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L0op8ack

3rd Party Developers
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Everything posted by L0op8ack

  1. MEM was there already, rws MEM 4 worked since day 1. notch check sequence need more test to work properly.
  2. bugs el range on TDC and 3/9 notch check are fixed internally, to be tested.
  3. I'm back and working on it, thanks for report.
  4. turn on LCDP switch on AAP panel.
  5. No, we cannot answer any question coming from CIA, obviously.
  6. use hud tdc designate SPI, then CCRP
  7. non-NATO AWACS like A50/kj2000 use different datalink protocol, we are working on it. NATO AWACS use J serial protocol for datalink.
  8. We never claimed it's finished.
  9. About AAR probe install/remove by ground crew. 1. it can be done by ground crew in RL; 2. If we leave it to ME, we need add more code to interactive with ME, and mission designers will have another option to care about; 3. it will bring addtional drag, the FM have to consider this drag, nobody want to be forced to use a draggy plane. So, leave it to player, will be more resonable so far.
  10. If you turn off AC/DC-gen, battery will provide DC for DC2AC invertor for emergency AC. Most AC-powered devices are not connected to emergency AC bus, they should be OFF if no AC-gen. RDR should clean its target history if power lost; WMD7 should check power source; will fix. POD power will be provided by pilons, according to AAP settings. They are connected to the onboard electric networks so far, for easy bug tracking.
  11. post your setting tested please, gentleman we will fix it
  12. Check the sticky post 'Changelog' https://forums.eagle.ru/showpost.php?p=4143811&postcount=3
  13. maybe the warhead of harpoon did not get tuned carefully. 2 * 802AK/AKG will hurt CC/DD very badly, but still cannot sink them immediately.
  14. I think we have enough guided weapons now.
  15. Yes, SD-10 can do HOJ since day 1. try loft SD-10 to a jamming target(no burn through), you will see it wont loft, but HOJ. NOTE: AI can do flash jamming, test against human players please.
  16. the font scale is 1:1 vs RL, it will not be increased, I think. you can save custom snapviews for MFCD if it's not readable in big FOV.
  17. add AKG image gain/level control in MFCD pod->MIL page keys sensor up/down/left/right are assigned for fast game play gain/level control. use keys TDC_xxx to control AKG where to look. will be in next update.
  18. about oxygen, you need not turn oxygen 100% on if you cruise at med altitude. turn it fully on only at heigh altitude or ready to fence in, you will save a lot oxygen.
  19. fixed, will be in next update
  20. 1. there is a T4 limit, should not exceed this limit. T4 and N2 are affected by T1. 2. cruise @0.8M at 8,000m - 10,000m
  21. maybe fpm texture offset is not correct
  22. fixed, will be in next update
  23. fixed, will be in next update
  24. fixed, will be in next update
  25. fixed, will be in next update
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