Very few people I talk to don't want an implementation of some kind to fix this issue. It did exist at one time but was removed. I thought it less than ideal but good enough at the time.
There always will be those that believe their way is the only way everyone should do it but it is my recommendation that the system previously used be re implemented or a new one brought in. This is a game and we need to enjoy it as much as it needs to be realistic.
Only mod is our CSG-1 pack. There's probably 80 other running it without issue. It hasn't updated in a few weeks and this only started yesterday after I changed some PiTools and SteamVR settings.
I get an "invalid file" error when trying to upload the dcs.log.
Voight I gave your settings a try. Got to 1.6 on the DCS PD before I dialed it back. Settled on 1.4. The aliasing is there but the frames, no doubt, are much higher. Thanks for the info.
A buddy of mine with a 4k monitor has the same issue as we do in VR. So pick your poison, 1080p isn't too bad on a monitor.
If only we had a scaling option that... ... oh wait, we had that and they removed it.
Just a shot in the dark. Does anybody have a line on a company selling the 5 position rotary jettison stores switch with push button (Hornet specific)? I can find rotary switches everywhere and have a working one but to get one with a button seems to be quite the task.
Gents for the life of me I can't get Launch Bar Extend to work. Retract is fine. I'm using a On/Off 2 position switch. I do have the exact same situation working for the ldg/taxi light switch and I have a on/off/on switch for flaps functional as well.
It is functional and working as the others are in RS Mapper but will not work in DCS. Extend is on the off position (RL). Retract in the SP and LP just won't do it.
Using leo bodnar bbi-32
Is anyone else having this issue or know of why it wouldn't work on that one command?