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Everything posted by TAW_Blaze
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It's not a bad idea. You can easily sneak up on him until he's close enough to see you in a notch (you can judge this with your RWR, if he's painting you) but before that he'll never see you no matter what he does. If you know where he's scanning you can pick a position where you have a chance of getting through, it won't always work, and if I get painted inside that range of course I'll act as if I've been seen. Having to deal with a guy that only popped up 20nm away already makes it tougher for him. I'm not trying to make it sound more complex, you're trying to make it sound like it can't be used because it's not reliable. It is reliable, if you know the limits of that reliability. If you act like you're stealth when the guy is blatantly seeing you that's not the fault of the idea.
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Having an RWR signal alone doesn't imply the guy sees you. Not at all. You need to know under what circumstances it is impossible for him to see you even if he's technically painting you.
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Firing first is essential but firing too early is worthless and a good opponent knows this. Don't waste missiles for no reason.
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I'd recommend having your radar on while RTB and scan close in MPRF, especially when you're on your own. You can shut it off when you think you're safe, but there are always some sneaky people that end up behind your base and whatnot. It might annoy some people, but on the usual server quake this is good practice and it'll save you a lot.
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I wonder where.. maybe under the search section? :megalol:
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Use advanced search, hit TITLES ONLY. Choosing the other option is generally a waste of time.
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If you're stuck at the point where you expect your missiles to be lethal at much longer ranges while the opponent's missiles are as good as now you're living in a dream. As I said, kinematics are something that you can easily adapt. It's still the same thing except the numbers are smaller. What you can't adapt to, is the god awful guidance.
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Perhaps? Max range is lethal against a non maneuvering target isn't it. Albeit that link doesn't say a lot more either. No launch speed specified, no target parameters either. This is far from open information.
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That's not information, that's bullshit. Lethal range is not a one parameter equation..
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No, you just obviously have no clue what a good knife fight feels like. I'm very much a BVR guy and I can tell you dogfighting with a good guy is one of the most fun things you can do.
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It is as far from boring as it ever gets. Try it out you'll see. You can make a perspective of everything being boring and repetitve. I mean you just woke up, had breakfast, did your stuff, started up your PC, launched DCS and took off and did some more stuff. Then went to bed and rinse repeat just like any other day.
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It is :) everyone makes mistakes, and they make mistakes on top of their mistakes. But in theory if you screw up the merge, you have a low chance to win.
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The merge is the most important moment of the fight, if you screw it you lost there's nothing special or surprising about it. The only rule is that you don't shoot before the merge. Some people broke that yesterday and then they told me how I'm no fun when I said that's not nice. It's like going into a box match and getting shot in the face with a gun before the round starts.
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Kinematics being utterly broken is just a thing you can adapt to very easily. However the broken guidance, along with not having a lot of essential radar features (like TWS radar memory) is not something you can really adapt to.
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Make sure autopilot is off. Reset trim after you've turned it off, otherwise it'll stay.
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I'm up to it aswell. I think you can find both me and Stuge on the 104th TS quite reliably.
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Except that they get their ass kicked a /lot/ more frequently.
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:D Nice to hear you're finally getting internet. 21st century huh'
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If you're painting some guy for a while closing in and he never bothers to identify you he's either baiting or he's a complete retard. The latter is far more common.
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BnZ doesn't work with jets because you have other weapons than guns. If you try to separate at the wrong time you're dead even if you had superior energy. More often than not once you've commited into a dogfight your only option is to fight it out. Sometimes you can use the environment to hide and get away but that doesn't always work. Flying at corner is not an automatic win button. Against a flanker, or to be honest, any aircraft, you want to finish the fight as fast as you can. In case of a flanker, in my experience if you don't win by the first 10-30 seconds you'll probably lose because the flanker gives his pilot a much bigger room for error. Every fighter is an energy fighter.
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OK. I guess all of the air force trainers that train BFM are retarded then, because it's clearly impossible to learn BFM. You're either born Hartmann or you're screwed. Whatever..
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No. You can learn BFM. You can learn BFM based on theory and apply that theory in practice. You also learn a lot of stuff by practicing and experimenting. If you think you can't learn BFM you have absolutely NO idea what you're talking about. A talented guy might do slightly better and someone who's not might need more hours to learn the same thing. It doesn't matter. Anyone can be good at anything, if he's truly dedicated.
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Most of those ace pilots are computer nerds if you wish. The guy who understands exactly how his stuff work will beat the crap out of anyone who doesn't. BFM is just as technical as BVR. I know some people who would prove you that good BFM is more calculated than good BVR.
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The toughest fight will always be the 27. Simply because it's the most forgiving of all aircraft in WVR. It pretty much has the highest G-load at low speed allowing it's driver to pull for far far longer without stalling or losing too much turnrate than any other plane. This is what makes it very potent even in the hands of a bad pilot. I'm not sure where it's coming from that the 27 and the 29 are similar in turn performance. In DCS, the 29 is not even close to the flanker. Even the F-15 will probably outturn it in nearly every case. Especially now with the PFM. The only real chance for a 29 is to stay at corner and even there it's not as good as the F-15. Below corner, especially at slow speed it's just a brick.