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Everything posted by Habu_69
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In-Game Scratchpad Mod Available - Works Great In VR!
Habu_69 replied to Fubarbrickdust's topic in Virtual Reality
Tx. I am wanting punctuation, not for a doctorial dissertation, but to separate numerals in lat/long coordinates. I will take a look at the Token functions. Your dictation app is quite useful. -
In-Game Scratchpad Mod Available - Works Great In VR!
Habu_69 replied to Fubarbrickdust's topic in Virtual Reality
When dictating to the VAC speech buffer for the Scratchpad, is there any way to insert punctuation? Like "dot" or "space" or "new line"? -
VR Shaders mod for better VR experience
Habu_69 replied to Kegetys's topic in Utility/Program Mods for DCS World
I am experiencing video corruption with this shader mod. See image. Only a few missions in both Caucasus and PG maps. Pretty sure it is this mod. If I disable it with OvGME, video returns to normal. -
One should adjust the default view for the correct eye height. I like it so that the the top of the HUD projector thingy is just below the top of the nose fins. then in the game if it is a little off, adjust with the seat height switch.
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Hmmmm. DCS F/A-18C Dash 1 states: "Aft: .....When in A/A mode, this assigns the TDC to the AMPCD SA page. If in an A/A ACM sub-mode, this puts radar in vertical acquisition (VACQ). If in NAV mode, this toggles the AMPCD between the HSI, SLEW, and SA pages in that order." Is the Dash 1 out of date?
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VR Shaders mod for better VR experience
Habu_69 replied to Kegetys's topic in Utility/Program Mods for DCS World
One's opinion about whether reduced VR graphics are acceptable or not is TOTALLY SUBJECTIVE. From forum posts I have read, as well as my own experience, the vast majority of DCS sim pilots who have experienced VR using aggressive settings on a high performance PC judge that the 3D VR enhancement more than compensates for the reduced resolution and frame rates. -
Cougar mfds in vr for the hornet(and the in the future the f16)
Habu_69 replied to Rakamora's topic in Virtual Reality
I placed a small square of hook-side vecro on buttons 3, 8, 13, 18. Greatly enhances ability to locate desired button by touch. -
We have 4 spots on the cats and 4 additional. I simulate more by either late-activating groups airborne near the CVN or having them orbit until triggered. Add a triggered message "Wheels up." Once human pilots are launched they can't see the flight deck anyway.
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Ahhh, Tx. I just ASSUMED that the existence of the Mirror feature meant there was some way to make it the primary display window while still having functional control devices. Guess it would work that way with the Oculus hand controllers.
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Maybe destroy the train and replace with a static?
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OK, I will bump this once. Hard to believe nobody has figured this out.
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Many, many threads on this subj. and this is the first time I have responded. I have a very nice virtual cockpit with TrackIR, 32" QHD monitor, exported instruments to 2 smaller LCD's. I was intrigued by VR but had decided to wait another generation or 2. My loving wife bought me Oculus Rift for Christmas, which came as a total surprise. The 3D effect is so realistic that I was blown away, and the sacrifice in resolution and frame rates is worth it IMO. I occasionally find myself trying to lean against the canopy rail. Now, I have a high performance PC: I5-8600, GTX 1070, etc., so frame rates are still decent with relatively high graphics settings.
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I adjusted WH throttle TDC axes to Saturation Y = 45, Curve = 20. Assigned slew button press to a stick button. Works fine. Breaks conformance with a real WH HOTAS, but heck this is a PC sim. I'm not a real F/A-18C pilot, but I play one on my PC.
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I exhaustively test and tweak the missions I publish, as I suspect is the case with most mission designers. Before I make them available I do my best to ensure they are bug-free. Test-flying a mission 40 times is not uncommon. Unfortunately when working with a program in beta-testing status like DCSW and F/A-18C, program updates occasionally "break" a good mission. Such is the case with at least one of my missions "Refinery Strike Escort." To "repair" that mission I loaded it into the mission editor and resaved it. Voila! So, try this simple technique when you encounter a mission that will not load properly. May not always work, but worth a try.
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I had this issue when first switching to VR from using exported instruments to multiple monitors. Exported MFD's require, for example, modified MDI_left_init.lua located here: [Your Install Folder]\Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\MDI_IP1556A\indicator\MDI_left_init.lua. Replace the 2 files with originals.
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How does one use Oculus Mirror? When I use it to demo VR to my friends, the normal narrow VR view displays on my monitor on top of the mirror view. If I click on the mirror window to move it in front, focus is lost on the main VR view and controls cease to work. I have also set the audio to play on both the headset and speakers, but sound only comes thru the headset.
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New F/A-18C single player Persian Gulf mission Desert Eagle GBU. Original mission by Werewolf that I modified for LGB delivery, added some random features and voice messages. No mods used. Includes mission data card and flight plan. Enjoy. Download from User Files here: https://www.digitalcombatsimulator.com/en/files/3303183/
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Hopefully marginal takes these comments as constructive criticism. I am not sure what he means by the comment "SET UNCONTROLLED" in the script file. Perhaps he means LATE ACTIVATION. The script comments also state: "In trigger menu: add "perform command - start"", which I do not understand. I usually hesistate to comment on someone else's work, as I am certainly no expert. Yesterday I spent about 4 hours testing to determine why this code would not destroy MiG group: BanditGrp21:Spawn() BanditGrp21:Destroy() Finally discovered I needed a container: TestBandit = BanditGrp21:Spawn() TestBandit:Destroy() :doh:
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Case I: How to respond to pitch up from flaps?
Habu_69 replied to San Patricio's topic in DCS: F/A-18C
Gear first, flaps at 200-220. Gotta try it. -
Set aircraft state at start? And watch landing from carrier?
Habu_69 replied to Bazmack's topic in Mission Editor
Saving cockpit configuration has not yet been implemented for the F/A-18C. -
In Options/Controls click on MAKE HTML button. In File Explorer navigate to the new .html files, open and save as .xls or other more convenient format.