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BIGNEWY

ED Team
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Everything posted by BIGNEWY

  1. at the moment, no fix is required, it is working as intended. But as mentioned I will pass on the feedback. thank you
  2. I will certainly pass on your feedback, however this is not a bug. thank you
  3. understood, I will move to wish list. I can mention it to the team, but can not make any promises
  4. please added a track replay example on Caucasus, make it as simple as possible to show the issue and we will take a closer look thanks
  5. I will ask QA members with the quest to check again. thanks
  6. Ive bumped the report internally, thanks for the reminder in discord.
  7. Thank you for the track, the team will check and tweak if necessary.
  8. Hi please see my reply, the team have tested and it is correct. thank you
  9. threads merged, this is reported but lower priority currently thank you
  10. this issue has been reported thank you
  11. If you are still having issues post short track replays on Caucasus, keep it as small a mission as possible. We want to see if you are still having problems after https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.20.15384/ thank you
  12. this issue has been reported. Please in the future attach a short track replay example it will help the team report issues quicker. thank you
  13. please feel free to add a track replay example we can check, if you do it on Caucasus it would be optimal. thanks
  14. folks please stay on topic for the thread title. thank you
  15. please see https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.20.15384/ DCS: Mi-24P Hind by Eagle Dynamics Added missing axis binds in controls (Some missing controls - Page 2 - Wish List - ED Forums Pilot ARK-15 Volume Knob Radio Jadro-1A Volume Radio Jadro-1A Squelch Knob Radio R-828 Volume Knob Radio R-863 Volume Knob SPU-8 Main Volume Knob SPU-8 Intercom Volume Knob RMI-2, Course Rotary Knob PKP72M Pitch Trim Knob SPUU-52 Test Adjustment Knob Recorder MC-61 Brightness Knob Sight, Manual Firing Distance Adjustment Knob Sight, Moving Crosshair Brightness Adjustment Knob Sight, Moving Crosshair Horizontal Adjustment Knob Sight, Moving Crosshair Vertical Adjustment Knob Sight, Fixed Grid Brightness Adjustment Knob Sight, Target Base Adjustment Knob Radio R-852 Volume Knob Backup ADI Vertical Adjustment Knob Cabin Pressure Autopilot Heading Channel Delta Correction Knob [encoder, keyboard only] Autopilot Roll Channel Delta Correction Knob [encoder, keyboard only] Autopilot Attitude Channel Delta Correction Knob [encoder, keyboard only] Pilot-Operator ARK-15 Volume Knob SPU-8, Main Volume Knob SPU-8, Intercom Volume Knob Left Timer Interval Knob Right Timer Interval Knob RMI-2, Course Rotary Knob Sight Light Brightness Knob Sight Adjustment Knob
  16. Log live DCS 2.9.20.15384 New campaign: DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulation DCS Core Decreased time of saving and loading of large missions VR crash with SecondaryShadowmap module - fixed (https://forum.dcs.world/topic/379042-dcs-crash-in-mp-secondary-shadows/) Crash on deactivation of RSBN(or PRMG) car - fixed AI Aircraft Takeoff procedure correction. Now the next AI aircraft waiting to take off permission to enter the runway is not based on the fact that the previous one has taken off, but based on its distance from the start point. A-20G. Corrected 3D model dimensions AI AV-8B problem with take off - fixed (https://forum.dcs.world/topic/379170-av8b-ai-will-not-take-off/) Weapons Kh-101 cruise missile. RCS reduced from 0.16 to 0.1 sq.m. FAB family bombs. Default arm delay changed from maximum to minimum. This will reduce the number of bomb failures during low-altitude releases. Fixed CTD caused launching missile far away of DLZ DCS: MiG-29A Fulcrum by Eagle Dynamics Added: 3D model damage WIP (first iteration). Added: Additional English HUD/HDD version (fictional for convenience). Added: Provide lower resolution textures cockpit option. Added: Controls Indicator overlay (RCTRL+ENTER). Added: Autostop procedure. Added: HUD repeater export. Added: Single missions Georgia 2008. Fixed: Crash on deactivation RSBN(or PRMG) car. Fixed: The animations for the cannon trigger and the missile trigger to be swapped. Fixed: Lock indication is not resetting after lock break. But logic is working correctly and radar stops locking. FCR: fixed STT extrapolation mode, lock is more stable now when target passes through notch, adjusted radar sensitivity in close combat mode, lock range and it's probability became more accurate, enabled sensitivity attenuation for CAJ mode (work in progress) Fixed: Air intake louvers animation corrections. Fixed: CHAFF/FLARE sequence corrections. Fixed: When repairing after a wheels up landing, the repair completes, but the landing gear is not lowered, so after repair you are dropped back on your belly, negating the repair. Fixed: IFF issues for clients connected to the mission hosted on a dedicated server. Single Player or Self-hosted servers do not have this issue. Fixed: When using FCR, missile launch is not blocked in the absence of a LA signal on the HUD/HDD. The lock can be removed by setting the switch PREPARE MAN - AUTO to the MAN position. We continue to work on this functionality. After all the work and testing is completed, we will write how it works. Fixed: Route point arrows for Mig29 DTC don't work correctly in some cases. Fixed: GUI Error when try to Import Mig29 DTC in some case. Fixed: Part of drag chute stays attached behind aircraft under the ground after dropping chute. Fixed: With broken retracted gear, the gear bay becomes transparent. Fixed: Part of 3D Pilot model still showing when hidden. Fixed: Synchronize external mirrors positions with internals. Fixed: One of Circuit Breakers combinations produce electric power jittering. Fixed: Padlock keys not working/ Fixed: Imperial units cockpit version IAS indicator animation issue with Mach number. Fixed: Autostart fails at battery level stage. Manual: The names of the bars on the instruments have been corrected, information about launching missiles in pairs has been added, and minor adjustments have been made based on comments received. Fixed: Gear bays are closed after repair despite gear are lowered. Fixed: No INS alignment after repair. Post-Release points: SPO15 - We saw discussion about SPO-15 RWR operations with onboard Radar, we gave elaborated explanation so far here: https://forum.dcs.world/topic/379025-spo15-feedback/page/7/#findComment-5697327 We saw some questions about mobile RSBN/PRMG stations usage. And just a reminder we have a guide for it here: https://forum.dcs.world/topic/378920-rsbnprmg-ground-units-usage-guide/ And Wags video on navigation and landing using RSBN/PRMG here: https://youtu.be/w4QTNLkMZEk AP oscillation problem is a priority for our FM team currently and we want to tackle it next. Some players reported difficulties with radar use, mainly due to incorrect mode selection. This update includes several radar fixes, and documentation will be improved to clarify proper usage. Check latest video from Wags for Ground Attack guide in DCS: MiG-29A Fulcrum: https://youtu.be/iUHbn9UcBeg Known issue: Currently the HELMET COOP mode usage sequence has a bug if RADAR state was OFF, before mode was activated. As a workaround to correctly Lock a target using the radar as the supporting sensor in Сooperative mode (COOP), the radar must be on (ILLUM-DUMMY-OFF switch must be in the DUMMY position) BEFORE activating the IRST modes (IR, CC, HELMET, OPT). For this mode you need to also switch IRST modes using the CW CCW switch movement and not use the keys 3, 4, 5, or 6. Activating IRST modes using the keys does not ensure target lock by the radar as an additional channel in Сooperative mode. We plan to correct that for the next update. DCS: F-16C Viper by Eagle Dynamics Fixed: Hot start left cheek pylon switch incorrect on hot start. Fixed: Crosshair and Point Track Box hidden during XR Processing. Fixed: Slight Zoom change while XR processing. Fixed: ATP A-A TGP stops tracking target after emergency jettison. Fixed: TNDL Transmit Power doesn't transfer correctly to the plane. Fixed: Incorrect "spool down" sound on startup. DCS: F/A-18C Hornet by Eagle Dynamics Fixed crash in radar. Fixed: Range while Search mode - Cannot designate raw bricks Fixed: Cannot burnthrough jammers - consistently fails - blinking lock. DCS: Mi-24P Hind by Eagle Dynamics Added missing axis binds in controls (Some missing controls - Page 2 - Wish List - ED Forums Pilot ARK-15 Volume Knob Radio Jadro-1A Volume Radio Jadro-1A Squelch Knob Radio R-828 Volume Knob Radio R-863 Volume Knob SPU-8 Main Volume Knob SPU-8 Intercom Volume Knob RMI-2, Course Rotary Knob PKP72M Pitch Trim Knob SPUU-52 Test Adjustment Knob Recorder MC-61 Brightness Knob Sight, Manual Firing Distance Adjustment Knob Sight, Moving Crosshair Brightness Adjustment Knob Sight, Moving Crosshair Horizontal Adjustment Knob Sight, Moving Crosshair Vertical Adjustment Knob Sight, Fixed Grid Brightness Adjustment Knob Sight, Target Base Adjustment Knob Radio R-852 Volume Knob Backup ADI Vertical Adjustment Knob Cabin Pressure Autopilot Heading Channel Delta Correction Knob [encoder, keyboard only] Autopilot Roll Channel Delta Correction Knob [encoder, keyboard only] Autopilot Attitude Channel Delta Correction Knob [encoder, keyboard only] Pilot-Operator ARK-15 Volume Knob SPU-8, Main Volume Knob SPU-8, Intercom Volume Knob Left Timer Interval Knob Right Timer Interval Knob RMI-2, Course Rotary Knob Sight Light Brightness Knob Sight Adjustment Knob Campaigns DCS: F-14A Zone 5 Campaign by Reflected Simulations Startup sequence further bullet proofed DCS: F-14B Speed & Angels Campaign by Reflected Simulations Startup sequence further bullet proofed DCS: F-4E Red Flag 81-2 by Reflected Simulations Safety trigger added to compensate for the new AI takeoff spacing
  17. DCS 2.9.20.15384 New campaign: DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulation DCS Core Decreased time of saving and loading of large missions VR crash with SecondaryShadowmap module - fixed (https://forum.dcs.world/topic/379042-dcs-crash-in-mp-secondary-shadows/) Crash on deactivation of RSBN(or PRMG) car - fixed AI Aircraft Takeoff procedure correction. Now the next AI aircraft waiting to take off permission to enter the runway is not based on the fact that the previous one has taken off, but based on its distance from the start point. A-20G. Corrected 3D model dimensions AI AV-8B problem with take off - fixed (https://forum.dcs.world/topic/379170-av8b-ai-will-not-take-off/) Weapons Kh-101 cruise missile. RCS reduced from 0.16 to 0.1 sq.m. FAB family bombs. Default arm delay changed from maximum to minimum. This will reduce the number of bomb failures during low-altitude releases. Fixed CTD caused launching missile far away of DLZ DCS: MiG-29A Fulcrum by Eagle Dynamics Added: 3D model damage WIP (first iteration). Added: Additional English HUD/HDD version (fictional for convenience). Added: Provide lower resolution textures cockpit option. Added: Controls Indicator overlay (RCTRL+ENTER). Added: Autostop procedure. Added: HUD repeater export. Added: Single missions Georgia 2008. Fixed: Crash on deactivation RSBN(or PRMG) car. Fixed: The animations for the cannon trigger and the missile trigger to be swapped. Fixed: Lock indication is not resetting after lock break. But logic is working correctly and radar stops locking. FCR: fixed STT extrapolation mode, lock is more stable now when target passes through notch, adjusted radar sensitivity in close combat mode, lock range and it's probability became more accurate, enabled sensitivity attenuation for CAJ mode (work in progress) Fixed: Air intake louvers animation corrections. Fixed: CHAFF/FLARE sequence corrections. Fixed: When repairing after a wheels up landing, the repair completes, but the landing gear is not lowered, so after repair you are dropped back on your belly, negating the repair. Fixed: IFF issues for clients connected to the mission hosted on a dedicated server. Single Player or Self-hosted servers do not have this issue. Fixed: When using FCR, missile launch is not blocked in the absence of a LA signal on the HUD/HDD. The lock can be removed by setting the switch PREPARE MAN - AUTO to the MAN position. We continue to work on this functionality. After all the work and testing is completed, we will write how it works. Fixed: Route point arrows for Mig29 DTC don't work correctly in some cases. Fixed: GUI Error when try to Import Mig29 DTC in some case. Fixed: Part of drag chute stays attached behind aircraft under the ground after dropping chute. Fixed: With broken retracted gear, the gear bay becomes transparent. Fixed: Part of 3D Pilot model still showing when hidden. Fixed: Synchronize external mirrors positions with internals. Fixed: One of Circuit Breakers combinations produce electric power jittering. Fixed: Padlock keys not working/ Fixed: Imperial units cockpit version IAS indicator animation issue with Mach number. Fixed: Autostart fails at battery level stage. Manual: The names of the bars on the instruments have been corrected, information about launching missiles in pairs has been added, and minor adjustments have been made based on comments received. Fixed: Gear bays are closed after repair despite gear are lowered. Fixed: No INS alignment after repair. Post-Release points: SPO15 - We saw discussion about SPO-15 RWR operations with onboard Radar, we gave elaborated explanation so far here: https://forum.dcs.world/topic/379025-spo15-feedback/page/7/#findComment-5697327 We saw some questions about mobile RSBN/PRMG stations usage. And just a reminder we have a guide for it here: https://forum.dcs.world/topic/378920-rsbnprmg-ground-units-usage-guide/ And Wags video on navigation and landing using RSBN/PRMG here: https://youtu.be/w4QTNLkMZEk AP oscillation problem is a priority for our FM team currently and we want to tackle it next. Some players reported difficulties with radar use, mainly due to incorrect mode selection. This update includes several radar fixes, and documentation will be improved to clarify proper usage. Check latest video from Wags for Ground Attack guide in DCS: MiG-29A Fulcrum: https://youtu.be/iUHbn9UcBeg Known issue: Currently the HELMET COOP mode usage sequence has a bug if RADAR state was OFF, before mode was activated. As a workaround to correctly Lock a target using the radar as the supporting sensor in Сooperative mode (COOP), the radar must be on (ILLUM-DUMMY-OFF switch must be in the DUMMY position) BEFORE activating the IRST modes (IR, CC, HELMET, OPT). For this mode you need to also switch IRST modes using the CW CCW switch movement and not use the keys 3, 4, 5, or 6. Activating IRST modes using the keys does not ensure target lock by the radar as an additional channel in Сooperative mode. We plan to correct that for the next update. DCS: F-16C Viper by Eagle Dynamics Fixed: Hot start left cheek pylon switch incorrect on hot start. Fixed: Crosshair and Point Track Box hidden during XR Processing. Fixed: Slight Zoom change while XR processing. Fixed: ATP A-A TGP stops tracking target after emergency jettison. Fixed: TNDL Transmit Power doesn't transfer correctly to the plane. Fixed: Incorrect "spool down" sound on startup. DCS: F/A-18C Hornet by Eagle Dynamics Fixed crash in radar. Fixed: Range while Search mode - Cannot designate raw bricks Fixed: Cannot burnthrough jammers - consistently fails - blinking lock. DCS: Mi-24P Hind by Eagle Dynamics Added missing axis binds in controls (Some missing controls - Page 2 - Wish List - ED Forums Pilot ARK-15 Volume Knob Radio Jadro-1A Volume Radio Jadro-1A Squelch Knob Radio R-828 Volume Knob Radio R-863 Volume Knob SPU-8 Main Volume Knob SPU-8 Intercom Volume Knob RMI-2, Course Rotary Knob PKP72M Pitch Trim Knob SPUU-52 Test Adjustment Knob Recorder MC-61 Brightness Knob Sight, Manual Firing Distance Adjustment Knob Sight, Moving Crosshair Brightness Adjustment Knob Sight, Moving Crosshair Horizontal Adjustment Knob Sight, Moving Crosshair Vertical Adjustment Knob Sight, Fixed Grid Brightness Adjustment Knob Sight, Target Base Adjustment Knob Radio R-852 Volume Knob Backup ADI Vertical Adjustment Knob Cabin Pressure Autopilot Heading Channel Delta Correction Knob [encoder, keyboard only] Autopilot Roll Channel Delta Correction Knob [encoder, keyboard only] Autopilot Attitude Channel Delta Correction Knob [encoder, keyboard only] Pilot-Operator ARK-15 Volume Knob SPU-8, Main Volume Knob SPU-8, Intercom Volume Knob Left Timer Interval Knob Right Timer Interval Knob RMI-2, Course Rotary Knob Sight Light Brightness Knob Sight Adjustment Knob Campaigns DCS: F-14A Zone 5 Campaign by Reflected Simulations Startup sequence further bullet proofed DCS: F-14B Speed & Angels Campaign by Reflected Simulations Startup sequence further bullet proofed DCS: F-4E Red Flag 81-2 by Reflected Simulations Safety trigger added to compensate for the new AI takeoff spacing
  18. We shared some news at the beginning of the year to let you all know work continues. We will share more news when we can, but I dont know when that will be currently.
  19. Folks we will share more news when we can, I can not tell you just how complex the dynamic campaign is to get right. While Single player is planned first its more about taking steps before we run with it. thank you
  20. fixed and will be todays patch thank you
  21. Hi Logan, the team are aware, they also know this was disabled in real life. thank you
  22. Ive passed on your feedback but as mentioned it is correct in game. thank you
  23. Release Version Current version number: DCS 2.9.20.15010 Next planned update: 24th September 2025
  24. I asked the team for a better explanation, 1. Lamps indicate IGNITION (right and left), 2. At 35% N2 right ignition switches off, lamp off. 3. At 50% N2 left ignition switches on, lamp on, APU disconnects from right engine and starts idling. 4. After approximately 7 seconds, left engine starts to spool-up. The main thing to note here, using the lamps to judge if the start up sequence is correct is not a good way to go. Basically the time between two lamps does not correspond to timing in manual. This is the time engine spools-up from 35 to 50%. I hope that helps explain why we are confident the timings for the engines are correct in DCS. thank you
  25. Hi, I have edited your post to remove the attached documents, please send them via PM as I am not sure if they break our 1.16 forum rule. thank you
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