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BIGNEWY

ED Team
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Everything posted by BIGNEWY

  1. Dear all, as soon as I can let you know about the patch date I will, but it will need approval from the QA team who have to check the whole of DCS, at the moment I do not have a patch date to share with you all. Thank you
  2. Hi, I will check with the team, this may be a design decision to make it easier for people with limited keys. The key binds themselves have options to map all three positions and move back and forth.
  3. Hi NorthStar the team have tried to reproduce but are unable, could it be hardware related? maybe adding curves or a calibration would help? thank you
  4. thank you we have made a report internally for checking
  5. thanks for the report this has been sent to our team to check.
  6. sorry for missing this post, please remove Hercules ver 6.8.2 mod Error in function 'updater' Line 154 Script ./Scripts/UI/ProgressBarDialog.lua Error in function 'newMission' Line 55 Script ./MissionEditor/modules/Mission\Data.lua Error in function <[string "./Scripts/UpdateManager.lua"]:40> Line 64 Script ./Scripts/UpdateManager.lua run a slow repair and see if it helps ----------------------------------------------------- see some errors in your log also that are similar. Error in function 'updater' Line 154 Script ./Scripts/UI/ProgressBarDialog.lua Error in function 'show' Line 4545 Script ./MissionEditor/modules/me_map_window.lua Error in function 'func' Line 626 Script ./MissionEditor/modules/me_toolbar.lua have you used any unofficial mods at all. Please run a slow repair and see if it helps
  7. Hi, there maybe some more tweaks as we are still looking at feedback and have some issues reported and being worked on internally. I will move your post to wish list so the team can see your suggestions. Thank you for taking the time to put your ideas down.
  8. Hi, Work is in progress, as soon as the team are ready we will share updates and any changes will be in a future change log. thank you
  9. this has been reported for checking. thank you
  10. thank you all for confirming the fix. Have a great weekend
  11. folks please remember our rules here, keep the discussion about DCS not other sims. thank you
  12. Hi all, the team are investigating thank you for the reports
  13. Also might be worth trying a different browser
  14. Hey so am I. Which ISP are you with? it may also be worth trying a DNS refresh
  15. It wont be today but look out for some news in the newsletter. thank you
  16. That is fine, when you are ready we will be here. best regards bignewy
  17. Dear Robo The Op is not ED team. I get you are not happy and you may think development times are to long, or you may not like a the way something works, and you are welcome to give your opinion and share your thoughts. We don't ban people for sharing their thoughts or expressing discontent ( you will see plenty of it if you search ), we have rules which you can find at the top of the forum and they apply the same to everyone, please take a look at our 1.10 rule, you will get the idea, its very simple. We ask that you keep it respectful that is all. If you do have a problem with moderation than you should PM me or Nineline to discuss it, discussing it in a forum thread will get you warning points. Petrovich will continue to get tweaks, the work being done helps with George and Bob AI also, and when we are ready for more updates they will be in change logs. Myself and Nineline ( we are both associate producers and community managers ) interact here on the forum, social media, and discord, we chat with many people from all over the world, we are fans of DCS like you are, so all we ask is you keep it civil and try to understand that what we do at Eagle Dynamics is complex, it takes a lot of time for development which is why we have long early access periods, without them we wouldn't be able to bring these modules to you all and develop the core of DCS. You can see the work we do in our change logs and already this year the work being done is huge. We do try to get to as many posts as we can but it is not always possible, fortunately we have a lot of help from community members and also our volunteer testers who also report issues to the team directly. We have been making DCS for well over 16 years now and we continue to develop and continue to grow as a business, this can only be done with the support of the community. thank you
  18. just remove the mods from the mods folder, test without them, and you can add them back after
  19. Yes it all depends on dev task completion and testing results, QA have the final word. As soon as we can share a date we will, we are close, but again if we need more time we will take it.
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