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About Zarma
- Birthday 11/12/1976
Personal Information
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Flight Simulators
DCS World, MSFS2020
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Location
Switzerland
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Interests
computer, books, motorcycle
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Campaign for DCS OH-58D: "Through the desert dust"
Zarma replied to YoYo's topic in DCS: OH-58 Kiowa
If the mission result is below 50 then it falls back 1 mission. Maybe that ?- 90 replies
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- single player
- campain
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Campaign for DCS OH-58D: "Through the desert dust"
Zarma replied to YoYo's topic in DCS: OH-58 Kiowa
Yep same commentary. In mission 3 I insisted to kill the infantry and was winchester before the 3 last vehicles could be destroyed, I just stopped them. No exist trigger the mission just stopped. Finally flew back and got a 20 pts failed results even though the convoy drove back.- 90 replies
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Radar can see stationary ground unit at 8km in multiplayer
Zarma replied to Blackfyre's topic in Bugs and Problems
That's normal. Only moving targets up to 8 km. Stationnary only under 6 km. See page 370 of the manual. Edit : read too fast. Are you sure the other player isn't moving at all ? -
Zarma started following Frame Time stutter - found something - posting FYI and Thtustmaster AVA joystick base
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Hi. I use a Monster tech chair with the support. Is the plate compatible ? Support de Fauteuil pour Joystick / Hotas – MTSIM – MONSTERTECH Thx for any infos.
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What is the best collective controller?
Zarma replied to Cavemanhead's topic in Controller Questions and Bugs
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Seems lkinked to dedicated servers... ATC work ok in my mission in MP and SP when I host, but not when on the dedicated server
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In the multiplayer server, all aircraft do not receive responses from ATC.
Zarma replied to Alphapex1's topic in General Bugs
It's working when I host my MP mission but not when it's running on the dedicated server.... -
Hello. Even I have a nice FPS counter, I noticed small lags on some servers. When opening the in game FPS counter I have this : null (60 fps is because of the VSync) After many MANY tests and researchs, I was able to able to get a smoother experience : (100 fps because I turned of VSync and limited via RivaTuner but it wasn't the issue) I finally found that on servers that hadn't Tacview installed, my Tacview tried to connect or whatever. On my server, where I had tacview installed, I have no problem. Turning this option to "record local player only" solved it on all servers. Hope this could help some of you having micro stuttering. Greetings.
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Server list is empty or doesnt show all the servers
Zarma replied to Stasgysk's topic in Multiplayer Bugs
Yup problem seems to be back. -
resolved Problem starting the right engine since the last hot fix patch.
Zarma replied to Thunderchief2000's topic in DCS: AH-64D
I have no problem to start both engines.