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cichlidfan

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Everything posted by cichlidfan

  1. IIRC, with regard to the A-10A, it is a limitation of systems modelling which prevents it from happening.
  2. On Wednesday night I went to a great early 70's concert. Three artists that were on the top of my music list 45 years ago, during my musically formative years. :) Edgar Winter Alice Cooper Deep Purple
  3. Since this is not a replica of any RL aircraft stick, I would prefer no labels.
  4. This video shows what Tacview 'recordings' look like. The answer to your 3rd question is that DCS does not record a replay. What it does is record control inputs. The problem is that if any error is introduced into that recording then it can cause the replay to deviate from what originally occurred. Frequently, errors appear to compound causing the replay to be vastly different.
  5. The movement is virtually silent. If you slam then against the stops there will be noise but how much depends on how and where they are mounted. If you have them up against a wall then their may be noise transmitted through the wall. Mine are attached with Velcro to my pit, which sits on carpet so the sound transmission is minimal if it exists at all. Keep in mind that it is just myself and two dogs in the house and the dogs have never complained. ;)
  6. I would consider them completely silent. The only noise would be from you slamming them against their stops.
  7. Track problems occur even if there are zero AI of any kind. The problem goes much deeper than that.
  8. If the campaign is tied to the Caucasus map, which all v1.5 campaigns are, then it will not work in v2.x since the required terrain is not present in v2.x.
  9. This can, indeed, be an issue. I have a VolairSim pit and I had to position the MFGs carefully so that the pedals did not get blocked by the frame. It was well worth the trouble though. EDIT: Regarding the MFG combat style. Please, please. I want these so much.
  10. Compared to some, like the new TMs and CH pedals, they are rather wide. However, if you use a center mounted stick you will find the width to be a good thing. A quick measurement shows that my MFGs are about 15 1/4 inches, center to center, and my Saitek Combat pedals are about 12 1/2.
  11. Not at all. The movement from the first 'click' to the second requires minimal force from a single finger. This does not impact the position of the hand/wrist at all.
  12. A dual stage trigger is great, if present, since it works hand in hand with aircraft that support such a configuration. However, with decent configuration software, a single stage trigger, along with another button controlling a shift state, can effectively duplicate what a dual stage trigger does. Perhaps, not as well, but adequately. I will say that if all else were equal, I would prefer to purchase a stick with a dual stage trigger. It is far easier to ignore (not use) a feature than it is to try and replicate it with combinations of buttons.
  13. Very cool. Living fairly close to Washington D.C. and Quantico Marine Base, I have had numerous occasions to see both but I did not realize, nor witness, that the Osprey was being used as an escort for Marine One. Again, very cool and thanks for the pics.
  14. With all due respect, your answer indicates that the software is much further away than the 'near future'. A configuration utility should be a selling point, not an after thought.
  15. When is this utility due to be available and what will it's capabilities be? Will it use a scripting language like the Cougar or Warthog?
  16. I guess I should clarify my earlier post. 1. I don't see any defensible reason for there to not be female voices for pilots and other 'characters' in the sim. Probad's reasoning is emotional and without a logical position. 2. I do feel that whenever a new voice-over project is undertaken that female voice could be used to enhance the variety of interaction with those characters. 3. I do not agree that current voice overs should be replaced merely to insert a female voice. This is because there is to much other work to be done, even for voice actors (i.e. ATC). 4. Stating that female voice-overs would attract more female players is just plain silly. Those that want to fly will fly regardless of the gender of voice-overs.
  17. Indeed. What began as an mildly interesting debate has devolved into a mess. The credibility of the participants is fading fast.
  18. Am I mistaken? I thought, even with military aviation, that everyone used nautical miles for distance.
  19. That only works in WWII aircraft. What you are seeing is the WWII ejection animation but since you are on the ground it just works that way. Of course, you are in capable of re-entering the aircraft so it is of limited value.
  20. All of that sounds more complicated to code than to just get the feature working correctly.
  21. The first solution does not allow for two people to play together. The second doesn't allow for two people to fly together in the same aircraft as each other's wing man.
  22. Once DCS is running you need to assign the joystick axis in DCS Options>Controls screen, for the F-15C. Target takes care of buttons but you still need to assign the axis in the sim just like you would if you were not using TARGET. There will be a column, in the Controls screen, for a Thrustmaster Combined. That is what you stick/throttle are called when TARGET is used.
  23. I found it. Did you follow the steps I posted for running it in TARGET, which are also in the README file included with the profile? What is not working? I just scanned through it, without TARGET, and it looks fine, although poorly documented.
  24. I did not find (using the Filters) a device profile by McKnight. If you need me to look at it, please include a direct link to the download page. Thanks.
  25. Even if everyone does the work for free (which isn't going to happen), the time/effort involved in doing a complete set of pilot voice captures, and integrating them, including adding them to every single mission and campaign, would be a complete waste of resources.
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