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Everything posted by Xxx
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I first flew the Black Shark years ago when it was first released. Just gone back to it in 2.5.5 and notice the cockpit has changed. I can not tell if the warning lights on target panel are on or off? Moving target,auto turn, lights etc are not readable. In bright sunlight the cockpit labels are shimmering like mad and frankly its not flyable for me now! I use MSAA and SSAA. Also that awful guy rushing through the training script! He's gabbling so fast its hard to keep up with him. Can this be re done with Wags, who speaks at a proper pace!! I am no longer current in the Ka-50, re typing is necessary, but I'm sure I could see the warning lights before the cockpit upgrade? Can these lights be made visible? Cheers
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Training mission Taxi and Take off error. At the point you are asked to throttle up to 1500 rpm, whilst holding the brake, the training crashes! The brakes don't hold anyway at 1500 rpm...perhaps that's something to do with the crash, since you go outside the zone box? Cheers.
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Whilst I would be exctatic if Heatblur did the Tonka, I would also be equally chuffed about the A6 Intruder, the Kitty Hawk and a Vietnam map! Anyone remember Willem Dafoe in Flight of the Intruder? Wild Weasel over 'Nam, with the Shrike!:thumbup: Cheers!
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Thanks! So next question, any sign of targeting pod or AG radar?:music_whistling: I dug out my SuperBug in P3d and sure enough, there's the AG radar! The targeting pod permits similar functionality with designate via Infra Red, TV, Low Light Level TV on DDI or HUD. Quite beautiful really! Regards.
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How do you set up a TOO that's not tied to a waypoint?
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The log book has no entry for the P51D-25-NA. I see the P51D-30-NA, but no 25? There is also a graphics glitch in the cockpit of the -30. Right side wall on the arm rest. See. https://forums.eagle.ru/showthread.php?t=240281
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Cheers, I am so glad you said that! I thought it was just me, but the top speed at sea level in the P51D is 325 Knots. That's at 50" boost and 3000 RPM. Now did they model it on the Alison engine, or the Packard Merlin? Whatever, its too slow! Cheers.
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Cheers, thanks. The 25 must be the Pacific model, since there is no Log Book entry available for it? Unless I am missing an update? Regards
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Does anyone know what the differences are between the P51D-25 and the P51D-30? Apart from the graphics glitch in the cockpit of the P51D-30. The left side cockpit behind the throttle has artefacts? See image attachment. Cheers
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Thanks for the link. Will try it out.
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I just tried this again after a long while away from WW2. The B17's just will not carpet bomb for me? Is there a way to fix this? The B17 is nicely modelled, but apart from shooting the heck out of my Messerschmit, they don't drop any bombs! Then there is the deadly accuracy of the AI B17 crew......can this be turned down a tad, say in the AI level of the unit? At the moment attacking a B17 Box is almost suicide? I know, its probably how the Luftwaffe felt, but to make our "game" a bit easier can it be looked at? Tally ho!
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Using the superb Mission Editor, I added a few features to the last mission. If you fly or have flown the magnificent Red Flag for the Mirage, by Baltic Dragon, you will hear about Berger's rescue from this campaign. So here it is.
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[UNABLE TO REPRODUCE] HARM TOO no target lock
Xxx replied to Xxx's topic in Controller Questions and Bugs
If memory serves, the EW (RWR) should be able to be made SOI (Sensor of Interest) and then the emitter selected via a movable cursor. In other words, the HARM can be designated from the EW display. This position is the weapons primary INS location before launch. I can't fire a HARM in TOO as yet, but will keep fiddling with button assignments.:joystick: There needs to be an option to select missile loft or aircraft loft mode, as this affects launch range. Speaking of range, there should also be an *in range" cue on the HUD, with a numerical range to target. With missile loft mode it should enter a "loiter" phase if emitter is lost and if the emitter remains silent, the weapon will attack the last known position in it's INS. Anyone out there flown the VRS Superbug?:music_whistling: -
Selecting TOO mode I have no way to select the target. Isn't there supposed to be a steering target designator on the HARM DDI? Once the HARM DDI is made SPI, how do you select the target? E.g I have SA-6 and SA-8 on the RWR and the HARM DDI, but can not select the target. There is no target id on the HUD, just a square. The HARM will not fire in the TOO mode. SP is ok. Latest DCS non beta in use. Could someone make a training scenario. Also a training mission for IFF. Thanks.
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I would like to be able to place some aircraft on the deck of the carriers. Empty decks look unrealistic. I realise someone may have a mod for this, but surely there is a way to place static aircraft. Using the current "assign unit" just dumps the aircraft in the middle of the flight deck. I read somewhere that some one has a mod for a rescue helo in formation with the carrier. Again can this be a DCS feature please! Cheers.
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Dear Heatblur, please can you do the Tornado? With your expertise of an AI Weapons Systems Officer (RIO) in the Tomcat, I can see a wonderful Tonka simulation in view. Just model the 233 dispenser for airfield destruction and a terrain following mode!:thumbup: You already do the Mjolnir, which is not far removed from the JP 233...:music_whistling: This will give us Brits, Germans and Italians a big grin. :D Best regards.
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I hope the Mig 21 gets a graphic update. I noticed some strange smearing artifacts from wingmen, at a distance. The graphic model must be quite old by now. I have been with DCS since the early days and would love to see the Mig 21and Black Shark brought up to the latest standards as seen in the Hornet and Mirage.
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Interestingly, in the Red Flag Campaign by Baltic Dragon, the Gazelles firing Mistrals chop you and your entire flight, if you go at them with Magic's and cannon!:music_whistling: You can't get a decent lock with your Magic's before the whirly birds kill your entire flight. The only way I could progress was to let the Hogs do the killing with their Sidewinders. BD knows about the problem and cleverly built a way for the Hogs to come to the rescue. It's a very entertaining mission, your pride being battered thinking that a bunch of Whirly Birds can kill your battle hardened fighters!:megalol: Cheers.
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That's great news!:D Snce flying Baltic Dragon's Red Flag (twice) and the Mirage campaign, this is my "go to" aircraft in DCS. Its such a Jem to fly. Makes me wonder what the Rafael would be like? :smilewink: If the Magic's had a bit more performance....?:music_whistling:. But I guess we can't hang a 9x on those pylons? Cheers.
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Yes you can. The campaign that comes with the Mirage is not locked like the Red Flag. I am trying various missions with different aircraft. The Hornet though, in the release DCS, has some problems with the GBU's. But that's for ED to sort out! The laser code is one six eight eight not one six six eight as given in the radio comms. I prefer CTLD mod for JTAC. If you add CTLD things are very much quicker! Cheers.
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Yes, since the last update (release DCS version) the pilot patches have gone away? We are just wearing plain flying suits! Perhaps they gave them away to the F-14 pilots...:music_whistling:
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Is this only in the beta DCS or has it gone into the release version? This interrogation method seems a bit long winded, but I suppose it's true to the real Hornet?:( In the Mirage 2000 Charlie, we can interrogate all RWS contacts at one go with a single keypress. If the contacts have "nails on" ( reference to the similarity with ladies fingernails) then they are returning friendly IFF. The IFF code can also be entered for our own identity. :thumbup: Regards.
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I have been using the CTLD JTAC mod with great success on moving targets. In my home made missions I don't use the standard JTAC anymore. I find it's buggy. It's also very slow, due to all the radio too and frowing! By the time your up to "spot" the moving vehicle target has either gone out of range or moved behind cover!:cry: CTLD is autonomous and fast. Give ctld a try, there are a few You Tube video tutorials you can search. Once you have added the lines a few times into the editor, it's straightforward. With ctld the JTAC will digitally tell you when the lased target is destroyed and give you his next target, together with lat/long coords as well. You can specify the type of target he will laze. For example "armour", ""AAA" or "All". If you give JTAC a good location along an eneny route, he will keep informing you of all targeted vehicles passing his position. All this is done "quietly" by on screen info, so it doesn't interfere with other comms!:thumbup:
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Sorry to say, but I can not complete mission 8 Elint. I can not see the enemy troop positions without "cheating" and pausing the game! Even when paused I can not see the enemy troops. I see a truck stationary, but no troops? Asking Cotton flight to engage them does not work, Cotton says they are engaging but then fly away from the area? If they would engage, then I could see a way to complete this mission. Asking for help with the approaching Mi-8 doesn't seem to work either. Sending the rescue helo in always ends in it being shot at by the well hidden troops. I realise the troops are "special forces" but they are too well hidden for my screen....LOL If the troops could be firing some tracer at our downed pilot, then I may be able to pick them out. As it is, asking a fast jet pilot to see these troops has beaten me! The troops are just a couple of pixels against a lot of tree clutter, shadows and buildings. This could be my lack of eyesight, but I think perhaps the requests for assistance may be broken? Thanks. EDIT. Please disregard the comments about Cotton assistance being broken! It was my impatience to do all the work myself! Best to be patient and let the mission run on a while. Eventually all assistance is given. I re armed with Belouga cluster bombs as well as the rockets!! The Mi-8 needs good old cannons though! The Magics don't lock too well on helos! Overall, this mission is great fun and I can see how much work was needed to get it to work....Notwithstanding A.I that can misbehave!!