using Range Lazer? However, I had s mixed load out of LGB and JDAM, so perhaps the weapons system didn't like the mix? Still it's a great sim. This and the "Charlie" are my favourites! Cheers.
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Thanks. Strange thing is, I couldn't get this to work earlier (LGB Training Mission). I tried it again and it works? I noticed when I try to fire the lazer in Tpod mode I get strange numerals flashing across the HUD. Seems to work ok now in LSS/LST. I prefer to use the CTLD Jtac in any missions and that works ok also. Probably just a temporary glitch? Cheers
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Hi, I want to switch from DMT TV back to LSS. I press sensor select aft, but it wont switch back to LSS from TV. Am I missing a step here? Thanks.