I guess. I'll leave the criticism for the real life hornet pilots to pass on for the future. Apparently one of them flew the DCS Hornet very recently anyway and deemed the flight model to be too draggy still. What do I know though. They'll figure it out anyways, it's just such a subjective topic.
About the AOA thing, I never had problems with that. I think it had more to do with the fact that it has been over two weeks since I last booted up DCS. I just had to pull back the throttles more aggressively in order to not float too much. The whole thing just doesn't feel 100% natural or...right yet? But again, what do I know. The flight model is still WIP after all.
Still, thank you for the tips. I will try out the 180kts thing. Until now, I dropped everything at 200ish kts.