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Raven434th

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Everything posted by Raven434th

  1. Still having blackouts on canopy when firing post latest patch...can't fight in an overcast environment at all
  2. same here...no muzzle flash on right cannon
  3. You can take that up with general dynamics...this I was told by someone who works there on the tank maintenance crew.Its considered an upgrade due to support and logistics reasons....more mileage...less support trucks needed is my guess
  4. It 'might' be that the m1a2 Sep is being upgraded to a diesel engine... when and how many I do not know.
  5. yeah...some of this set up just simply shows a lack of common sense...an up down function for 3 way switches...toggles for 2 way and left right for knobs with multi functions for starters. Don't get me started on the manual.....
  6. love to have this for my plane set...count me in please.Thankyou,,,anyways...A dog and a pony walk into a bar...."CENSORED"
  7. Came in for a crash landing ,skidded down the runway and started to bounce like a rubber ball in the same place it stopped. Plane kept leaping about 12 feet into the air and wouldn't stop. Makes me wonder if this isn't the reason takeoffs are so "touchy". We need some gravity weight on these birds when on the ground.
  8. When the mig21 gets hit and destroyed, the missiles are still attached to where the wings would be...also when jumping into an AI plane using alt j...the afterburner stays on graphically
  9. Bug is still here post 1.14...if it even is a bug??
  10. Problem still exists post 1.14
  11. Problem still exists...what's the word ED?
  12. I want the Mig-21 and a pony
  13. Only 3 guns are showing as firing...but the ammo count bars are dropping on all 4 guns. No flame on right wing cannon.
  14. Pffft ...have been ....for years
  15. Don't forget to tell them about the waypoint numbers missing in the su25T
  16. Where are the waypoint numbers displayed in su25T????
  17. When entering a tank...turret slews to rear and can't be over rode until the slew stops.:joystick:
  18. There are still problems with key movement key mapping... this needs some going over by the coders big time
  19. OOOKKKKAYYY...that was the ticket. Thanks a lot. I wonder why this is though??? And is this documented anywhere? Also what is the general category for??
  20. Oh thank god ...I thought it was only me...no offense yup this totally makes ca unplayable. Question is whats going on???BTW I have a x-55 if that's a help
  21. Yeah well there's diffinately something wrong...I also have double entries in the command column.. ie.. I see rotate turret left and underneath it is rotate turret left again.Something is screwed up somewhere as I don't have any control as to what appears in the command columns,that's their end as far as I know. I even deleted the config file and generated a new one...same problem. And If it was something on my end I would have the same problems when applying axis commands to aircraft...which I don't.
  22. I dunno even where to start...but a good indication would be that even if you completely clear all axis movement input...it still receives input. MAPPING THE MOVEMENT FOR GROUND CONTROL AXIS IS COMPLETELY BROKEN
  23. I don't think the ET is in question here...but then again....hmmm
  24. Meaning what ...that its a disadvantage to do so???...I beg to differ...the Ka50 reference to make my point.One targets at distance...other engages at shorter range with stealth. Advantage.
  25. HOW would it NOT be desirable to be able to launch a missile to a target WITHOUT radar lock in combat???? Are you nuts?? Hehe...no offence. Also I think its pretty clear what he's saying...LOCK ON AFTER LAUNCH IS POSSIBLE with a R-27 ER due to command inertial guidance. I don't think thats a misinterpretation. The straight up question here is ... is he right or not. You say he's wrong. I don't know but there seems to be other sources that I picked up right away that support his statement. Unless... its ONLY after an initial radar lock...which isn't really clear ...so that leaves some doubt.
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