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Everything posted by Zilch
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[MULTI-DISPLAYS NOT SUPPORTED YET] No DDI images
Zilch replied to leacamba's topic in Bugs and Problems
I'm having the same issue even in Instant Action missions with the bird already in the air. Video: Should be done processing to YT in a few minutes. Also see my attached dxdiags, monitor config file and export.lua, which I suspect may be causing the issue? Do I need to go back to single monitor, stop exporting MFD's for other modules, or both? DxDiag.txt Export.lua PeriphGUI.lua -
[NOT YET SUPPORTED][MERGED] DDI/AMPCD DISPLAYS EXPORT
Zilch replied to ScopeDope's topic in Bugs and Problems
Is anyone else having totally blank DID screens within the virtual cockpit, as well? -
Hey, thanks! I watched it again recently and think I could make a shorter version, too. The video runs a bit long but I wanted to be through. I have a Spark Notes version on the back burner, so hopefully I can get it done "soon."
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Late to the party, but here's my take on it, as well, in case it may help someone.
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Heh, reminds me of that time in the Challenge Campaign where you fight the Hind. When I flew it, I kept running out of ammo and finally added unlimited to see what it took. End of the day, the Hind absorbed more bullets than the Mustang carries before it died. I think it's been tweaked since then but the new AI damage modeling is the thing I want most at the moment.
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Can I give you guys my money yet?
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Getting similar. Hopefully they're related.
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Hey, folks! I'm having a lot of crashing behavior (aside from when I manage to smack the ground.) I am attaching a few logs, since unfortunately I have a hard time reading through these to see what ERROR lines may actually cause crashes and which ones do not. Thanks in advance. The only mod I have installed is TacView. dcs.20180223-095708.txt dcs.20180224-105622.txt dcs.20180224-113127.txt dcs.20180224-114206.txt dcs.20180225-121208.txt dxdiag.txt
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This is bothering me a lot. Just a few weeks ago he was helping people out, me included, in the Discord channel, like he always did. I hope his family is as ok as they can be.
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Hi, I've had no problems running DCS 2.5 until today, when it started crashing after a few minutes when using Harrier and A-10C modules. Logs attached, and thanks for any help! dcs.log-20180216-110933.zip dcs.log-20180216-115711.zip dcs.log-20180216-121431.zip
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Few Questions About "Boom and Zoom" Attacks in a P-51
Zilch replied to SharkBait's topic in DCS: P-51D Mustang
A one-pass kill is ideal but unfortunately r damage model isn't always conducive to this. Watching the TacView on some of these attacks where you score over 200 hits with no kill are pretty comical sometimes...of course against a human it's not quite as bad, but still... -
That's an excellent point, because if you're zooming while still in gun range, a fairly decent Spit pilot will hold level and retain speed until you're about to "flop" back on him, and then zoom up to catch you when you're slow. It may work, it may not, sounds like circumstances and skill differential may matter a lot.
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Hey, folks. I finally got some free time to play DCS again and I figured some time in the Dora was long overdue. I'm finally feeling comfortable with the aircraft and absolutely love the feel of it. It's snappy and responsive, but somehow retains stability. The cockpit is one of the most ergonomically brilliant ones I've seen and the armament is ideal against fighters, bombers and ground targets. Can't find a serious fault with the plane. Nothing will ever replace the Mustang in my heart, but damn if the Dora isn't just making me smile every time I fly it. I'm curious how best to fight in it, though, beyond the obvious indication that it's best suited for energy tactics when fighting against its contemporaries. The acceleration, speed, and roll rate combined with its armament package seem to make it ideal for climbs, dives and even rolling scissors if you get in trouble. Beyond that general concept, do you more experienced Dora fliers have any more tips for combat against the Mustang (my god, that hurts to say) and Spitfire? Seems that the Mustang is easier to tackle so far against the AI, what with the Spitfire's insane turn rate as a counter to my roll rate and vertical speed. Just wanted a bit of dope before I dive into MP servers and get smacked by Stangs and Spits.
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Seconded. This and Charnwood aren't getting the amazing press they deserve, unless I've missed it (which is very possible.) These are what DCS is all about and they really showcase what's possible within the digital sandbox we play in, with all the inventiveness and research done here. Epsom and Charnwood are top grade products and are an absolute must for any fans of WWII aviation. I'm probably going to replay them both once I finish them. There is so much going on that you can experience the battle from as many perspectives as you like in each mission.
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** F-14 Road to Release + Christmas Update!! **
Zilch replied to Cobra847's topic in Heatblur Simulations
Thanks for the update...and, please, take your time. I can't wait to see what these high standards yield! -
Epsom/Charnwood and DCS: World 2.2
Zilch replied to Bunyap's topic in P-51D Operation Charnwood Campaign
Hell yes! First off, badass work, as usual! One mission in, and it feels amazing. The ability to have AI attack a static target is long overdue and very welcome...especially since my bombing accuracy is shite. Unfortunately, my client crashed immediately after my main gear touched the tarmac in the first mission. However, flying that again is not exactly painful, either, and I look forward to it. Maybe I'll score a hit this time through. Anyway...this is great stuff and it's amazing to see DCS WWII stuff finally coming together in such a professional and immersive manner. I hope there is more like this on the way! -
You know, I'm really excited about all the new stuff coming up for us in the form of modules, but I have a special hope that that new damage model comes out soon. It would be an absolute game changer for those of us who cannot play online as much as we'd like to.
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Hell yes...once this is implemented, or even announced, in the L-39, I'll buy it the same day.
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Since I don't have the technical skill (yet) to build my own lever to augment my CH Throttle, I was considering one of those $60 Logitech throttles. Anyone have experience with these? http://gaming.logitech.com/en-us/product/flight-sim-throttle-quadrant
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Take your time, RAZBAM and ED. This module must be a beast to tackle. I'm anxious to throw my wallet at the screen, but in the meantime there's plenty else to do in DCS. The Spitfire won't fly itself, after all.
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Hey, all. I was playing through this campaign today and the Assassin's Creed: Syndicate soundtrack, composed by Austin Wintory, came into my shuffle. 10/10. I'm going to use this every time I play missions in this campaign. It's a perfect fit, even if you aren't a fan of the AC series. Just a heads up! Any other playlists? I'd be interested to hear what, if anything, other DCS'ers listen to while hunting the skies.
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In case anyone is in love with their keyboard but still wants highly customized binds, I *highly* recommend the Logitech G13. Hell, I'd recommend it to any gamer of any genre. Hell, any PC user. It's really top notch especially at that price point. Pretty handy for every single DCS module.
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Just started this campaign after having my sim rig down for four months... The amount of homework done for this campaign is insane. Absolutely top notch stuff, reminds me what brought me to DCS to begin with. Thanks, gents. I finished Mission 1 and can't wait to get to the rest of it. Probably re-fly a few missions because there's a lot going on and it really feels like the first time I was at home in the Spit, doing what it was meant to do. The armed recon mission is a lot of fun, just skimming around hunting things. Good to be back the Spitfire, that's for certain...living in Canada now versus Texas really brings in some authenticity. :)
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Thanks! I'll give it a spin and see what flies out. EDIT: It works! Thanks, duders!
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Sorry about the necropost... Just got my system back on after about 4 months of being shut off from a move, and I'm getting this same issue. Is there a way to narrow down which parts of the Saved Game folder need to go? I'd like to save my missions, joystick binds (I shudder to think of rebinding HOTAS for every module!) pilot file, and monitor export files (although the latter is probably causing the issue, I expect to redo them later...)