

ScopeDope
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Everything posted by ScopeDope
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I am trying to move my Kneeboard so that I can read it with multi-monitor setup. I modified the ViewportHandling.lua file to do so, it now fails integrity check on MP servers. I have a buddy who literally has the exact same file, and is able to join just fine. He sent me his file and I still fail the IC. I'll attach the file here. Only thing modified is line 33 dedicated viewport. Any help? ViewportHandling.lua
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I've done that but it now fails the Integrity Check
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Spawn on ramp. Sent you a PM with the miz file.
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I'll work on getting the miz file. We all changed our loads after we spawned though (needed more fuel).
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Here's a video Yes it's dark. You can see the speed at the end of the cat is about 130kt, far too low for any reasonable chance at flying though. https://streamable.com/coyr8
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Good call. I can't upload it here, it's 145mb, what's the best way to share it? Here's google drive link. https://drive.google.com/open?id=1SOaCU11UiYQ_acb3t_M_hWy6utqt5d57 First launch 33 minutes into mission. 05:03 mission time
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While I agree this seems more of a feature than a bug, we have been trying to narrow down the reason for occasional catapult "malfunctions". About half of our group of 6-8 people were catapulted into the water at 110 - 130 knots last night during a group mission. There's seems to be a bug somewhere in here, we just can't seem to pinpoint it's origin. People in our group are getting superstitious (for lack of better reasoning) about using afterburners during launch thinking that is the cause. I doubt it myself, but it would be nice to track this thing down.
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Title says it... here's a screenshot showing how extremely overweight you can make the airplane, 8x 19pod Mk-151s and your aircraft weight is over 64,000. Loadout manager shows single 19 pod of Mk-151 = 690 lb Aircraft weight page shows that it weighs 3019lb While a double rack is a whopping 6100lb
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I can't get third party mods to work right. Can we just get an option in settings to move the kneeboard to a different corner/coordinate, and resize? Basically unusable on my monitor setup with MFDs attached.
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Leave Monitor Configuration files alone during update!
ScopeDope replied to ScopeDope's topic in DCS Core Wish List
Huh, whaddya know. Thanks for the tip! -
Confirmed with others I play with; the MFD screens will not turn on in cockpit, nor display on external monitors when the game options are set to more than 1 monitor setup. As soon as "1 Monitor" is selected they work fine.
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I understand what you're saying but Bandar clearly can accept larger aircraft in real life. See google for an A300(?). Parked on the ramp there.
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Al Udied is at the top of my list, after Shiraz and Kerman are done.
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I agree that the bases are limited, but I'd rather them be this way than unrealistic. The only change I could see them making (and it really would be welcomed by mission creators and MP servers) is to change the spawn in system itself for MP. Instead of assigning each spot for the potential of only one aircraft type, they really should allow any aircraft type (allotted to that particular base by the mission designer) to spawn in any free slot at the airport. That way. An airport with 4 parking spaces could handle a flight of 4 F15s one minute, and a flight of 4 F18s the next, without having to recreate the mission in the editor. Also for servers with base capture mechanics, it literally cripples the airport. Now only 2 each blue/red can fly there? Which 2 airplanes would you assign?
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+1
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CTD when trying to hook external crates with Mi8.
ScopeDope replied to MrCoffee76's topic in Game Crash
+1 Please fix! Watch to the end to see the CTD during startup https://streamable.com/nc98b -
Here is one of my rage-quit moments: I am trying to sling load online: -First crate is very late to sling (hovering stable over it for 20+ seconds before it hooks (normally about 5) -Second crate locks up hardcore when in the hooking zone. I thought it completely froze like it normally does, but instead just enough so the helo crashes -I respawn, as you can see during startup game CTD https://streamable.com/nc98b
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Here's an example of the frustration with this module right now: I am trying to sling load online: -First crate is very late to sling (hovering stable over it for 20+ seconds before it hooks (normally about 5) -Second crate locks up hardcore when in the hooking zone. I thought it completely froze like it normally does, but instead just enough so the helo crashes -I respawn, as you can see during startup game CTD https://streamable.com/nc98b
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(DDCS)Dynamic DCS, True Unpredictable Perpetual War
ScopeDope replied to Drexx's topic in Multiplayer
Best server online right now. Very little lag compared to others with this much going on. True rock/paper/scissor strategic gameplay encourages team play to win. Love building tank convoys and using them combined with air superiority to capture objectives. So many varying ways to play this server! Thanks Drex, keep up the awesome work. Can't wait for more stuff to spend my points on! -
Ever since the last couple patches, 2.5.1 the Mi-8 seems very unstable. Game crashes while starting up on FARP pads, flying to sling load, etc. I recently formatted and am now playing on new windows/DCS installation, same effect as before on my old OS system. Separate but maybe related issues are problems hooking cargo, sometimes the rope just spins above the cargo and never hooks, sometimes you can lift the cargo but the line never goes "tight" crew chief keeps saying "take tension" meanwhile the cargo is hanging under the helicopter with a limp line.
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Same here, SA in the AV8 is limited to constantly checking the HUD RWR for a little carrot to know you're being locked.
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+1 please fix
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[2.5] Reticle disappears when returning from isometric view
ScopeDope replied to OttoPus's topic in Bugs and Problems
+1 very annoying