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BIGNEWY

ED Team
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Everything posted by BIGNEWY

  1. Custom Mods Tacview,M198 HOWITZER 1.0,Military Aircraft Mod,SMAO 2.0,M142 HIMARS 1.2.0,FRENCHPACK 491 CORE,SAMSitesAssetPack,UH-60L,IDF Assets Pack,Civil Aircraft Mod,USS_Blue_Ridge,DCS-SRS,A-4E-C,Hercules ver 6.8.2,FRENCHPACK 49... You have a massive amount of modifications. Start by removing them and running a slow repair to see if it helps Error '=' expected near 'dofile' Line 2 Script /sounds/36/Sounders/GroundUnits/IFV/amx10rcr.lua Error unexpected symbol near ',' Line 161 Script C:\Users\wperr\Saved Games\DCS.openbeta\Mods/tech/FRENCHPACK 49... Error '=' expected near '-' Line 9 Script /sounds/36/Sounders/GroundUnits/WeaponSystem/IFV/toyota_desert.... EDIT: I moved this out of the session thread, its not related. Best have it in the crash section
  2. It is a bug, the team are working on a fix currently. As soon as I have news about a patch I will let you all know. thank you
  3. The title of the thread is when will it be updated, and updates have happened. I know its taking some time to get feature updates out, early access can take some time and it does not suit everyone, development times can be longer than expected for various reasons. The updates are coming and as soon as the team are ready to share them with you all they will. thank you
  4. as soon as we have a fix and its tested. When I can share a patch date I will let you all know. thanks
  5. Last patch we had DCS: CH-47F by Eagle Dynamics Fixed: Engine behaviour in cold conditions Fixed: Internal FLIR textures Fixed: Reduced IR emission Fixed: Parked position of rotors Added: Liveries for Spain, Iran, South Korea and Royal Canadian Air Force Added: Collective position added to the Controls indicator More updates are coming they just did not make it into this last patch. There is no point adding work that is not ready for the public builds yet or need more testing.
  6. I have no news to share yet, but I have bumped the report internally. thank you
  7. No problem. Had a quick look at your log, Some advice go to DCS controls and disable hot plug at the bottom, it can help in cases like this. If you are parking CPU cores try unparking them. let me know if it helps.
  8. Thank you we have reported this issue to the team
  9. Hi, can you let us know what the polling rate of your mouse is? Also please attach your dcs log we can look for other clues. thank you
  10. Thank you for the report Harry, this has been logged internally. best regards Scott / bignewy
  11. It is most likely a local issue, so it maybe worth rebooting your router and pc and see if it helps. As long as you can login again and continue all is good. thank you
  12. Hi Tarres, do you happen to have the dcs log from the session still? if so please attach we can look for clues.
  13. https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.16.10523/ More detail added about the Cold War Germany update. DCS: Cold War Germany by Ugra Media reduced amount of usage RAM and VRAM optimized traffic: the amount of harvester traffic is reduced, vehicle traffic is shifted to cities and airfields fixed normals on road intersection textures corrected errors in frequencies and beacon locations: Briest RSBN is set to terrain, added Mendig NDB 331.0 NMN, Tempelhof VOR/DME changed to VORTAC, added Kirn VORTAC 117.5 KIR ch 122, added Solling NDB 374.5 SOG corrected errors in taxiways of the following airfields: Allstedt, Bitburg, Bremen, Hahn, Hannover, Merseburg, Neubrandenburg, Neuruppin, Peenemunde, Pferdsfeld, Ramstein, Schonefeld, Schweinfurt, Sembach, Spangdahlem, Stendal, Tegel, Tempelhof, Tutow Ramstein taxiway signage corrected removed trees on helipads: H_GDR_34, H_FRG_46, H_FRG_51 color correction of airfield ground textures: Bitburg, Buckeburg, Frankfurt, Finow, Giebelstadt, Gutersloh, Holzdorf, Ramstein, Sembach, Spangdahlem, Werneuchen fixed bugs in models disabled unused models and textures increased height of tank bridge on ranges added straight electric wires on poles along streetcar and railroad tracks added marine passenger ship in the scenes of ports and traffic corrected incorrect display of icons and names on the map added markings of air defense points, radars and hospitals on the map improved image quality for the main menu
  14. this has been reported thank you
  15. Folks please make sure you read our forum rules and 1.16 Do not share real life manuals here on the forum. thank you
  16. the team are looking at a potential fix currently, but we need to test it to be sure it works, as soon as I have news about a patch I will let you all know. thanks
  17. Hi, thanks for the feedback, the team will have some tweaks in future updates based on the feedback we are getting. Missions ending abruptly has been reported. We have also mentioned about cold start options. best regards bignewy
  18. Hi, we do have this reported internally already but thank you for your post. A tweak will be in a future patch.
  19. good to hear thanks for letting us know
  20. @cfrag Check your log for errors you may see something like this for clues. 182.246 DEBUG LuaGUI (Main): --saveMissionTo-- C:\Users\xxx\Saved Games\DCS\Missions\SaveTest.miz nil 182.249 ERROR Lua::Config (Main): Call error world.runPersistenceHandlers:[string "dcsCommon = {}..."]:12: Parameter #2 (delay) missed stack traceback: [C]: ? [C]: in function 'outText' [string "dcsCommon = {}..."]:12: in function 'handler' [string "Scripts/World/PersistenceHandlers.lua"]:16: in function <[string "Scripts/World/PersistenceHandlers.lua"]:14>. this is where it is in the code function dcsCommon.saveHandler() trigger.action.outText("+++\n+++ INVOKED SAVE DATA\n") -- <---- HERE!!! local msg = "this is serilizable" return msg -- return non-null data end
  21. You can drag the launcher by right mouse button at any part of Launcher window. No need to point to the top left icon. as long as you can see part of the launcher you should be able to move it. let me know how you get on
  22. Hi, at the moment its not something we can do, the IC is there for a reason, to make sure the clients are not tainted and are vanilla, the servers can decide if they want to disable IC to allow mods. In the future we may see better ways to support unofficial mods, its something the team have discussed, but at the moment the teams are very busy. I hope at some point in the future we can share some news. best regards bignewy
  23. please attach your dcs log and dxdiag we can look for clues. thank you
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