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Everything posted by Peter5on
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Post your running fans pics here!
Peter5on replied to Looney's topic in DCS: Mi-8MTV2 Magnificent Eight
Fans blades should be more visible when turned on, like on this video. [ame] [/ame] -
So much whining... Just make it as an option, in special setting which we have for every aircraft. 1) For people that dont use track ir (bigger HUD,RWR symbols,radar, switches make everything bigger even make stick bigger) :) 2) For those who seek realism and own track ir. Simple as that.
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Thats right,turn off "HEAR LIKE IN HELMET" in settings.
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This might be interesting NASA 1/36 scale model wind tunnel test: (It takes 16 turns to recover from flat spin) [ame]https://www.youtube.com/watch?v=2mb2vFrfy_I[/ame] [ame] [/ame]
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OHHhhshiiiiieeee***ttt I have it!I have it!I have it!I have it!I have it!I have it! I have it! I have it! I have it! I have it! I have it! I have it! I have it! I have it! I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it!I fly it! Ehm...No i dont, just joking :megalol:
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Santa bring me L-39 Merry Christmas!!!
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I can ease your suffering by giving you the real release dates. DCS: Saab JA 37 Viggen (Q4 2016) DCS: Vought F4U Corsair (Q2-Q3 2016) DCS: Grumman F-14 Tomcat (Q4 2017) Why so long? Look for how long Mig 21 is in development and for how long we dont have working ECM pod... :(
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Right now there is no SA-2Guideline in DCS so maybe someone could do it as full module rather than simplified? Maybe the guy who make Sam Simulator? Because i think it would be strange to have somthing like full Sa-15 Tor with 3d interior and simplified 2d, one version for free and one paid.
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As sombody says there should be a some sort of certificate from ED at some point of 3rd party module development, saying: That module reached realistic flight model same as our PFM. Sombody should make a poll where the community will decide whether they want it or not. I'm saying that becouse Mig-21 should have realistic flight model but now its totaly broken and have more to do with word "simple" than professional.
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Next DCS (Russian) Fixed Wing Aircraft Wish List
Peter5on replied to Milene's topic in DCS Core Wish List
Maybe they bring some modules from this list. http://www.dinamika-avia.com/product/classifier/index.php I think there is possibility that those modules are made by ED, same situation as Avia TS. List of modules for this military version of sim: Mi-17, Mi-8, Ka-52, IL-78, Su-34, Su-24, Su-33, Mi-24p, Mig-31, L-39, Mi-35, Mig-29. Maybe someday our dream come true. -
Nickname: Peter5on Your profile at ED forum: http://forums.eagle.ru/member.php?u=97714 Chosen plane type: MiG-15bis Country of residence: Poland Time: GMT+1 Language of communication: English Confirmation of familiarization with regulations of the tournament and the obligation to comply with them: Familiarized with regulations of this tournament, oblige myself to comply with them.
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And they could sell Dynamic Campaigns funcionality as a payware DLC, and make money to expand.
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Nothing, its just Mig 21 flight model magic, it just happens :D The question is, that spiral is realistic or not?
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Well i think there is really somthing wrong with mig 21 flight model, somthing crazy or I am wrong? As i know when u want to test flight model of any plane/module just fly straight to the sky and do tail slide, to see how plane reacts. And i found that there may be somthing interesting... spiral of death at 13 sec another one at 1 min strange aileron roll at 2:13 sec I think u should just watch the video i made. I have replay tracks for this but they are not synchronized (probably another bug) and every time i play them everything is diffrend.
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As the topic states, the smoke disappears too quickly, in the earlier version of dcs the contrails was visible for much longer. Now they disappear much quicker (missile smoke after about 10 seconds). In my humble opinion, the missile smoke should be visible for at least 30 seconds; it would be more realistic and should provide better visual sam launch location on the ground. I am aware of the fact that it's probably sticked to performance but, if possible, longer time of smoke visibility would be a great feature.
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Could u get that Mig 21 weapons back and set them as canceled? ;)
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DCS World News and Q&A for 23 Aug 2015
Peter5on replied to Wags's topic in DCS World 1.x (read only)
They could do it like in Arma 3, (when u dont have Helicopters DLC u cant pilot that helicopter). So when u dont have Carrier DLC u cant land on it cos arresting gear cable dont work for u. Or the carrier is invisible for you, or as i said there is force field than cant allow to get closer. -
Carrier will be visible only for those who bought DCL, or second option, carrier will have force field and when u get close enough then BOOM. :)
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Hey could u work a little with mi8 visual and other aspects of damage model to match those in huey. Damage model in Huey is very good we dont need more than that. What i mean is right now we cant destroy landing gear completely in mi8 only tires, so we need more destroyable objects in model, maybe weapon pods, and better damage texture for hull. The most important thing is of course working fan in cockpit. ;)
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All these problems are becouse of a worn potentiometers which have voltage jumping or u can call it "noise". U can clean it with isopranol, this may help for some time. I crush my saiteck evo becouse of that "jumpiness" With hall sensors now i have everything perfectly smooth. My Thrustmaster 16000 now have 6 years ;) the only wear is mechanical "ball joint" Problem Solved.
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Direct X 11 support Dynamic shadowing of the terrain and mountains Improved weather Improved lighting Clipmap support for new maps Higher object counts Higher resolution ground terrain mesh for new maps More detailed and solid tree models for new maps Better graphical effects High resolution road textures for new maps Ability for road signs and light signals for new maps Additional ground clutter (rocks, cactuses, etc.) for new maps Skeleton animation for infantry Better use of multiple GPUs (CPU multi-threading is not being pursued as it will provide little if any gain) Ability to create dedicated servers in the future Unified front end and simulation .exe Improved API sound support So we stay with 2 active cores.
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Bf-109 Merry Christmas. :)
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The image is not made by me, I added just something that left from Mig21
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Well i was trying that stuff in Arma 3 too, maybe unparking cores can make less stutters in amd fx proc, but fps are the same. So i think that bullshit commands are only placebo. :P Only thing that really worked for me was overclocking.