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Talisman_VR

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Everything posted by Talisman_VR

  1. Good to read the posts above. Image is nice and clear in DCS, but the FOV seems a little smaller than I had expected. I am finding that the mechanical IPD keeps moving and slipping to a bigger setting whilst in use. Anyone else finding that? My IPD is 58, so I set the lowest I can get, 60, but then the IPD mechanism continually shifts with head movement! Trying to understand a few things. Like, is it possible to use my lighthouse tracker with Open XR without running Steam VR? Or is Steam VR always needed to be running for the lighthouse to work in association with Open XR? It would be nice to dispense with Steam VR completely if possible. Steam VR seems to cause problems with my DCS. I keep having to uninstall Steam and Steam VR in order to access DCS without Steam trying launch it in VR mode, even when I have logged out of Steam. Very time consuming and frustrating. Also, I just inadvertently found on the interned that there is something called a Somnium Space Launcher. Is this needed in addition to the VR1 Tool? What are the advantages of the launcher? Finally, I did not know that there was a beta version of the VR1 Tool, I just downloaded a version as per the standard instructional video. How do you access a beta version? Thanks. Happy landings, Talisman
  2. I have just purchased a new PC and downloaded a fresh installation of DCS World. Very disappointingly, I find that I can no longer adjust my default VR view to customize the pilot head position correctly for each aircraft type, as I used to do in the SnapViews.lua file of my previously installed, same version, of DCS World. For example, I can no longer find the SnapViews.lua file VR view data to adjust my default VR pilot head position correctly in the TF-51D or any other aircraft that I own. Please see the attached image showing a short list of some of the default view VR settings that I had customised in my previous copy of DCS World. Any guidance on how I can set my custom default VR view for each aircraft so that my pilot head position is set to the correct position each time I spawn into an aircraft (and each time I press the 'Recentre VR Headset button in the UI layer') would be greatly appreciated. I used to have all this sussed out, but it seems things have changed. Have I been doing it all wrong or is there a better procedure to achieve customised default VR view pilot head position that I am not aware of? Currently I find that the default VR pilot head position is typically much too far to the rear on spawn in and when the recentre VR headset button is used. Some aircraft are worse than others. I have user snap-view saving checked on. Thank you in anticipation, if you are able to help me with this issue. Happy landings, Talisman
  3. Thank you rob10. Yes, user snap-view saving is checked on. It is very unsatisfactory to suddenly lose the ability to customise my default VR view after a fresh installation of DCS World. How are other folks customising their default VR view per aircraft type? Has there been a change I am not aware of? Am I missing a trick? Happy landings, Talisman
  4. I have just downloaded a fresh installation of DCS World and find that I can no longer adjust my default VR view to customize correctly for each aircraft type as I used to do in the SnapViews.lua file. For example, I can no longer find the SnapViews.lua file to adjust my default VR head position correctly in the TF-51D or any other aircraft that I own. Please see the attached image to see a list of some of the default view VR settings that I had customised in my previous copy of DCS. Any guidance on how I can set my custom default VR view for each aircraft so that my head position is set to the correct position each time I spawn into an aircraft (and each time I press the 'Recentre VR Headset button in the UI layer') would be greatly appreciated. I used to have all this sussed out, but it seems things have changed. Currently I find that the default VR head position is typically much too far to the rear on spawn in and when the recentre VR headset button is used. Some aircraft are worse than others. Thank you in anticipation. Happy landings, Talisman
  5. Hi Folks, I just got my Somnium vr1 visionary edition and am attempting to get things set up. My last headset was a Pimax and this is very different. Also, I have not used open xr before, so I am trying to get to grips with that too. Any set up hints and tips or warnings of potential pitfalls would be greatly appreciated. Thanks in anticipation. Happy landings, Talisman
  6. Hi Folks, I have just purchased a Somnium VR1 headset and thought I would try and find out about how to use open xr. However, starting to read from page one of this thread is doing my head in, lol. The last post here is early Dec 24, so I was wondering if there is now a more up-to-date definitive guide somewhere that I have not managed to find. Or is page one of this thread the best source? In short, what do I need to have (download?)to be able to use open xr now, what do I need to do now to use open xr and what do I need to know? Any help and guidance (sympathy, lol) would be gratefully appreciated. Thanks in anticipation. Happy landings, Talisman
  7. Thanks very much for taking the time to explain that sleighzy. Very helpful of you. Yes, I see now that it is two shortcuts. Happy landings, Talisman
  8. I recently purchased a new PC and today I downloaded DCS World as a fresh installation. But why have 2 versions been downloaded to my PC? For some reason I now have a copy of DCS World and also a second copy named DCS World MT? I thought there was just one version of DCS World now? Can I delete the DCS World MT copy? Some guidance regarding this issue would be greatly appreciated. Thank you in anticipation and happy landings, Talisman
  9. Huey needs some love. We need communication with AI crew members; navigation and calling out contacts/threats, etc. And we need to see troops in the back and see them embark and disembark. After all, DCS is billed as a top flight combat flight simulation company. Happy landings, Talisman
  10. Very much agree! This is my biggest disappointment with DCS. I especially want to see troops in the back for improved immersion and to see them embark and disembark. That would be great! Transporting troops in helicopters in DCS at the moment is an exercise that totally lacks decent simulated realism with regard to actually feeling like we are moving troops/passengers. What a great shame. And this from a leading combat flight simulation company. Happy landings, Talisman
  11. Many thanks Zabuzard. Very helpful. Happy landings, Talisman
  12. Hi Folks, Please could some kind person explain what the new special options 'stick neutral position smoothing period' option is all about. I am afraid I do not understand the how, when, why of this feature or the potential positive or negative impact. Also, I use a force feedback joystick and would like to understand if this new feature is for non FFB sticks or just FFB sticks or any and all joysticks regardless. Moreover, is this feature something that creates more realism or is it some sort of crutch to provide general assistance for us PC sim pilots? Any information to help understanding regarding this new feature would be gratefully received. Thanks in anticipation. Happy landings, Talisman
  13. Many thanks for getting back to me Zabuzard. Happy landings, Talisman
  14. Hi Folks, Just a quick question. What would be a good reason for locking in the slats via the slat override switch? I am wondering why this option would be provided for. Sorry if this is a stupid question. Thanks. Happy landings, Talisman
  15. Very much agree. Also, for troop transport missions, pilot visibility of troops in the back would immensely help immersion.
  16. This year, I hope, lol.
  17. Likely to be May/June by the time I take delivery in the UK and get a new PC rig set up. Do you have the Visionary Edition?
  18. Ordered Visionary Edition today to replace my Pimax 5k+. Happy landings, Talisman
  19. Many thanks for getting back to me MAXsenna. Happy landings, Talisman
  20. Hi Folks, I use a MSFF2 joystick and would like to know if it would be worth me purchasing the Albatross, as I am a big fan of FFB. Confirmation regarding the availability of FFB for this ac from anyone kind enough to respond would be greatly appreciated. Thanks in advance. Happy landings, Talisman
  21. I am retired and just a crazy old man coming towards the end of my free time. Have fun, it is later than you think. Happy landings, Talisman
  22. More to come! Yes please. Fantastic!! Happy landings, Talisman
  23. Great event. Many thanks for putting it on. Congratulations to Old Shatterhand for 1st place and to the Black Angels/Tiger Mercs team for a great event. Happy landings, Talisman
  24. Hi folks, DCS race event starts today for this weekend. Details can be found in the link below: Event-Page - [TM] Black Angels - Air Race Looks like a lot of fun and a good skills challenge. Happy landings, Talisman
  25. Got it now. Many thanks for your help. Happy landings, Talisman
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