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dimitriov

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Everything posted by dimitriov

  1. Yup, and even ka pilots tend to prefer auto-rotation. Yep cause psychologically, counting on the rotor blades to be ejected properly is quite hard ^^
  2. Well, ejection system isn't planned on the ALAT Gazelles. And no, it's a fake in James Bond, the Tiger doesn't have it either :p
  3. Try to test it guys, our fix may have been broken or simply forgotten on the 2.5. No worries anyway, as long as we know how to fix it again it won't stay there for a long time. (IE : Not 2 years like the previous one lol)
  4. Good new for you all, CMP is playable in multi-crew withtout issues for at least the 3 first missions. We are testing the next ones but you can expect the first chapter (miz 1 to 7) to be playable easily in multi. Next ones it may be harder because of the larger amount of units (nearly 1000 on miz 10 for example) Of course if you die, it's like SP ; restart.
  5. To hide what is beneath :p
  6. Well. First work is done : whole campaign is converted. Now we are testing it because there may be things which I forgot plus performances issues plus gameplay issues because of new forests etc. SO it should be back quite soon (depends on how much time do testers take to play it) Nicolas
  7. Yep it's already fixed no worries.
  8. Hi guys ;) First, very good job on this update ;) Some trees are up to 45m high... Wondered if it's normal ? :D Nicolas
  9. Forget about it ^^There is some work, but it is quite light, campaign should be back very soon.
  10. ok so I checked the miz1, and at first glance it doesn't seem to have moved. So you should be able to play it, perhaps even the whole campaign, I need to check it entirely. If you experiment issues, please report them here. Nicolas
  11. I start to give the campaign a look tomorrow. ;) From some people who already have the 2.5 it seems that it is not as much broken as planned, which is a good new for both all of you and me ^^ BTW : Thank you a lot for all your good feedbacks on this work on 1.5, it is very much appreciated, I hope that 2.5 will be even better. Nicolas
  12. First I need to make Meatboy understand that no, trees aren't transparent anymore . . . And there is going to be some work.
  13. Oh yeah Meatboy will be heard again no worries. But I really hope to be able to deliver the fix in time cause with my studies I cannot spend my days on DCS ^^
  14. Oh I already know it : They are going to affect my campaign by breaking it entirely :p
  15. Seriously dude, it's the first thread sticked in the section... https://www.digitalcombatsimulator.com/en/files/1925303/index.php
  16. I think I have fixed this bug 3 or 4 times since initial release ^^ Each time they modify it again...
  17. It works but not textures.
  18. Ok thank you ;)
  19. Didn't dare using scripts. You do never have compatibility issues from one version to another ?
  20. To make it simple, maintaining the Gazelle campaign is usually 1 h of work every 3 months, so it's not hard or time consuming. Here . . . Ehehe let's say that it may be longer, my worst fear is to have to remake the triggering system.
  21. Don't worry Chromium I just used your question to answer properly ;) Nicolas
  22. Because I didn't get the access to 2.5 dev. (To be honest and transparent with you). It's not because of Polychop team, lack of communication or stuff like this. I am not technically anymore part of the Polychop team, i simply make myself sure that when fixes are needed, I can transmit them to Sven or Pat. But it's on my free time, I delivered a product on contract, got paid, now I simply ensure the maintenance. And so, I hadn't any real possibility to get the access, as long as I am not so different from any customer, I don't own my company or anything, and as I am student in High degree at University, well, I don't have time to spend in creating one. I will do my best guys, really, I wouldn't accept that this work may end badly. Give me one to two monthes after 2.5 release. There will be a lot of work from what I understood, and I may even have to update the pdf maps... What a pleasure . . . I will try to release the first chapter as fast as possible. (7 first missions) Nicolas
  23. Or simply enable the camera/yaw slave mode . . . .
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