Jump to content

Hadwell

Members
  • Posts

    1166
  • Joined

  • Last visited

Everything posted by Hadwell

  1. 1 word... AI... They do what they have to to stay with you, that includes running with AB on full time. Throttle back to 90% or so...
  2. I only wish the airbrake, afterburner and 2nd afterburner, ASP gun/everything else mode, and maybe the IR/SAR switches were single buttons but what also might be nice is having the nose cone control being a single button press, and switching the radar from beam to scan mode... perhaps just turning the radar on and off would be cool... free up buttons for other less useful things... what i do not want as a single button press are any switches with more than 2 selections, or switches that are hard to see without looking down, that you can't notice by sound or feel or some indicator. mostly talking about weapons selection, landing gear, and flaps....
  3. first things first.. IFF.... then IFF.... then.... IFF.... just IFF... make sure to IFF, then IFF... Once you're clint eastwood on the missile quick draw, then you start playing online... playing offline won't help you learn how real human beings fly compared to the AI, gotta play online in order to get good at playing online. use ambush tactics.. as soon as your rwr goes off or you pick up something on the radar more than 12km away, dive into a valley or to the base of a mountain and get out of line of sight (make your rwr stop beeping by putting something between you and him) for long enough that he's for sure within 12km, then pop up and launch an R3R or RS2-US. or stay in the valley and let him pass in front of you, and hit him with any other missile.. as for dogfighting, I suggest going on the Virtual Aerobatics server, and following around planes as or more manoeuvrable than yours and figuring out how to stay behind them, then you "might" survive an actual fight... but not often... one thing to remember is the more you fly the better you get, being scared or thinking you're going to offend someone by sucking isn't going to make you better. and IFF...
  4. for A-10s, don't fire from directly behind, try 35% or more of an angle, you want to knock off a wing not hit the engine nacelles, since they'er really separate from the plane itself... so it's not really the plane that's too tough, but the fact that the engines are really a separate entity.
  5. Modern airplanes are naturally unstable, F-14 and mig-29 onwards, they use their flybywire systems to keep them in the air, that makes them a lot more manoeuvrable, since they more redily lose lift. the mig-21 on the other hand, is extremely stable, think of it more like an arrow or a dart than an airplane. Because the entire plane is a lifting body, not just the wings, and it's long and narrow, it naturally flies in a straight line, so it wants to return from any amount of AOA just by itself.
  6. I use my hat switch on my stick... left is outside left, up is inside left, down is inside right, right is outside right.... that way the inner two buttons are inner pylons 1-2, outer two buttons are outer pylons 3-4.
  7. think of it as not allowing the f-15s to get complacent. and if someone doesn't know how to use their radar, it's giving them an excuse to learn how. it might not mean what you think, but it still means something. there's always someone better than you, but then there's always someone worse too.
  8. You can only fire 1 missile at a time, if you select 3-4 it will alternate between the left and right pylons, one missile per trigger press, keeps it symmetrical. if you just select just 3 or just 4, you can fire both from one...
  9. I haven't posted in a while...
  10. Just a heads up... the R-13M1 is roughly an aim-9J, R3R/R3S is roughly an aim-9B sooo really the R-13M1 is the best missile the bis can carry for 4km+ ranges. the R-60M is better at ranges less than 4km. so it's not what one to choose, but what range you're expecting to run into the enemy at.
  11. basically... you can kill anything with anything, if it's unaware, or if it thinks its safe, saying a 21 shouldn't be able to kill a 15 is like saying the 15 can't be killed at all by anything... some F-15 is tunnel visioned, or relying on their radar/rwr, not looking out the window, or just thinking their superior in any way shape or form is all it takes to kill one. if you practice enough in the mig-21, you can make it do crazy things, trick the 15 into thinking you crashed, learn what it can do with certain quantities of fuel, etc... there are a few things the 21 can do that the 15 can't, one example: go full 2nd afterburner, pull back on the stick all the way, you'll find the ailerons don't do anything, but if you feather the rudder, you can do some pretty insane high alpha corkscrew rolls all the way down to about 230kph(with 2nd ab still on), but you gotta survive till the 15 gets close enough to do it... anyway, you could call it luck, but luck alone doesn't produce multiple kills without dying, skill is required. the radar is static vertically, so technically it can't look down... but yeah it shouldn't be able to lock or even see targets landed at a runway... but it can... normally, the reason I can see stuff so close to the ground is because anything in the air is above me... always fly close to the ground...
  12. Their supposed to be out before the F-14 (I believe) so they'll be WW2 fighters, something not as complicated.
  13. you can use parallax to aim, following the grom to the target while leaning left and right, and sitting up and crouching down...ignore the sight.
  14. I have no idea how many mig-21s i've crashed, thousands upon thousands... many many, i probably have more hours crashing than a lot of people have actually flying lol... when I have free time (which is often) I'm either playing DCS or encoding a video of me playing DCS for my youtube, and you can assume I'll be in a mig-21 lol honestly I spend pretty well equal time practicing on the VA server as I do on the 104th server, I do the batumi track a ton, it really REALLY does help, I can't overstate that, practicing the batumi course. you will crash and die a lot, like A LOT, but you get your times down from 200 to 180 to 140... well my best time is 122... but i've only managed that once... usually i get 138-142.... anyway... i crash too many times to even think about counting it... They give you just enough fuel to do the track once and land, so I do that, then load up on fuel and try to see how far i can get on a full load of fuel, so far I've gone from batumi flew over anapa then krasnodar and landed at maykop in 30 minutes non-stop. also just practice mock dogfighting f-15s and su-27's and ... hawks... P-51s...
  15. switch to beam mode, select R3R, flip up the launch override switch, the one with the red cover behind the stick, make sure you're a good 5+ KM away when you launch, or the missile won't have enough time to start properly tracking... it's like a mini-grom... the RS-2US as well, but that's more like 4KM...
  16. nah im just saying the difference in temperatures you get from a 60$ cooler compared to a 200$ cooler isn't that much, except with a 200$ cooler, you can use lower fan speeds, and still achieve the same performance as the 60$ cooler to phrase it differently, you can pick and choose fans and coolers with a 200$ budget, to get the noise and cooling levels you want, whereas you're pretty limited with a 60$ budget. there are reviews all over google on fans, and coolers, and fans attached to coolers, just need to look.
  17. but not if the card is slow... a titan x or z can make use of 4gb of memory, a 980ti, or if you SLI, a pair of 970s, but if you go for a 300$ card just because it has 4gb+ of memory you will be disappointed, if you go for a 300$ card with 2gb of memory, its much more likely to be fast enough to actually use all 2gb of that memory... the 970 is a 400~$ card
×
×
  • Create New...