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Scott-S6

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Everything posted by Scott-S6

  1. Are you running DC's full screen or windowed? (Check the graphics settings) If it's full screen then this is expected behaviour.
  2. The mounting plates are literally just alu plates with holes drilled in them. Just buy some alu stock and make your own.
  3. The weight certainly implies that it isn't zinc (only 100g more than nylon)
  4. Cast zinc, as used by TM and WW is an inferior material compared to a good glass filled nylon like virpil use. (Before anyone says it's aluminium - it's "aluminium alloy" which is marketing talk for 95% zinc, 4% alu, 1% various) The only benefit to it is that it provides a wow factor to people that don't know any better, hence why it's TM and WW using it. Making the grip from zinc reduces longevity (zinc is prone to developing stress fractures over time and is less impact resistant), the weight can negatively impact performance in some applications and, for many aircraft, it would be a less realistic feel since grips are mostly not metal now. Making the shell from machined alu would solve those problems (it's a good material for the application, it will be only slightly heavier than nylon, it's lower thermal capacity Vs zinc makes it feel less different) but would be much more expensive to make in reasonable quantities Vs moulded plastic or cast zinc.
  5. I made one from scratch for the F-GT and it's very similar...
  6. No noise cancelling needed. Just play ambient sounds through speakers and helmet sounds through your headset. You can then easily adjust the volume of headset noises, just like you would be able to in the jet. Hearing radio traffic and cetera is now no problem and the ambient sound is significantly quieter. But a mixer for ambient Vs helmet would be a relatively simple thing to implement given that they already have the two sound sets separate.
  7. Having pulled apart the cushions to try and improve them I can say it's not the foam that is the problem. It is a decent dense foam, not the terrible stuff that squashes flat with no effort. There are other problems with the design of the seat...
  8. That will depend on how much power your sabrent hub is able to deliver to per port.
  9. You should post in the home cockpit subforum. This one is for products from the company realsimulator (so mostly force sensing sticks for F16s).
  10. Yes, of course. Any throttle can be used. What the dedicated collective units from other vendors give you is a much longer handle for finer control.
  11. You can see in the pic that there is no bezel correction happening. Are you using the correct resolution?
  12. Are you getting image alignment with other games (which don't have any bezel gap calibration features)?
  13. It will be in stable in the near future, like every other EA module.
  14. Did you do the bezel gap adjustment in the Nvidia control panel?
  15. If your processor has HT/SMT and if you have it turned on (if you're using the single threaded version of DCS, or other single threaded apps, then you're better off without it).
  16. Have you done the bezel correction process in Nvidia control panel? This gives you an alternative resolution which corrects for the bezel. Part of the display will be lost (it is effectively "behind" the bezel) in order that shapes will be correctly drawn across the displays.
  17. My hubs have a power switch on the side. If you don't have that then maybe try these? You need to be careful with that. Some powered hubs will deactivate themselves when you turn off the power supply. The cheaper ones will continue working as an unpowered hub. Not only does that not solve OP's problem, if he has powered hubs because his devices draw more power than the port can supply then he's going to get erratic behaviour at best.
  18. You're not wrong but it's cool as heck and I need it.
  19. I have extra weights standing by but since I have an extension on currently (to get the same overall length) I doubt I'll need much.
  20. The question is - do you just want damping or damping and springing? (For the latter, look for "gas springs") For dampers, I'd suggest looking for adjustable ones, it is very difficult to guess at how much damping force you want. There are inexpensive adjustable dampers for motorcycles available all over.
  21. Exactly. You might say response=friendly therefore no response=hostile (this is the assumption typically made in DCS) but the reality is rather more complicated than that. Crucially, what the IFF transponder systems can never do is positively identify a hostile aircraft even though the name suggests that's what they do. Hence, there's no IFF symbology for hostiles. I'm going to go and add some civilian traffic in a 3rd faction to some of my missions so that people have to ID targets before they shoot down a civilian C130.
  22. I don't fly the hornet but doesn't it have a button you have to press to get the throttles out of idle? (and a special option to disable that for people that have detents)
  23. The AAI system identifies friendlies. It can't identify hostiles (no responses implies that the aircraft is hostile but there are lots of reasons why a friendly aircraft might not respond or why their response might not be received by you). This is why it marks friendlies (high and low confidence) and doesn't mark hostiles because in actuality everything not marked is unknown.
  24. There's an easy solution - play the ambient sound through speakers and the headset sound through your headset or helmet. Not only will your headset/helmet attenuate the ECS noise, you now have the ability to easily adjust the volumes of ambient and headset sound independently.
  25. Yep, just look over your shoulder. It's not like the viper where a partially deployed brake can't be seen.
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