There are some limitations at altitude for engaging the afterburner below a certain indicated air speed. It is in the manual, however I am unsure if this is modeled now.
Ju-88, because 15,000+ of them were made. Much more than any of the aircraft on the list.
It could level bomb, it could dive bomb, it could be fitted as a heavy fighter/night fighter, and launch torpedoes.
What a magnificent module, they should be very proud of themselves for producing something this high quality. I feel DCS is going to be around for a long time and this module will stand the test of time.
Looks like the right wing stalled before the left causing an uncommanded roll to the right.
Very possible and probable if the aircraft was slipping and not in a coordinated turn, as the right wing would be travelling at a lower airspeed and hence stall first and drop causing the roll.
If this is what is implemented then this seems like the most realistic. If its not physically possible to pull back on the stick then it seems unrealistic to be able to do it.
I used to get crashes online a lot.
I fixed the ALT + TAB crash by running the game in windowed mode.
I uninstalled some english cockpit mods and ran a repair on the install and since then no crashes. I don't think I will install any mods now, because I am worried it will crash the game online and just lead to frustration.
Have you sampled other flight sims?
Having personally flown and spun a Cap 10, I find DCS is the closest it gets compared to other sims like FSX, IL-2 1946/CLOD. Maybe nothing can be 100% perfect, but I find DCS is the closest than anyone else.
I have managed many flat spins. You need to input opposite aileron to the rudder you're holding to enter the spin.