

cromhunt
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Everything posted by cromhunt
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Good coop or training missions for MP
cromhunt replied to DarkMellie's topic in User Created Missions General
Several solutions exist to your request.First and the more simple to do is download a mission among the lot of DCS players mission. https://www.digitalcombatsimulator.com/en/files/?set_filter=Y&arrFilter_pf%5Bfiletype%5D=2&arrFilter_pf%5Bgameversion%5D=&arrFilter_pf%5Bfilelang%5D=&arrFilter_pf%5Baircraft%5D=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&CREATED_BY=&sort_by_order=TIMESTAMP_X_DESC&set_filter=Filter Once done if you have a knowledge of Mission editor,you have just to change aircrafts selected in the mission by your A10 C see you next time if you need something more -
Railway stuff Is the train activation broken? Since last update,scheduled train on normandy map does'nt work anymore;Maybe something is missing in ME now and have to be added?
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https://www.defense.gouv.fr/terre/equipements/materiels-specifiques/alat/combat Once more on the breach,the poor little gazelle is object of vindicate by players who are unable to control it. The fact that you are able to fly a model in the real life doesn't mean you will be able to do same in a simulator;It depend too much of your péripherics to make comments and compare. https://www.convertworld.com/fr/puissance/kilowatt/kw-en-hp.html 480 kw = 644 hp 649 kw = 870 hp Some have time to waste.:music_whistling:
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If i used comparaison with cars backward on the thread it's not for nothing.The gazelle had have a lot of modifications before become an attack helicopter,around 175. Between the sa 341 and the sa 342 there are same differences that between the cars mentionned on my previous post.Main rotor is not the same and engine is more powerful.Without speaking about the cellule with lot of renforcements. Thus the weight is different. if you think that is not sufficient to make the flight different you are wrong.I did piloting the two and she doesn't fly the same.The module in the game is pretty good and in fact ,as "Oldahpilot"said ,she fly like a real aircraft. Now we have to wonder what model of gazelle is in discussion.The module of game is SA342 M https://www.defense.gouv.fr/terre/equipements/materiels-specifiques/alat/combat/gazelle-viviane-sa-342-m1 Take an attentive look of the differences between models. https://www.defense.gouv.fr/terre/equipements/materiels-specifiques/alat/combat
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If i use comparaison with cars and cars simulations.If I suppose most of us have already drive a car.Now how many among us are able to give a good advice for a particular model?Or simply how many can explain the difference to drive between a real GT car and a real DTM car.Surely nobody.But we are able to talk about that in a simulator.As like we do it here. And it is useless.
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Salut:) Je ne comprends pas bien ton problème?je transporte des charges avec le Huey à 100 nd sans souci.Ci-dessous une video pour te montrer ça. Mais y'a pas d'astuce faut juste s'entrainer. Peut-être que tu fais ça dans des conditions particulières? à++ peut-être
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I do not think it's as difficult as most players say, I think the convergence setting, which is the distance and the range of the target, is important.Maybe more with the p51 D. Before complaining it should be sure that a bug exists.It is not by playing five minutes to miss everything that can describe a programming problem, even if many players report that.The practice and Training is more important than casual play.
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The problem of the multiplayer seems to be the time. Even for a cooperative mission of two hours minimum, the players are not in phase. There are always some who are staggered for various reasons and often justified. Outside the hourly differences and even on a common meridian, to gather more than 3 or 4 people is very difficult because the schedules do not agree. It seems that DCS has a hard time being other than a sandbox. The multiplayer exists but it does not organized as it could be in a persistent universe like mmo. In the squadrons the missions revolve around recuring themes which serve only to flatter the ego of the most assiduous players and make the meetings hermetic for the casual player who just wants to have a good time to have fun. A dynamic campaign is in preparation and it could help to gather more players. For many years playing mmo (world of warcraft, Starwars old republic) even in this environment players only gather very rarely except on events. Moreover, the programmers of these persistent worlds have made a lot of effort to adapt their games to casual players. They added history,legend, and scenario, to increase the interest of the game.Nothing of all that exists for DCS, in which we can not leave the game for a moment and take it back where we were without disturbing the progress of the mission.
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Or something a little bit more cold Make your choice
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Maybe this one could be more agreedable:) it's something more close to war
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https://translate.google.fr/ Essaie ça en attendant mieux:)
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Are you playing some sessions just for fun? If this is correct ,please contact me by private message to participate:) Or if you prefer post a comment on this thread See you next
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hello, I'm looking for how to use the "increase marker" command in the mission editor. I'm able to add triggers for a total with this command, and associate that total to an action with another marker. But when I do try to add the totals to have another extra action, the result is not good.I mean that if I add a marker on which the results of the other markers add up, and that I indicate a limit, for example 100 associated with an action, the action is triggered before I reach the limit of 100. If anybody has a solution thank you to indicate it to me. And especially thank you to indicate to me if it is possible without using LUA script
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How can I get rid of Oculus Program to start DCS?
cromhunt replied to cronustr75's topic in Virtual Reality
with the skatezilla interface https://forums.eagle.ru/showthread.php?t=160053 you can launch DCS with or without the oculus VR with a simple click in the menu -
Hi "ozav8r" Check out your radio frequency ,for each place there is a radio frequency to call refueling. Also if the mission run from farp ,you have to be more close to farp to get refueling. see you
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Don't think that radars on aircrafts are micro waves:) I remember that on a plane that I had to fly equipped with a weather radar, the instruction on the ground and before landing, was to put it out to block the axes of the antenna which could be damaged by the shocks. Maybe it's the same for the radars of the fighter plane? that explains why they are groundless in DCS But this is only an assumption
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Dear Devs: Please, why do you leave the bugs on this module? This is not a modern fighter plane with all its complications. The reported bugs are really harmful. The rear pilot does not stop shaking his head like crazy. When we choose not to appear the pilots, they are always there in external view. Since we put a little wind in the mission the plane becomes too twitchy on the ground.You can not even land and take off in the grass, yet this kind of plane uses grasslands more often than asphalt. From time to time we see bug fixes, but such big stuff is left behind, while it's a big detriment to the fun of using this module. But maybe you're not interested anymore?
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The gazelle is not complicated. To understand how a helicopter behaves and the differences between them, the best exercise is autorotation. http://cromhunt.proboards.com/thread/368/autorotations-dcs-world-2-5 It's just my opinion and especially not advice, no need to open a new discussion on flight models, thank you. After some training you will see that DCS really made an effort to differentiate them. For this exercise it is not a matter of landing anywhere, put to be able to land without breaks wherever you want. Last point an autorotation is done with the engine idling. You will also see that the gazelle is not the easiest, and it is normal for a light helicopter.
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Am I the only one disappointed in DCS World Multiplayer?
cromhunt replied to tyleru7d894's topic in Multiplayer
Thanks "Silver Dragon" i hope we will see that soon -
Am I the only one disappointed in DCS World Multiplayer?
cromhunt replied to tyleru7d894's topic in Multiplayer
We need something like that: Comanche vs Hokum http://cromhunt.proboards.com/thread/351/old-flight-simulator-on-windows You can try it by following the link that tells you how to get the game. Once the game is launched on a machine, just know the IP address to join. Obviously the graphics are outdated, but the dynamic campaign system is excellent. You can join at any time and choose what you want without constraints other than those of the simulators. Why DCS devs would be unable to do the same? We would finally have a real multiplayer with a system like that of Razorworks. -
Advice on how to control the A/C just after take off
cromhunt replied to Badders46's topic in DCS: Spitfire L.F. Mk. IX
hello:) check out this video please ,just follow advices while training a full circuit around. http://cromhunt.proboards.com/thread/367/spitfire-practice see you next -
Hi "JG13 Wulf" then you play on DCS now, good luck if you want to try changing something in the game:) the devs have already had this kind of complaints and apart from some mods, there is no solution. For the convergence is nothing to hope because it will quickly cheat and we do not want that on the servers. Clouds appear in the pipes of the next patches. For visibility there is a small mod that passes through the integrity check, I think. It's about reducing the labels to a point, visible about 3 or 4 kilometers. Well, it does not help to ident but at least we can locate planes that are close enough to be dangerous. https://www.dropbox.com/s/8chrx7b5rh2m6cu/Labels_Reflected.zip?dl=0 Try it and tell me what you think. see you next:) Ckeck out your private messages please.
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Si on avait un peu d'informations sur l'equipement de ton ordinateur,on pourrait se faire une idée du problème:) memoire? proc? carte video? système? etc... Pour info la dernière version du jeu ayant implémenté pas mal de trucs supplémentaires,le minimum pour jouer confortable semble être: windows 10 32 go ram 4.0 proc intel 1080 nvidia carte vidéo Ensuite si tu joues avec des mods installés,il faudrait essayer sans. Ce ne sont que des indications,pas des conseils,à toi de voir:)
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Thanks for reply yes i did same issue I would like to specify that before using the dedicated server I could start a server session on my second computer, that I could see the server in the list from my first computer, that I could connect as well by direct IP as in choosing my server from the list. Now it does not work anymore.
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I use a second computer to launch the dedicated server of DCS world. Downloaded from: https://www.digitalcombatsimulator.com/en/downloads/world/server_beta/ From the first I run the simulator and I do not find in the list the server that I launched on my second computer. I am trying to connect by IP. The interface tells me that the address is unavailable. How to do so. It is indicated in the use of the dedicated server that one can connect to the server being both server and client. Should I use another IP address that I do not have? Should I run the server on one machine and connect with the same machine that hosts the server? If I use a different account to connect to DCSWorld the problem is the same. the machines are both in open beta 2.5.4.30038 Thank you for indicating a solution