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Zilch

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Everything posted by Zilch

  1. Found them. Thanks! So far those F-5's are pure insanity to fight against...how can they retain energy so well and pull so many G's without bleeding E like I do? "Is it possible to learn this power?" Anyway...3 for 3 on Practice mode. I can reliably force them into the Hard Deck for a maneuver kill, at least. Too bad I can't get a good enough view on them to aim in time before they zoom by. Visually, the F-5 is microscopic and I would be terrified to face off against one WVR because of this.
  2. Necropost here. Revisiting this campaign now that I have some time. Where are these practice missions located these days, within the folder structure?
  3. Sorry about the necropost...running through this today and finding the F-5E AI has been swapped for F-20's with the T/W ratio >1. :) Man, those dudes can turn and zoom like nobody's business. Is my technique incorrect, or can my F-5 do the same things with enough practice?
  4. So uh...do we have animals in DCS yet? Asking for a...friend. Working on a project...
  5. He's being generous. Someone more qualified may have actually done the voices if it hadn't been me. ;) Seriously, though, I'm really happy to take part at all. Compared to the rest of the work going into this, I have the easy bit to do.
  6. Heh, wow, you actually put that line in there? I didn't expect that...ha!
  7. This, fifty times. Probably more, if you quote every time something similar got posted here. ;)
  8. Can't wait for that new AI damage model for this kind of thing to matter i m single player. Probably my #1 most wanted DCS feature.
  9. Maybe not on par exactly, but versus the AI I've flown against, it's certainly close enough to hang on in a tail-chasing climb, assuming a co-E start, too nail the target before you need to break off due to impending stall or overheat. AI does rely heavily on zoom climb, so against humans of course it'll change a lot. But from what I've seen, although they aren't a dead even match, the Mk. IX is close enough in performance to be a serious threat to the 109K. Sorry if that's too far off topic.
  10. Man, 3 Mustangs to pick from eventually? Looking good, guys. I wss pretty let down about the demise of the P-40F, so it's great to see some unexpected WWII candy en route.
  11. Same. I assume it'll show up later...I'd feel better if we got more than a pop-up as confirmation, though. I'm sure it'll work out.
  12. Ordered on the HB site... Anyone else having trouble binding their key on the ED site?
  13. I think Mag3 is still doing the Corsair.
  14. I can't wait! So much good radials engine action coming up. The A-8 just has those classic lines.
  15. Also, the Yak-52 is great at making you smile, despite yourself.
  16. Nicely put. Also, the people who are mature enough to enjoy what's going on and not complain about expected issues during development are likely also, wisely, too smart to bother engaging much of the whining with dialog. As such, a lot of the less valid complaints go "unchecked" and it can appear as though more of us are unhappy than are actually so. The rest of us are usually too busy playing around with DCS than complaining about WIP's or engaging in fruitless dialog. I mean, a pitbull counter will be great. In the meantime I'm just gonna enjoy seeing what the 120B can do from the Hornet, or practicing my carrier technique. The rest will come in due time. In the meantime, there's plenty of meat in the existing F-18 module to digest and learn to keep most of us busy for a long time.
  17. Zilch

    NS-430 Popup

    So...I'm not seeing this popup anywhere, nor am I seeing a control bind to make the 430 appear. Is it on by default in the non-Hip/Albatros aicraft? If so, where would it be? Just wondering...I'm on a weird multi-monitor setup and would like to rule out the possibility that it's off screen somewhere I can't reach.
  18. Again, I want to take a second to really appreciate the L-39. The jet trainers really do have a major place in any virtual pilot's DCS hangar, or at least they should. I've been simming for decades and am (slowly) working on my PPL. This campaign, however, has revealed that despite everything I've accomplished in DCS, I'm actually a shit virtual pilot. Being stuck on mission 1 because of things I have zero problem with in actual aircraft is a real challenge. It really appeals to the perfectionist/masochist aspect my brain and casts into broad daylight the shortcuts I took while learning DCS in order to get to the fun stuff more quickly. Sure, I can use Markpoints to rapid fire 6 Mavericks and 4 WCMD's in a single pass, but can I hold a level or descending controlled turn in a trainer? It's also a great showcase for the challenge of virtual flight, versus real flight. Things you don't have to think much about in real AC become very difficult in a simulation because of the lack of physical and visual cues. All you have is instruments, so you're scanning the hell out of them while trying to coordinate the jet. It's quite a different experience.
  19. Woo! Glad you enjoy my voice overs! Thanks again to Baltic for letting me take part in this. It's very cool to be in such a well executed project. More cool stuff is in the works, as always.
  20. Yeah, this is really highlighting the shortcuts I took when learning the Hog...just what I needed. Incidentally, in a real plane I can hold altitude like nobody's business. In the simulated L-39, I blink and I'm several feet in the wrong direction. Any advice on this?
  21. Also, unless they fixed it in a recent patch, viewport extraction is currently broken for the F-18 and doing so will black out your DDI's, even if you only do it for other aircraft.
  22. This is a Hornet video, but since you're doing similar aircraft combat, this video may help you get the idea with some good theory discussion in real time with what it looks like in the cockpit when you're saddling up for that gun shot. I have a couple that may be of interest...you'll notice that my techniques are pretty sloppy, but so far I've made it work. A couple against F-18's: Against F-4's...probably ignore everything after about 4:30 if you're into guns only. https://youtu.be/7jAur5H5go0\ Generally, you're gonna kinda go into lag pursuit, relax the G load as much as you can while keeping him evasive. The lower G load, if you can manage it, will allow you to keep your speed up until you need to melt the speed for angles to get into lead pursuit for the gun attack. If you're flying smoothly and he's evading, he'll bleed E and you won't, allowing you to close in. Generally...it's so fluid, it's hard to give clear rules to follow. Technically, flying lead pursuit tends to close distance (which is contrary to what I just said!) but since this also tends to load up your wings and bleed your E, you have to be judicious about when you do this.
  23. It's a known issue. If you try to export any MFD/DDI info even for other modules, it'll black out your DDI's. Shut off export and you'll be fine.
  24. Thanks, gents. I retain multi-monitor for that sweet peripheral vision, but cut out the MFD export for other modules. This was set up for the A-10C and Mirage 2000. Easy fix! I can't wait until these work, since I use them a lot, but at least I can explore the new bird now. Can't wait to get into it.
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