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Everything posted by Roadrunner
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aye, looking good, will be nice to learn how to land it without crashing, hehe "koninklijke luchtmacht" i like the language of our neighbours, i cant speak or write it, but you understand 90% by reading it :) regards, RR
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die idee ist dabei der stromverbrauch, normalerweise kein problem, es kann aber vorkommen, dass der USB port nicht genug saft liefert und somit manche funktionen auf der strecke bleiben. passiert normalerweise, wenn an einem usb-port zuviel dran hängt per usb hub ohne eigene stromversorgung. daher der gedanke es einfach mal zu probieren falls möglich. in wieweit die saitek software zickt kann ich nicht sagen, nutze die schon seit jahren nicht, da ich für die propeller und den huey einfach mit den standart tasten die DCS erkennt hinkomme ;)
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außerhalb des spiels funktionieren alle tasten? falls ja, hast du mal einen anderen USB port probiert oder die möglichkeit einen USB-Hub mit externer stromversorgung zu testen?
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I'm still confused about K4 control force FFB
Roadrunner replied to Dirty Rotten Flieger's topic in DCS: Bf 109 K-4 Kurfürst
not sure what you want *confused* are you saying you wont fly the 109 without FFB-Stick, or are you asking if it is possible to fly it without FFB? -
did your internet provide change something? i have the same problem, but i know the reason on my end, my provider only gives me an IPV6, and with that i cannot host, at least as far as i'm aware of. if anyone knows better please correct me ;) regards, RR
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Batumi extra helicopter ramp start positions.
Roadrunner replied to Roadrunner's topic in Utility/Program Mods for DCS World
technicaly you can place them anywhere. -
hi folks, i need some testing i think. but first off, do you like to fly from batumi? i do, but i think 10 spawn locations are just not enough. but i might have a solution, hehe: nice view, aye? but those are not statics, you can actualy rampstart there :) what i need is multiplayer testing, 'cause i just dont know how good it works there. in the attached rar file is a folder, put that into the mods/tech/ directory, i think all know where to put the mission file ;) have fun with it, hope you like that as much as i do! regards, RR PS: 6 uh-1 are on AI uncontrolled setting in the mission file, you might need to change it, and the Mi-8 doesnt like the small room as it seems ;) Helopad.rar
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Addon Tents, Watchtower, UH-1-Cargo
Roadrunner replied to upuaut's topic in Static/AI Mods for DCS World
nice job, little "problem" wit the IX514, the fences around the ship stay up on a client while for the server they appear down. any chance to fix that? if not other possible by disabeling the animation that seems to be behind it? regards, RR -
i'm not sure if it is a diffrence. never tried, but i would guess while beeing immortal, you cannot break a wing or something in a high G turn. so beeing immortal seems not to be the "perfect" solution ;) but i might be wrong, as said, never tried it.
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if not using immortal setting, i would make moving triggerzones on the client aircrafts, and let a lua script check if a released weapon is within it, if so, remove the weapon by script and display a "client xyz hit!" message. i know it is possible with lua script, although i cannot create it. regards, RR
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found it: An activation will be required if the hardware/software changes exceed 12 points as rated below: CPU ID: 13 Windows PID: 3 Computer Name: 3 Hard drive volume serial number: 3 MAC address: 6 RAM amount: 6 *source: FC3 manual so for the graphic card it is not needed.
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btw, if you dont know where to get your hardware code, you can look at https://www.digitalcombatsimulator.com/en/personal/licensing/index.php just enter your key there and check it, at the bottom of the generated view you will find it. [url=https://www.digitalcombatsimulator.com/en/personal/licensing/index.php][/url]
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hi, you will not loose any progress. all you need to know is there: activation stuff most likely you woudnt even have to do it, but next time you would change hardware, you would loose an activation, so just do it now ;) somewhere is a point system that explains when a new activation would be required. regards, RR
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(YOUTUBE)MoligZ1l600(/YOUTUBE) brackets to be replaced, if i use [] it wont show the code ;)
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(YOUTUBE)your videocode(/YOUTUBE) i.e. (YOUTUBE)MDdcSaYmwtM(/YOUTUBE) replace () with []
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hi, nice work / idea ;) if i may ask, this transparent object you are using, is it flat? has it a collision model? if it is flat i would like to use it for another idea i had some time ago, if i may ;) regards and happy fire extinguishing, RR
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so liest es sich irgendwie, aber sie sind rausgekommen, zumindest wenn man dem author der webseite wo die liste herkommt glaubt, denn er war der pilot :D
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1983 soweit die webseite das hergibt ;)
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dachte das könnte mal interessant zu lesen sein, auf alle fälle sieht man sowas selten ;) Quelle
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Hallo Leute, ich bin der neue und komme jetzt öfters
Roadrunner replied to Little_D's topic in Deutsch
also bei maximal 1500 umdrehungen scheint die batterie zu laden, aber damit fliegt kaum einer schätze ich. wie auch immer, ich habe mir vorläufig angewöhnt die batterie im flug abzuschalten um sie zu schonen, das zielvisier schalte ich derweil auch aus, damit das blinken net nervt. keine glanzlösung, aber es funktioniert..... RR -
Leatherneck new facebook image/picture
Roadrunner replied to NORTHMAN's topic in Heatblur Simulations
actualy i'm wondering if the leatherneck team placed bets on how fast this community would come up with the correct guess, or if it is just like a "sport" to confuse the community ;) -
Russian Air Force Photos and Video (NO DISCUSSION)
Roadrunner replied to Flаnker's topic in Military and Aviation
as vampyre already hinted, the ship is in india in service, so i would guess as well, that india prefered english over russian ;) -
Russian Air Force Photos and Video (NO DISCUSSION)
Roadrunner replied to Flаnker's topic in Military and Aviation
sorry if posted before, i just wanted to share, but dont want to crosscheck 143 pages.... ;) no sound needed, its only music. -
1: ja, kannst sofort fliegen 2: ED wird später auf EFM umgestellt und es soll ein upgrade geben. über die VEAO seite kannst aber auch gleich die EFM version kaufen und kannst bis release des EFM halt mit dem SFM fliegen. 3: geschmackssache, spaß zu fliegen macht er, kann allerdings nicht viele waffen tragen, aber das ist ja auch nicht seine aufgabe. hoffe es hilft, RR
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ich wage mal zu behaupten, dass wenn eine radargelenkte sam auf einen geschossen wird, dann macht man was falsch. ein heli sollte ja eher in bodennähe operieren, bzw. gelände ausnutzen, und in diesen höhen sollte man "normalerweise" eher IR bodenluft raketen vorfinden. aber das ist nur meine unqualifiziert meinung ;) lg, RR