Hello everyone,
I am trying to get into DCS modding and trying to make a simple mod which will display arbitrary textures/images and text strings when a player is sitting in a specific aircraft.
This is handy when you have TM Cougar MFDs with displays in them. That way we can have button annotations and have a handy reference of those buttons.
I've tried using "ControlsIndicator" implementation as a reference with minimal success. Got the basic grasp for drawing stuff on screen but for some reason, ceStringPoly elements aren't getting created, while ceTexPoly elements are easily created, tweaked and positioned. For some reason, I have no problems drawing ceStringPoly elements in the Mi-8 but they aren't being drawn in the Fw-190A8.
What is the correct way of initializing an additional "overlay"? device_init.lua? I've just added another "indicator" reference but I am not sure this is correct.
What is the correct syntax of invoking the "ceStringPoly" element?