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zaelu

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Everything posted by zaelu

  1. True and (for me) has decent performance. :)
  2. Try also Alt+Enter to make DCS be in true full screen not bordless window as it starts default (each time it starts).
  3. Thanks for the answer. I hope 2.5 will not take long for the sake of many things. I for one, haven't started 2.0 for quite a while.
  4. I have a problem for some time with the dynamic kneeboard not showing at all... just the "replace batteries" sign :) Any clue on this?
  5. Besides the folders and files for MacOS was there any significant difference Starway? Would be a pity to download the same files again, I removed all the unnecessary files and folders and the mod was working very well. Speaking o the Mod. I like how you made the trees, how you tweaked the luas and the subforest, the mountains, the fields, the airports! Very fine job you did. I have found that in LandTexturesAutumnOther the files: alleja2(verh).tga, alleja2.tga, r_dub.tga, r_sosna.tga were not colorized as per Autumn season but rather summer or spring. Was it intentional? Also, the Noise1 is nicely done do avoid pattern formation but I find variants of Kavkaz ( http://forums.eagle.ru/showthread.php?t=155116 ) being a bit more lively even if a bit of pattern do appear (I use noise1persquare 2 instead of 4). The small noise texture I saw you went for a blurred one instead of a rather sharper and detailed one like others. I also changed it because it looks better when flying low or using Combined Arms... the "blurry bumpiness" is replaced with a bit of "fake" detail... could be "de gustibus" Oh, and another file I like to use from an old mod is the small texture for An-2. I attached a few pics of how my game looks now with your mod (99% :) )
  6. If you go to: \DCS World\Config\terrain You will find many lua files that control the wy DCS looks... beside the option.lua from C:\Users\YOUR.USER.NAME\Saved Games\DCS\Config Most important here are the quality lua file you use... Extreme if you have extreme profile, etc and MapMFD.lua Mirrors.lua Reflections.lua. You can try to play with the values there to squeeze more FPS.
  7. I'll take a Catalina to go to an island far far away... then I give the Catalina back only to keep the island.
  8. Mi-8 has 3 seats :)
  9. Also make sure you have the "hear like in helmet"option turned off. If necessary turn it on and and off, some options don't actually stick to of and on unless you use them at least once.
  10. They are not really canons Lenux :) .
  11. This is the problem... it's all there is.
  12. +1 A-10C was 60 back in the day and the prices on modules got down. Cost of production can really drive de ASKED price up. The PAYED price is up to the free market. Personally I wait at least for release to buy it with some of my 83$/points/marbles or a sale... or both. I have also little less time and a lot of other planes/helicopters I didn't flew enough and I start to have a feeling that buying into modules like a collectionneur will just create the illusion I will have more time to play... :cry:
  13. Another good idea. Maybe 10% points if you don't land... like in the old days :) .
  14. +1 I would pay to see the smooth formation landings of my buddies from 10 years ago in Il-2 in DCS, instead of what we have today. Maybe a pack? DCS Netcode-Dedicated-Damage. Followed by DCS Earth :D.
  15. I think big part of the pack is the work on the files that tweak the graphic engine (the well known luas and some shaders Wags talked about). Closing those settings behind a copy protection might not be desirable for ED. Not protecting those might render the pack trivial after few mods from other creators around these places. Imho... if the pack is worth it, ED should buy the rights and incorporate it by default in DCS. Of course it could still be a matter of... money.
  16. Nice to see a team of more coders and less managers! :thumbup:
  17. A lot of nay sayers will instantly use the money for an unwanted Pucara on a different plane/module that happen to be out at the time of release and probably wait for a huge sale to buy the unwanted modules. Huge sales I think are meant to attract customers and not directly make revenue. So it could be tricky to disregard a "statistic" like this thread shows.
  18. I don't agree of placing the blame from side to side. It just creates confusion and throws vapors in people's eyes. People want solutions/fixes not excuses and blames. ED seems to take a lot of punches from some 3rd party devs and it takes them without noise but is not completely fair. ED is the maintainer and the developer of the main technology, is rational to have the largest delays from everybody if delays are present. But ED kinda got us used with the weekly updates wagon. And it seems not all 3rd parties dev are doing their homework and they miss that weekly wagon. Some with digestible excuses some without. If all 3rd parties devs would strive to have some fixes ready for that weekly wagon the level of frustration would surely be lower. As prime example is this radar bug from Mig21. This is a LEVEL 0 World Stopping bug. In real life such problem grounds the fleet of planes manifesting it. Why LNS thinks is different with a game/simulator? There is simply no other excuse available for such action other than these two: 1. Lack of interest for old module - attention is fully on future modules/gains 2. Inability - hidden behind excuses. Another bug that was plaguing the Mig21 was the activation one... it's almost gone but I still see people here and there struggling with it. The activation is like the Ignition Key... Level 0 bug... all forces should focus upon it until it is forever squashed... like most of other modules. I do like how RAZBAM does the updates though and the dedication they put to polish and finish the Mirage. I like the humble statements (I don't know how to say it better) of Zeus when he talks about their work/struggle. They never blame ED. They just work on the plane. And they are developers that really work hands on the module not like other devs that are merely "managers". I think, Cobra, that you lost focus when you went full steam to the other modules and lost interest in keeping your customer base not happy but at least content. You said many times that the first impression for the future modules (as for Mig21... I still remember the awe and the pain in jaw articulation when you posted the first redone Mig21 cockpit shots) is highly important. Maybe too important because the fact is we now know what they are so you lost the element of surprise and we are a bit... doubtful? about them and how they would develop knowing that after more than a year and a half the Mig21 has problems that renders it grounded, not to mention lack of "promised" development (cockpit lights, 1st person pilot body, etc). We can only "fear" that if Mig21 with its simple but detailed systems are giving you such problems then 3 planes, one of them more than double fold in complexity might give you nightmares... not to mention the added maps and objects they will suppose to bring with. And that for sure will be on top of the work on your future then to be modules... whatever they will be. Maybe we the buyers of Mig21 are a minority in your future sales... or our word is worthless but what you planned as a first impression on your future modules did not work and it should give you thoughts. Or maybe you really are holding an ace or something...
  19. I don't think any Mig21 made it into this stable version. Only the entry.lua was found changed. Mig21 remains grounded for me.
  20. I started the update with "folder spy" On to see if any changes are made to other modules then those mentioned... let's see.
  21. No, All the reasons already posted... +for me uninteresting plane. If you want something that looks like that try Henschel 129 https://en.wikipedia.org/wiki/Henschel_Hs_129 , at least you would enter WW2 arena with it. But I would prefer to try to do some significant other plane from Korea/Vietnam.
  22. Don't start more than one project and don't advertise other ideas if you are serious. Tu-22M3 would take you good years to do if you are starting tomorrow. Follow LNS path at least until release... meaning plan better support after. And you should change the name of the thread in "wanted programmer(s)". Without them you will only build a boring mod. Tu-22M3 rocks!
  23. :thumbup: Price is now more sensible, Thank you. I hope you get to assemble a team and build from ground up maps that will deserve full module price!
  24. zaelu

    F-15E?

    Every third party modules are "at ED's mercy" if you put it that way. The reverse of the medal is that when it works on ED part it should work on RAZBAM also. Is not a 100% guarantee but the chances are that a third party component could have more compatibility issues with the rest of ED's code down the line.
  25. Maybe you have Hear Like In Helmet option On?
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