Jump to content

theropod

Members
  • Posts

    629
  • Joined

  • Last visited

Everything posted by theropod

  1. ready for harvest:) Dcs Farm Mod
  2. i noticed that the field textures needs to colour correction. they looks brighter then other areas.
  3. ok thanks:)
  4. shadows:ultra flat shadows:on everything is nearly high.
  5. firstly, awesome work and awesome fps 70-110:thumbup: thank you all DCS Team! user aircraft shadows is missing on the ground despite noon time.
  6. :thumbup: Thank for your efforts. Model looks awesome.
  7. here some L-39 adventures:) i cannot wait to try that one while drinking beer:beer: did someone say vodka?:)
  8. not a crazy shake feedback but i can feel enough reaction with my g940. before g940 i had cyborg evo force, if i can find it ,i 'll test it for you mig-15 is the only aircraft which has runway surface rolling force feedback, i am waiting same effect to sabre on future updates
  9. the latest video includes beatiful aircraft and awesome detailed terrain but i am worried about my gigabyte 770 oc 2gb can handle that kind of detail:(
  10. :joystick: ready!
  11. I was really excited! lets wait more:)
  12. http://www.digitalcombatsimulator.com/en/downloads/world/beta/ that page shows DCS_World_OpenBeta_5 exe as downloadable, is it 1.5?
  13. yes i am agree with you deeper weather systems and extended wind forces should be applied on Dcs World.
  14. +1 for your every words . opposite wind effects ,dynamic visibility more improved turbulances..etc yes, dcs default weather is good but nearly same conditions which effects on aircraft. that is a must have feature for Dcs World.
  15. my front landing gear was damaged and didnt open but during landing, i noticed that i was rolling with broken but ghost gear. that was gonna be challenging landing for me but a ghost helped me:) something buggy happened.
  16. another kvochur action:) he pushes the limits!
  17. "Current Art team focus on the front of Theatre development is the creation of everything from terrain textures (many based on Photogrammetry), environmental models, props & buildings, airfield objects, and 'unique' terrain features (Some terrain features require extra detail, an unrelated example would be Mt. Rushmore). " wow! Photogrammetry will be used in a sim for the first time. https://en.wikipedia.org/wiki/Photogrammetry ${1} "the vanishing of ethan carter" is the first game which uses photogrammetry thank you leatherneck!
  18. yes, same pfm. but p-51 has weapons then it might have little difference.
  19. yes, current clouds and shadows are outdated but if you watch the latest progress videos, cloud are not shown. i think they are wip now. new dcs deserves new clouds and detailed shadows but we need to wait 1.5 and 2.0.
  20. Come on leatherneck, show us something. İf you will release both product till the end of 2015 , you have something to show. There is 4 month to 2016.
  21. :shocking: that is what we want, it is good to know those kind of WİP's
  22. İ always wonder about this too if it is possible to change by modders or thirdparty developpers.
  23. Viggen? But if it is draken, i will buy it too
  24. Thank you! Beautiful model:)
  25. Dear Leatherneck team, At least we need another hint to guess what are you working on.:) thanks
×
×
  • Create New...