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Roadrunner

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Everything posted by Roadrunner

  1. 1.2.16 out of beta, happy patching :) see title :)
  2. Official Word if anyone creates such a module, why not? the more the merrier ;) and for all those "ED should focus on...", i would believe they have enough work to do anyway, but someone will do a WW1 in the future eventualy, and thats good. BTW: although other sims cover certain aviation times, i for one LOVE to have all stuff in ONE game, even though i wait for the hornet to start actual combat flying, i realy enjoy just flying the old birds in the meantime ;) regards, RR
  3. first time i heared them on takeoff run i thought i had blown tires :D
  4. we will know what it costs when the pre-sell announcement comes out. but for numbers, how many people would buy a module only for the map included if it is not to expensive? anyway, looking forward to it, whatever pricing it will get ;) RR
  5. what shall i say, had a good time reading almost all of his novels :(
  6. Roadrunner

    Bf 109

    aus / manuell
  7. so i open up a wikipedia page and put a reference link in there to come here and explain how it works and that the wikipedia side is wrong? :D
  8. after uploading the attached image you can click it and can copy the url to the picture, then use the insert image icon -> in the reply box and enter the adress ;)
  9. usualy younger then i am, but sometimes..... :D
  10. Roadrunner

    Bf 109

    kleiner schwarzer schalter unterm schubregler ;) die anzeige dreht dann auch sofort auf 12:30? RR
  11. oh, already one there, didnt expect that :( guess can be deleted then :( on the other hand i just read the bottom line of evilbivol. so maybe keep it going.
  12. just out of curiosity, please be honest and select your true age ;) poll inspired by post from chief1942 and part of the reason why i like hardcore sims, as there are usualy quite some "old" chaps that can share lots of storys of any kind. regards, RR PS: dang, if you are 30 for example, please check 30-40 and not 20-30, messed up the poll options, lol
  13. well, if not to many bugs in there you might be lucky ;) as reference, check 1.2.15, i actualy had been only 2 says from beta to release install, but it depends, as said, on possible bugs ;) RR
  14. hawk has 4 pylons, although ells mentioned that the RAF does use a version with only 2. nevertheless, other countrys use 4 pylon versions.
  15. in den options unter dem reiter "gameplay" sollte das gehen. habs aber noch nie ausprobiert :D
  16. usualy you can use DCS:repair for that, and if you mean the files in your user folder, just delete them and start the game, it should replace them then. regards, RR
  17. wenns hilft, dann doch immer gerne ;) viel spaß!
  18. title says all ;) question to belsimtek: what skins to you plan to include in the future? regards, RR
  19. copy, thanks for testing, added a topic in the bug section here RR
  20. hi, i dont know, if it is intended / known / or bug, so an official answer would be nice. if you place a RED unit on the map, transmitting on FM 40.50 for example, including an ogg file and loop it, than place i.e. a huey on BLUE side and and tune your FM homing to this frequencie, you never get a signal. thing is: i would understand the reasons for gameplay to handle RED / BLUE comms seperatly, but in RL you would be able to listen to any frequencie, although you might not understand what you here / recieve due to other language or encryption. so, is it intended to be that way? or is it a bug? whatever it is, for gameplay reasons maybe add a checkbox in the mission setting ala allow / deny cross coalition radio recieve? regards, RR
  21. den findest du auch NUR im startmenü, eine seperate exe gibt es nicht in dem sinne. alternativ einen shortcut erstellen oder über die konsole ausführen. zb: "C:\Games\DCS World\bin\DCS_updater.exe" repair wie du siehst ist das repair ein parameter für den updater.
  22. hi gents, i havent searched the forum for this as i thought it unlikely to find anything... ok, i know how to add a unit and home in on it when it is transmitting on the FM band, and all is working fine. my idea now has been to add a red unit (me beeing on blue side), that has a transmitter working, and homing in from the blue team. (short story: agent placed a secret transmitter on enemy convoy, find and destroy it) so my understanding is, that in real life this is possible, but may it be, that in DCS the red and blue team cannot listen to each others frequencies? i would understand encoded transmissions etc., especialy in a military environment, but you should be able to pickup the transmission anyway, aye? a workaround would most likely be a triggerzone on such a unit, so thats not the problem, my question is in the bold part of the text ;) thanks & regards, RR
  23. hi gents, more like a placeholder for when we get a new 3d model. thanks to any skin artist to do it then ;) More pictures at airliners.net regards, RR
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