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RAZBAM_ELMO

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Everything posted by RAZBAM_ELMO

  1. Daniel. I have mentioned it previously and I have asked you to upload the file in the post. I will not be opening from external links. Please re-upload the trk. Also remember you need to give the system time to build up pressure in order to be able to have brakes so double check you have full brake pressure prior to taxing Sent from my SM-N960F using Tapatalk
  2. If you're on the discord, send me a PM when you are free and we'll get on and get you sorted. I'm certain that you aren't doing anything wrong in TOO but its how you're interpreting the HUD info thinking that the countdown ring shows you "optimal" drops. That is not the case, its more of an indicator to help you better deliver the weapon rather than a shoot que. Well talk about it later and ill explain it further Sent from my SM-N960F using Tapatalk
  3. Our SME and team who have worked on harriers have noted how powerful the engine really is and that it can hop over wheels chocks at with weight and would still skid forward with the hand brake if the throttle was moved over 56-59%. Written up as low power/taxi tests lol. Sent from my SM-N960F using Tapatalk
  4. I did bring this up to the team and its a compromise for those that might not have the setup like you or I do. I did make the push however to have it included as a "special option" so that you can select it in the specials tab. So keep your eyes open for that on the next update and for those that want a realistic ground idle, it will be there. The ground idle will not change power when weight of wheels. Sent from my SM-N960F using Tapatalk
  5. The trk helps us determine in your game whether its the module and a bug or something within your own files that is causing the issue.
  6. Marking as RESOLVED, moving to RESOLVED
  7. Due to a vast difference in end user equipment, the design was made from the start to allow the aircraft to remain stationary at idle thrust. Some people may not have a brake axis, rudder pedals or a button that they can keep constantly pressed to prevent the aircraft from rolling. Therefore a simulated compromise was made to account for all users from keyboard to full simpits. Marking AS INTENDED and moving to RESOLVED
  8. Marking as USER ERROR and moving to RESOLVED.
  9. As is with the other posts regarding accuracy it is down to user error. You can see my trk here where all four 32s land. Suggest you practice your workflow more as it will help speed up slewing and dropping faster within a smaller window. Marking as USER ERROR and moving to RESOLVED GBU32all hitsTOO.trk
  10. Checking into this. Is your INS knob in INS or IFA?
  11. Where are you making the cold start on land, at what altitude?
  12. ddwg72 is correct, it has to be set in the ME or via the kneeboard while aircraft is off as is done IRL. Marking AS INTENDED and moving to RESOLVED
  13. Marking as USER ERROR, moving to RESOLVED
  14. Thats very helpful thankyou. Just note too that if no Sensor is displayed on the opposite MPCD for now the TDC slew is not inverted on the EHSD page but when another sensor is brought up on the RIGHT MPCD then it inverts.
  15. That should be all thankyou.
  16. Its difficult to tell but I was able to drop all four and get hits. If they're landing short, you're possibly releasing them too early so they so not have sufficient momentum to reach the target and over compensating leading to them falling short. If they're over shooting then you're too fast and dropping too late where the momentum is pushing the bomb past its optimal trajectory and corrections have no effect due to the excess momentum. Ive attached a .trk with my drop with all hits. GBU32all hitsTOO.trk I'm going to label this as USER ERROR and move to RESOLVED. IF you need more help employing GBUs then feel free to PM me and perhaps we can set up a time where I can walk you through it
  17. The OP was not specific to the inversion. Any-matter there is already a lengthy report on the inversions that I am tracking.
  18. That's alright. They have the info needed. When we changed the bomb loads to reflect IRL restrictions its lipped past the devs and the CB testers. It will be adjusted. Sent from my SM-N960F using Tapatalk
  19. Just to make things clear. This snuck itself in and was meant to wait until it was more complete. So apologies for it getting out and not being entire finished. Sent from my SM-N960F using Tapatalk
  20. You can change the color via selection of MAPM and the bottom row should be an MPCD OSB labeled COLOR.
  21. Ok you're kinda all over the place and I'm confused. So your saying if you aren't in MAV mode but instead INS, and in INS your slew is inverted in both X and Y axis while you have your Mavs uncaged and displayed? Do you have the DMT or TPOD window open on the opposite MPCD?
  22. Make sure to post this in the bugs section as well as providing evidence to the matter. However I was shown photos from another user and it has been reported.
  23. Marking resolved, moving to RESOLVED
  24. Marking RESOLVED, moving to RESOLVED
  25. Moving to RESOLVED and marking as DUPLICTAE REPORT
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