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Xxx

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Everything posted by Xxx

  1. Hi BD. Nope! All wingmen got the chop to the Mistrals! They are Daemons for sure! Now, I just did Mission 13. Score 30/80? I got all the parked aircraft with rockets. Got half of the enemy truck convoy to the north. Even got the Chinook with guns! Spectacular. Problems were; Wingman wouldn't attack primary and re-join. (Must have been frightened by the Man Pad! LOL) He wouldn't attack the truck convoy and wouldn't attack the Chinook (as Bandits) He bugged out early and headed for RTB. That's A.I for you!!! Approach was missing again. No message to hit space bar. Landed 21L. No message to switch to ground and no mission complete message. My lousy score was a mystery? Given the targets I destroyed. I swear that I herd Sunray say I had missed the Chinook? I may have misheard that as a hit, but I wasn't recording it , so couldn't be sure. On Mission stats I got the kill and on Tacview I got the Chinook. Going back to the previous mission. I flew as ATIS information, which seemed correct, given wind 300 at 10. After landing I taxied the full length of 03R/21L so if there was a trigger zone there I must have gone through it? Hope this helps. Regards David
  2. To BD. Just flew Mission 12. I had no Approach contact from ATC at WP 7. Also after landing, following information from ATIS to use runway 03R and 03L (in USE, since wind 300 at 10+), there was no call to change to tower, no call to change to ground and no mission completed message. I exited on Alpha as usual, but I guess the trigger did not work? I quit out and got a score of 0, mission 100. In spite of one Mig29 kill? Possible I missed a step here and there? I find the Dryad is still a bit out. Authenticate DT, Max replies X-Ray, I think it should be Yankee? But doesn't affect the mission anyway. Regards David
  3. I can confirm I need radio assists selected for wingman/flight comms to work in Red Flag. Double checked and the frequencies are correct.:( My own missions are hit and miss. I can never manually tune anything and ATC doesn't talk to me? I need easy comms on before anything works properly. I have been enjoying mission 11.:smilewink:. Definitely a real challenge! The landing runway 21 is very dicey with that 22 knot tail/crosswind. I crashed the Mirage twice trying to land on 21. With invulnerability off, the landing puts years on ya! The aircraft is very light at the end of #11, with minimal fuel and zero weapons, so that landing is fraught. Perhaps better to ask ATC for runway 3? I doubt anyone would choose 21 in reality?:music_whistling: After finding a way to overcome those helicopter feinds, (classified!) I wonder about the effectiveness of those Mistrals versus our Matra Magic's? :music_whistling: :pilotfly:
  4. Just to confirm. I was too high to get the "saddle" call, so my fault.:doh: I was too early to get the ATC Approach call, need to have better timing.:doh: If I don't have "radio assists" turned on in DCS menu, I can not communicate with wingmen/flight. Thus, in #10, I couldn't get anyone to go radar on, etc. AWACs was also unavailable for picture or bogey dope. So I needed radio assists on, but not "easy comms", which needs to be off in this Red Flag. In mission #10, I managed to down both "enemy" Mirages...got one with guns! The score at the end of mission was 130! In this rare example of good airmanship, it would have been nice to hear Max saying something like, "hey, your almost as good as me"! Or me saying to the guys that I'm buying in the 'o' club tonight!:D Off topic a little. I don't know what they have done with realistic comms for the Mirage? I can't get any comms at all in any missions I create? The only way to get any comms is to go "easy comms" in main menu? The comms in Red Flag are always impeccable! Anyway, on to #11.:thumbup:
  5. Very cool! I am a novice mission planner, but is there a way to place a moving zone on a target? Say on the Il-76, that would detect an incoming missile? :huh: Today I did #9 and #10. I will need to do #10 again! I did not get a "saddled" call from the Tornados. That led to total confusion as I engaged the Migs and then the two Mirages. The Tornadoes were successful but I got no RTB Knock it off call? Subsequently, I got the "saddled" call as I was on finals! So I ejected and scrubbed the mission. I will re fly tomorrow and try and keep close to the Tornadoes in the Sally corridor. I think I was probably a bit too far from them on route to wp2? Without the saddled call, probably everything else went Apex up?:doh: Cheers.
  6. Roger that. I'll let you know if I see anything else. I am on the latest DCS update, full version. It's great that each time you fly Red Flag the missions play out differently. This one was a puzzle until I reviewed Tacview. Metal F-16 shooting down my target was unknown to me until I Tacviewed it? When I scored 0 and 100 for mission success, I knew someone else had chalked up my kill?:music_whistling: I wondered if ED had altered the kill efficiency of the 530's? Two hits should have downed my target? Thinking about it, Metal should have called Fox 3, but I guess the AI hasn't quite got that level of development? Those F-16's certainly go after everything in sight and you have to be quick before they mop up everything!:smilewink: Regards David Edit. Thinking about it, this is how a Red Flag should be. Only in the debrief, when everyone sits down and reviews Tacview, do you know what happened, what went wrong and what went right? Good stuff!
  7. Just noticed a couple of anomalies, that are different in Red Flag this time around, since October when I first flew it. I'm on latest DCS World, full version. In mission 7 and 8 the Approach frequency is correctly tuned, but after "space" bar is pressed (inside 5 miles) there is no acknowledgement from Approach. This doesn't affect the outcome, the mission is credited as usual after landing, (ground freq is ok)but just thought I'd mention it. Also and this isn't a mission planners fault, in mission #8, I hit the Il-76 AGR Jammer with both Matra 530's and it was still flying! Finished it off with guns, but Metal 2-2 stole my kill by killing it with an Amram! Bloomin' cheeky! LOL! Needless to say, by the time we got north all the Fulcrums had been nailed by the F-16's and their Amrams! :( I guess those Il-76's are tough old birds.....My score was 0, mission 100. So only got part of the Il-76 since the Metal Bird got credited with the kill! Great Campaign this....can be re played and always see something different each time! Regards David
  8. I recently flew the Mig after about a year. Something has changed regarding the controls. My previous HOTAS profile doesn't work. The wheekbrake and rudder don't steer (except in the training mission?). The SAU didn't work from HOTAS, neither from keyboard. The brake chute won't deploy. So in the last 12 months something has altered with the Mig and I don't know what? The controls menu correctly shows the buttons are being pushed on my stick and throttle, but in the sim they don't work? I hope when they update it, someone can beta test it properly. I think they forget about these older modules and concentrate on the new money spinners!:cry:
  9. Xxx

    Still Fun

    Yes, love the Mig 21's ability to be dangerous! Both to enemy pilots and yourself! It's the fastest way to circumnavigate our DCS World maps. If/when it gets a face lift, can the cockpit canopy be cleaned please. This is an aircraft that uses our mk1 eyeball to track enemy targets. On a monitor, any specks of muck look like possible targets! Spasiba!
  10. Hi, your correct regarding the coords given; Trucks n35.34.71 w116.11.85 and n37.34.81 w116.11.95 Command vehicles n37.34.86 w116.11.74 I have just flown this mission. I inputted the command vehicles as new WP #4. The target cross in the HUD is definitely south of the illuminated zone and close to the civilian town of Adhen. If you align the INS manually with the full 8 minutes alignment, (parking brake on, wait for alignment to finish before moving the aircraft) all the waypoints should be correct. However the target coords are interpreted by the Mirage's INS as being slightly south. I don't think its INS drift, since we have only been flying for 30 minutes or so, before we attack. I think its just a glitch in the Mirage's HUD targeting symbology not getting accurate input from the INS? With this mission, I look at the recce photos and the small group of command trucks are located north of the targets and north of where the river divides into two. You should see Chevy 8 bomb the vehicles and your job is to mop up the remaining vehicles. I ran out of rockets this time, so strafed the couple of remaining vehicles. To be honest, Chevy 7/8 should do the job for you, provided you have sent in the SEAD flight first! Recommend you look at the mission in Tacview, its amazing what goes on! Hope that helps a bit. The enemy fighters are best left to our escort. If you get distracted and take them on, you will get short of fuel rather quickly. Regards David
  11. Thanks Baltic, that clarifies things. The wingmen probably did run out of fuel then? It was after I watched Tacview that I saw the Tornadoes veer off their approach and "buzz" our returning flight! Three of them flew into the ground afterwards! I bet you wish you had more control over the AI aircraft? Looking back at Tacview, I only got 1 Mig29! Tacview reveals a lot. Once again thanks for a great campaign! I am enjoying it as much as the first time I did it back in October. By the time anyone has flown it a few times, they are surely and proficiently "type rated" on this super little fighter!:thumbup: Regards David
  12. OK so just landed after a totally successful night mission. Even shot down a couple of Migs myself! Problem was, on approach to Nellis, three wingmen ejected (for no apparent reason?) Max...eject...crash ...Guizmo eject...crash.. Piff...eject...crash?? Looking at Tacview, Max was attempting to refuel when he crashed? Guizmo and Piff crashed on approach to Nellis, by diving into the ground. To be fair there were a couple of Tornado's that decided to buzz our approaching flight. Perhaps this caused the crashes? To remove the AI threat on approach, if there was a zone around Nellis that de activated approaching flights, excepting our own, then there may be less conflict on approach? I cant think of another way to stop the AI shenanigans! In real life you could attribute blame to the ATC and the Tornado pilots. But in DCS we can just throw up our hands and blame the AI!!! Question is, would I have scored 100 if the wingmen hadn't crashed? Aw well, back to the "o" club! Score=50 Results=100 Regards David
  13. The strange thing was, in mission #1 and #2 there was no problem. The misplaced waypoints only showed up in #3? I saved all my Tacview files from October, so I had a reference. But had forgotten that I used manual INS alignment. I hope this helps anyone with similar issues. The rule is not to use auto alignment and easy radio calls, when your flying Red Flag. Another strange thing is (off topic), when I create a mission and try to use realistic radios, the wingmen just ignore the radio? If I use easy radio comms from the main menu, the radio works? So something isn't right with the sims real radios? I read that there were some problems with the January 25 update. But I get confused as to what's in the "beta" and what's in the "release" version. I only use release version. Anyway the Mirage seems ok now, apart from the fact the pilot has lost his French Air Force arm patches!! He is just wearing an olive drab plain flight suit! I guess that's in case he lands at Area 51 and gets interrogated by the Secret Service!! Max will have to rescue him......LOL!
  14. Aha! That was it! I had auto alignment set up in DCS main menu. The first time I flew the Red Flag I used manual alignment! So my mistake entirely! Auto Alignment in menu must not be used! Only use full manual alignment! Thanks and sorry for the trouble! This is a great Campaign! Regards DAvid
  15. https://forums.eagle.ru/showthread.php?t=225527 The above linked post may have something to do with my issue? Strange thing is, I just checked my Tacview for the first time I flew the campaign back in October and the waypoints were flown in the correct positions. Now, afer at least two DCS updates, the waypoints are all offset to the west by approximately 30 miles. Just to confirm, the F10 map shows the correct waypoint positions, but the INS has them all too far west? Mission #1 and #2 were fine. I will press on with #4 and see if the error can be repeated. By the way, if I ever do mission 3 again, a re arm with two 530's, instead of four Magic's would help against F4's armed with AIM 7's. Looking at Tacview, I got nailed pretty easily by the AIM 7's long before I could get a heat lock with the Magic's! Thanks.
  16. Hi, this is my second go at Red Flag. The first I completed a couple of months ago. I am up to mission #4. Firstly, mission #2 did not give me a radio report that I had completed the mission. I scored 85. I was 30 seconds behind Chevy #4, so adhered to the landing brief. Exited on Alpha, but no completion report? Mission #3 was a problem. I saw all the waypoints off set by about 30 miles to the west. For example, Moapa, WP#8, was over down town Las Vegas and not Moapa? The waypoints shown on the F10 map appeared to be correctly positioned, however the INS in the aircraft was displacing them all to the west. I first saw this after take off. The Patrol WP's, #4 and #5, were also offset to the west. These were well over the FEBA and WP#4 was perilously close to the Container. The Tornados were all east of the patrol waypoints #4,#5. I did not see this a few months ago when I did the campaign? I was over the RED positions on the patrol, well over the FEBA and when I got bounced got taken out by a F4! I tried with invulnerable on, still didn't manage to gat any kills! I am on the latest version of DCS 2.5.4, updated 25/01/2019 (full version not beta). So has something changed in the latest 2.5.4 DCS full version, or is this just a problem with my INS? Cheers David
  17. It's a must have aircraft in DCS. A classic beauty!:) I just did a couple of large circuits in this classic, after many hours in the Mirage Red flag. campaign and the Hornet, doing case traps. The satisfaction in flying the Mig well, is sublime! :thumbup: I think because you have to learn it properly to fly and fight it, it's a complete challenge. I know the M2k has had flight model input from the French Air Force, so that little gem is as real as you can get. But the Mig has that special feeling of satisfaction, when you fly it well. When you fly it badly it will bite you very severely. I just wish they would do an English Electric Lightning! Imagine a match up with those cold war beauties!:D
  18. Thanks guys! There are some clever modders about for sure! The deck crew looks interesting, I will take a look. It would be good to place some aircraft on those big Nimitz class decks. They just look odd with nothing on them! :thumbup:
  19. Is there a way to have our aircraft carrier decks populated with other aircraft? Something like the Javier carriers in FSX/P3D, where you can select different deck configurations, such as, recovery, launch, fleet parade entering harbour etc. Or simply a way to place some aircraft on deck. Also a rescue helicopter that shadows the carrier. Perhaps a way to have a helicopter "follow" a carrier. I know there are plans for deck crew, but I was just wondering if there is a way to make those empty decks a bit busier right now? Cheers.
  20. Copy that, thanks Wags! I couldn't get guns selected with keyboard Shift + X for some reason? However I could assign a button on my stick, using the controls assign function.
  21. Thanks guys. Got a bit more functional now. The Gun Select I re mapped to another stick button and works now. LGBs are a success! Cheers
  22. Thanks for replying, I see the HOTAS designation for sidewinder, amram and gun. The gun is also Shift x. I can't get AA guns up with Shift x, neither mapping it to HOTAS. The weapons selector switch is not listed, as far as I can see. On the real Hornet stick it's a thumb switch (4way) on the stick, but it doesn't seem to be listed on controls menu, other than the ones you mention. On the training mission you are asked to select guns as a back press on the weapons selector switch, but since there isn't one, the training mission sticks at that point. I can't get the training mission to progress, neither can I get any AA guns up on the HUD? My Saitek x55 doesn't have a 4 way thumb for the weapons selector switch. I don't know if the Warthog stick goes 4 way, but even if it does, it's not listed in controls menu? Has anyone completed the training mission for AA guns? If so, how do you get them selected?:huh: Cheers:)
  23. Thanks for the heads up, sorry no pun intended! The issue I think is because I have Maverick E loaded as well. I think the HUD gets a bit confused, along with myself! It doesn't take kindly to going from Laser mavericks to LGB. Anyway seems to be working a bit better. Also thanks Drippy for the tip re HSI Data page for WP altitude. Need that for iron bombs I would guess. Whist I have a couple of guys who know what they are about, how do I get AA Guns up? I have no clue where the weapons selector switch is? Its not listed in controls and selecting AA gives no "gun" at DDI PB 11? Shift + X doesn't select any guns? All I can select is AG gun in CCIP piper mode on the HUD? Thanks again
  24. Where is the weapon select switch for AA Guns? In training mission AA Gun, I cant find the weapon select switch aft in controls. Shift X does not call up AA guns. Using mouse to select AA removes the "Gun" at Left DDI PB 11? The training mission sticks here, since I cant arm the AA Gun with either Shift X or the missing weapons select aft?
  25. Using GBU12, in Auto Mode, JTAC lazing on a target, which is a Shilka. Ingress, select release mode, Auto, select FFuz instant, code selected from UFC. WYPT selected on Map DDI, WPDG selected on map DDI. The HUD target diamond is presented off the waypoint/target by half a mile north, trying to adjust the HUD diamond with the TDC does not work, the diamond is frozen in the HUD. Undesignate removes HUD diamond and re-designate does nothing. There is no way to move the diamond in the HUD. I am only able to drop GBU's with CCIP. DCS 2.5.4, latest version. Map is Caucuses.
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