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vicx

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Everything posted by vicx

  1. Nice catch. BTW I love that raw polygon look. Give me that with 8xAA and I would be happy.
  2. This could be a lot of things, I get head bobbing in DCS when the axis bindings for my view controls are floating or a bit of dust in an axis pot is making the input dance a little. BUT If you are talking about the Mi-8 itself bouncing. I'm still learning the Mi-8 myself and I use the Control overlay (CRTL-ENTER) and I make sure the Trim is not fighting the AP. Most of the time if there is oscillation I'll turn the AP off and stabilize as much as possible and then turn AP back on. AFAIK the trim should do most of the work leaving the AP to make small adjustments. --- I'm not sure how you are meant to use the Mi-8 AP in real life BUT in Belsims module I turn it off when maneuvering. I only turn it on when I am as stabilized as I can get without the AP. With the AP on I can make fine control of stabilized flight pitch and heading using the AP controls but the AP dial controls are fiddly (I hope this can be improved) I have used AP during an attack run but I engaged it way out for Pitch and Heading and slowly adjusted the Pitch-AP target down to 10% to avoid oscillations. I bound an axis on my throttle to the dial for the Pitch-AP (although it seems like needs binding to a rotary encoder). Then as I came in I asked my co-pilot/engineer for the sighting adjustment from the lookup tables. (I paused the sim to look it up). And it's still really easy to miss targets and the rockets have a lot of spread at safe engagement ranges. I just accept that for what it is. My Mi-8 can interrupt enemy movement and that is enough. If my superiors really wanted everything dead they would give me a gunship.
  3. I just thought this was the way it was meant to be. There are a few things which I thought were interesting choices in the DCS scripting environment. Is this the sort of thing we should report?
  4. I have been playing with the F86 and wondering how I would go about navigating without using the F10map. How did they do it during the Korean War? I found this PDF by the Aries Radio guys which mentions how the UHF radio might have been setup. Has anyone made a mission that mods one of the Georgian airfields to be more like a Korean Era airbase that supports radio navigation like this?
  5. I would agree that the DK2 is not a solution that will work for everyone. I don't get motion sick but I sometimes I do experience eye strain. Would be interested to know techniques for avoiding eye strain.
  6. I keep posting this because people come to this thread and don't read through it and then claim ignorance as to what is being discussed. In this video (at 1m10s) it shows what scaling can look like. Before scaling you see nothing. After scaling you see a couple of aircraft to your right in the middle of a dogfight. Scaling corrects the visual acuity errors introduced by the display hardware and a default rendering solution. The correction aligns the representation of distant objects closer to that you would experience IRL. Who doesn't want scaling? People who think that if other people can actually see stuff they might lose something. Maybe they can share with us what they think they stand to lose so we can understand why they "seem to be" trolling this thread.
  7. I have great eyesight IRL. Why do I want to have terrible eyesight in DCS. It makes no sense.
  8. IR missiles and guns vs IR missiles and guns. The end.
  9. Please someone share the moon mod.
  10. USMC_Trey. To paraphrase me. "You sim with the players you have on the server but if enough players get jacked off; you play against bots; and then the server sits empty" "Mission Accomplished" ... but not something a server admin wants to put effort into. You can put the Mig up against anything you want but it doesn't mean that people will want to play that game. Dick Cheney knows about war but he doesn't know jack about DCS.
  11. The 21BIS has had to fight against more advanced aircraft BUT if you actually want people to show up and dogfight online in any significant numbers you should probably match it up with an aircraft from the same generation. It would be Gen2 or Gen2+. via defpak forums
  12. There is a core of VR true believers at Valve and Facebookulus. The word of Abrash is with Valve and so he went where he was needed next, which was Occulus after the Facebook acquisition. I'm sure he left Valve with blessings and good wishes. I'm not joking when I say there is a bit of missionary zeal about this stuff; and Abrash is a lot like the Steve Jobs of VR now.
  13. fearlessfrog, Michael Abrash would not approve. Valve is pursing a whole nother level of immersion with VIVE. Watch this video through to get an idea of their ambition. from 42m10s I agree that hacks will be pretty cool but I don't think that hack qualifies as the kind of experience Abrash would describe as "Presence".
  14. It looks like this. From 1m15 _b9o7Wcf9Wg#t=68 You wanna bring up the semantics of scaling? In the context of this conversation, Scaling or Homothetic transformation (if you like), encompasses all techniques for "scaling" the visibility of objects. The exact methods are not as relevant as the acceptance that there is a actually a problem with how hard it is to see some objects in DCS. Acceptance and then we can fix it. Lets just agree that zooming is an easy fix BUT not the best fix for the problem. Denial, Anger, Bargaining, Depression(lets call it a reversal of resolve), Acceptance. Bringing the semantics of "scaling" into an argument indicates you are at the Bargaining stage.
  15. I have only a casual knowledge of passenger airliners and even I have read about problems that have emerged from Airbus automation. A very cynical part of me feels that safety when viewed at the corporate level is less focused on life and more focused on liability. Airbus automation mean that airbus takes some liability which makes airlines happy. Airbus has all the lawyers, technical experts and insurance it needs to carry the burden of liability in the case of equipment and operational failures. Now to be less cynical. Statistically automation has probably reduced by a large margin ALL accidents by reducing human error which has always been statistically significant. Still it is a common way of thinking to be more disturbed by the rare accident that occurs from software and hardware failure than by more frequent accidents from human error. Why is that? In the end we want someone to blame. Personally I think pilots should have control AND carry the blame. Statistics be damned, we are humans, not cogs in the machine.
  16. I think the Valve/HTC technology is all about expanding the capabilities of spatial capture to enable capture precision in the millimeter range for the head and other elements. IF you have REAL cockpit controls that are millimeter accurate to a virtual cockpit AND you anchor the REAL pit into the 3D space then you WILL be able to reach out for a virtual switch and touch a REAL switch. Someone will do this BUT it might not be Eagle Dynamics. For this to work in DCS would require Eagle Dynamics to publish CAD files for their 3D pits so that people can make a REAL counterpart. The main gotcha would be if it turns out that ED's pits are are not actually spatially accurate to a REAL pit and are just visual approximations that look realistic in their renderer.
  17. Love your work upuaut. Would it be possible to get a version of the helipad without lights?
  18. These videos show even older Tor variants could conduct radar search activity while on the move. It would be nice to have this same behavior in DCS. Looks like they have to stop to track and launch - any modern enhancement to this capability is perhaps a secret.
  19. Really looking forward to playing one of your missions Eight Ball. I love the 'look' of them. You really have an eye for placing statics and units.
  20. From 1m15. EXACTLY. Exactly what is required. This stuff is ESSENTIAL for WW2 and Korean era birds.
  21. Copy C:\Users\*user*\Saved Games\DCS.openbeta\Scripts\export.lua C:\Users\*user*\Saved Games\DCS.openbeta\Scripts\TacviewExportDCS.lua to C:\Users\*user*\Saved Games\DCS\Scripts and it should workee.
  22. This might be an easier mod than many requests. You could almost mod the UN skin which is grey and has the black paint over the exhaust ports. What I would love to be able to do is to fly without the clamshell doors - I love that look and it seems to be a common configuration. *I'm not a heli spotter but those pics show a few features that my mi-8 doesn't have.*
  23. Interesting problem to have. I don't have the Mig yet but it sounds awesome that it is modelled to this fidelity. I'm learning what I already bought which is the Mi-8 and you can smash it into the ground as hard you like and it seems to bounce - it would be really cool if the gear collapsed.
  24. This is beautiful work. I really love things that are solid modeled. Someone could take these STEP files, shrink them down to scale sizes and 3D print perfect tiny wittle controls for a scale model. Accurate to the switch. Come to think of it, how small could you make a fully working pit :)
  25. Agreed. At least post the Tacview.
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