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cromhunt

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Everything posted by cromhunt

  1. Rolling back to previous version of DCSworld open beta. get this file: JesterAI_Page.lua from there : Dcs world open beta /mods/aircraft/F14/cockpit Re Update Dcs World to last update 2.5.4.300038 change the file replacing with the previous it's working now thanks for reply
  2. Since the last update 2.5.4.30038 the menu "jester" is shifted to the left and sometimes truncated in its lower part. Could someone tell us if it is a bug or if we can correct its position? thank you in advance if there are answers
  3. it's because you take off on a beach(shore), he does not have time to see the naked girls:) more seriously what is your speed at take off wheels? If you go too fast before pulling on the stick you risk the bursting of the tires, as on migs 21 or 29
  4. I just want to know if it would be available to extend this function to other DCS modules. Players are free to use it or not. Once assigned the keys to use it can be played walkman or stop and increase or decrease the sound. A radio station is easy to install I have one or more in each of my missions.But there is a limitation to avoid overloading it is necessary to use files ogg lower in size to 1meg 7. It will be just a piece of music which goes in loop. Apart from the music it may be interesting to replace the songs files with atmosphere sounds of air combat with their radio communications to increase the immersion. it's just an idea and as it already exists on a module why not extend it to others. Once again we can activate them or not.
  5. The module of the F14 from Heatblur has a function "walkman" which allows to listen ten titles of music during the game, as with a walkman. And you can modify the list with the music of your choice by replacing them after converting your files to ogg format, with audacity for example, which is free. In addition, unlike the added music editor, each player can listen to his own music. Would it be available one day extend this function with the other modules? With the editor of mission we are able to add music but when it is necessary to stop and resume or change songs, it is very complicated. While this function added by Heatblur it becomes easy. Thanks in advance if answer exists.
  6. 16 GB? maybe 32 GB could solve the problem,no? with the f14 when checking the memory used it can go up to 19 GB it's just a guess
  7. Sorry, but I'm not well. What will change the trim to the power of the catapult. Have you tried since the update? What version of the game do you use? The displacement of the hoof is too slow and there is not enough speed at the end of the bridge to take off normally, it shows. It's not the trim that will improve the thing. Before the update I had no problem and I did not use the trim. In addition now in the last meters of the launch the plane derives to the right and leaves his line. Can you give more details?
  8. Well done, now we are happy to have the keybinding for the "launch bar" and the "kneel" :) However we would like the catapult to be less anemic to avoid diving directly into the water at the end of the bridge. if possible? Tanks in advance if answer exists ps:after the last update: 2. 5. 4 28615
  9. Thanks "A101Wayz" I found already this switch. However my question is how to bind it?because noway to affect a joystick key. Have to use mouse. Anyway i manage it like that,i mean just if a bind will exist it will be more easy.
  10. To begin check out videos on Heatblur site. I got the module from two days and didn't find something difficult. in fact nothing on F14 seems complicated. Is it your first module?maybe to make a full training program from zero to a combat pilot with videos and stuffs explaining that is a huge work. Maybe the "Chucks' guides" od F14 could be helpful when will be done. Have to wait and while this time get training.
  11. Just to ask if it's normal for the HUD to be jerky when I play VR? Indeed without VR the HUD is fluid. On the other hand someone could tell me how to assign a key to the "launch bar" while nothing in the commands refers to this thing. The "catapult hook up" is only usable once. If we take off and then we land back we can no longer use the command it no longer responds. Finally if we assign a key to switch to the RIO and another to switch to the pilot we can go to the RIO but we can not return to the pilot. Thank you in advance if there is an answer. Rig:windows 7 ,intel 4.2 ghz,35 g ram,nvidia 1080 Gtx,warthog,all up to date but windows,because no support anymore to seven.
  12. hello:) your specifications are slightly below the need with these new modules very detailed 32 GB ram and a 1080 GTX nvidia is must see you next
  13. DCS 2.5.4.28461 Open Beta https://forums.eagle.ru/showthread.php?p=3834480#post3834480 maybe update?
  14. To "fourspeed" same here cold start or not and no easy comms
  15. To "Christophe" And you think that the automatic mission generation system could not be useful for this purpose?
  16. To "Neilwillis" Invest in a group, but why? playing it is not an investment, everyone has the right to have fun in his own way without having to answer to a group, a squadron or any community. You do not believe? Being part of one of these squadrons is an inadequate constraint with the desire to play.A unless to be masochistic and to accept to be rolled or mocked and to obey to self-proclaimed leaders.The Role playing game goes very well with MMOs, because you do not ask for anything difficult to do, and the means are reduced to a mouse and a keyboard on an average PC. With the players on simulators it is completely different because they need devices very often very expensive and powerful machines. This is the real investment. But we do not pay all that to support the whims of a pseudo leader of any squadron turned more to the dictatorship of idiots than the desire to have fun
  17. Completely agree with you,"mvsgas", But why not improve the trick to avoid what makes it uncomfortable and frustrating at the moment?
  18. I know some will say it has nothing to do with it, but when you play World of Warcraft you have the ability to create a player group for a specific mission, automatically, once connected and entered the game. In the game you choose the event you want to finish or create with a very simple menu. In the mission search your event will appear and those who want to join can do it automatically by clicking a button. Why not implement this system in DCS? A menu with the missions in progress and a button to join the one wanted. I mean the missions proposed by the servers. For this you need free access to the servers. Currently the servers are restrictive and even password-protected, this is due to the fact that the missions are easy to recover without even participating. This facility to steal missions, prevents the creation of public servers. DCS is willingly or not in the paradox, to let everyone steal the missions and protect it with passwords, forcing players to lock themselves into small groups. The creation of fast missions exists in DCS, and is never used.This could be used in the way described above. The quick missions created appear in the list of servers in an additional tab with the mention free access. In this way there would be no more interest to steal the missions and no more need of password. The multiplayer would become more accessible.
  19. Mig 15 bis ISH,why not? maybe next time?
  20. Salut:) regarde tes messages privés STP
  21. A fact is never mentioned in FM discussions on any forum.It is that the real pilots talk about the same machine (when they piloted it) while simulator players talk about a same module that they handle with different machines. I mean that the real pilots have the same stick the same general pitch and the same rudder while they fly the same machine. While the players handle joysticks throttle and rudder different on computers with different computing power, different adjustments and settings, tracl IR or VR headsets, wide screens sometimes triple ... etc.Which also generate discussions on the forums. How do you want to agree on the sensations and give a relevant opinion on the flight model, when you do not use the same material? You waste your time, but I suppose you have a lot to lose in fruitless discussions.
  22. Completely agree with etienne1968, DCS, like all 3D simulators, is too slow compared to the reality. Even changing the focal length or any adjustment the speed is poorly rendered. Yet using the keys "control + w" the game can be accelerated in proportions that exceed the reality. Only it is the entirety of the game that is accelerated, so interfaces like joysticks quickly become unusable. The ideal would be to be able to accelerate the movement of objects without affecting the controls of the joystick. But it is still a wish that will remain unsaid, a pity.
  23. probably you will find some on these sites https://www.cfinotebook.net/notebook/aircraft-operations/terminal/airport-markings-and-signs http://ww1.jeppesen.com/documents/aviation/business/ifr-paper-services/airport-signs.pdf But look that no signal area exists on DCS airports
  24. cromhunt

    P-51D-25-NA

    salut:) comme on a vraisemblablement tous le même jeu tu devrais trouver dans l'affectation des touches"binding" de quoi déplacer la camera à l'intérieur du cockpit. Faut juste chercher un peu:) Bon jeu
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