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Everything posted by TOMCATZ
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Oh yes- Thanks a lot. My PC calculated about 2 days for 1:49min short movie. It`s allthough a small little impression how models can look in LOMAC if the engine could use bump effects. However, LOMAC looks allways very good :smilewink: Best wishes, TOM
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Thank you very much. Well it worked fine but the model was not so good as it have to look for LOMAC. I`ll search into the deep space of my computer and trye to find these old files. Best wishes, TOM
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Hello, I´stopped to work on the Raptor after I realized that another team still did it. But if I renember right, I used the F-117.lom as for stealth fighter and animated the weapon bay doors with argument 21 wich means that you have to use the airbrake before shooting a missle. I thought that it was logically course the plane produce a lot of "dirty air" while the bay doors be open and the fighter loose some speed. Otherwise there is an argument for KI`s to open weapon bays but you can`t use it manually. Thanks for greetings, best wishes, TOM
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Juhuu- I got my first real animation. It´s my first one but well: my 2 GHz PC with 1.5GB RAM wen`t crazy. Here is the result: a small little Mig29C movie: http://remixshare.com/download/cbhjujpt5v2xr7a All my best wishes,:pilotfly::pilotfly::pilotfly: TOM
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Great works TOM
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Hello, well- not pretty sure about it course the winter package is completely Fahrenheits engagement. So I thing he have to answer.. I`m pretty sure that he will upgrade his textures next time but right: winter have to be really white an full of snow. Not that lightly frozen land just like we have in LOMAC right know . Allthough Lomacs textures allways good. Best wishes, TOM
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Hello, I work since 2 years at this project. New tanks, helicopters, buildings, soldiers and textures. Well a long long process. Sometimes I sitting infront of my computer display with sleepfull eyes and think just like mantra: "make it realisticly! make it realisticly! make it ...." Well I`m more an artist them a constructor. So I have to interprate trees, fields, grounds to give them a good look. It`s the harder way to make it all self but well: Sometimes I`m happy about the pics. Interesting: All fighters, tanks and stoff like that builded by me Okay, so far- here some results: German Mig29G overhead Sochi Adler Mi8 while bringing special forces deep into enemys country Mig29C at Patrol nearly the southern border "Gear up- Here we go" ...on patrol-UH1DBlackhawk F-16C with LANTIRN pods at patrol overhead Georgia Hey-Marines can fly! An Bell SuperCobra at training Mi24W at tank hunting. This beast still one of the best helicopters in the hole world gun crew hold position near the border F-15StrikeEagle shooting TrackWhileScan at four enemy targets... Hope, somebody like it- Thanks for watching. I looking forward to LockOn2.0 and still thanks and greetings to ED Team. Best wishes, TOM
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Here is the copy about the passage: http://forums.eagle.ru/showthread.php?p=777571#post777571 Open your meinit with WindowsEditor, join "search" function and search for "F-4E". Its easy to find. Cheers, TOM
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Hello, glad you like it. I`m really proud about my models I builded allthough I did model building since tree years:smilewink:. You can split the mod in 2aircrafts: F-4FPhantom2 LOMS: - F-4E.lom - F-4E.Skins - F-4-BAK-C.LOM - F-4-BAK-L - Forsag.lom Textures: - F-4-Pilot-04.bmp - F-4-Pilot-03.bmp - F-4-Pilot-02.bmp - F-4-Pilot-01.bmp - f4f_template-tomcatz_2008-1.bmp (allthough created by Mitch) - f4f_template-tomcatz_2008-2.bmp (allthough created by Mitch) - hud.bmp - US-CODE-NUMBERS-DOMNA-1024x128.tga - bano-Green.tga - bano-red.tga - landinglight.tga - f4-instrument-light.tga - f4-instrument-light1.tga - Kres-Germ.tga Need: modifícations in "Meinit.xlm" about pylons position KC-10A LOMS: - KC-10A.lom Textures: - KC-10FuselageWINGS_TOMCATZ.bmp - KC-10FuselageCENTRE_TOMCATZ.bmp - PILOT-USA-AF-OKRAS.bmp - KC10_Weels.bmp - hand_TOM.tga - bano-Green.tga - bano-red.tga - landinglight.tga That should be all needed files:book:- Have fun My very best wishes, TOM
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
TOMCATZ replied to rekoal's topic in Screenshots and Videos
Great work! Okay- Here some of my fighters,.. best wishes, TOM -
Hi, That was my last one project:
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That will be a brilliant step- Great news. I can`t believe it. Brilliant:notworthy: One little question to ED: Is it possible to make a "head animation" just like in these small video here: http://www.myvideo.de/watch/7127256 The head went a little bit left and right when you watch out left or right. So it is possible to look better behind the seat. (It don`t have to be a complete look into the six- thats not possible and not builded in the kabina cmd) And when the HUD picture will go out of the sight if the head go left and right- that would be great! Just like in real:thumbup: (Don`t know if that is possible) Okay- So far. Very best wishes, TOM
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Hi, Hey- If there is a way to build and import terrains Ì world be the first man I started with:yes: I saw that Nevada mod but I dont know how they did it.:wassat: Anyways: Thank you very much,:smilewink: TOM
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Okay- I tryed to optimize my model a little bit and rendered some pics link to thread: http://www.modern-air-combat.de/index.php?topic=2661.msg18951#msg18951 My very best wishes, TOM
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Bildschirmschoner oder Desktophintergrund.... Allerbeste Grüße, TOM
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Thanks :) Well I can try it. But I won`t break into Thunderbirds project. My intention was to show wich mistakes I did in past and how complicate some parts are. Well, allthough I`m not the best modeler. Thinks somebody will do it just like Aerosofts Falcon... . Best wishes, TOM
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Hey-thanks, well , all my workings are original hand made. So its hard to interprete it all right. Specially the canopy is very hard to build. Sometimes it looks like a bobble and next like ballon. Is it possible that GeneralDynamics build different Canopys, isn`t it? So I compared it with different photos to give it all a relisticly look. As I said: most prints and plans are simply false. So I had the option to use that with the best look. So Thunderbird, you started a heavy project :yes:
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Hi Kulbit, I´m pretty sure there is still a small little mistake in there. You can try following: Download the latest version of my jetpack und rezip it. Use the "F-15.lom" and the BMP or the complete Package course its a modman file. The package should do it all right:smilewink: http://www.modern-air-combat.de/index.php?topic=2661.msg18691#msg18691 My very best wishes, TOM
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Here some pics about my last workings on a F-16CJ in 2007, Do you started with your project? Any pics?
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Thats very good news! Thank you ED. Thanks very much! Thanks Thanks Thanks:clap::clap_2::clap::clap_2::worthy: (Allthough I`m pretty sure that it will be possible to change 3D models in future)
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Hi, http://www.modern-air-combat.de/index.php?topic=2661.msg18521;topicseen#new CU, TOM
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Hello Boom, Well, don`t know if you was able to find better pics but here I have some of my private pictures about a old F-15... Here nearly the main gear... Think the rail section is interesting: Here you see the rightern pitot sensor with writings.... Front Gear section... Here is the leftern intake with air pressure settings. I think the waben structure is very interesting but not for skins, isn`t it? the middle section nearly the centre line. Think the plugs are interesting... Main Gear section with mecanically parts and "ground here" markings... "This side outboard" And totally front side....Nice to see rivets, switches, spants and stoff like that Hope these pics can help you a little bit. Kopf hoch mein Bester- Das wird schon :) Best wishes, TOM
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Hi, sorry for silence. I had to serve in southern Germany for about some weeks. Now I`m back on track but I have some problems to get an overview over about all my messages and threads in the hole net. Well, let us take a look into my meinit.....If I renember right I changed the pylon coordinates only and made it flyable. Mitch was able to create some more slots for more them two skins. Here I can send you the pylon coordinates. Hope Mitch will read this post and will answer how he was able to press some more skins into these meinit... However- Thanks a lot. I`m glad you like our work:) Best wishes, TOM
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Yes GGTharos- The intention is very good. I`m pretty sure I understud you. So thanks for your posts.
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Hello well, I never ever had or have a problem loose a fight. I was shooted down so often that I can call every fish of black sea by his name. But I will not accept comments like: Ive made a section in the LRM export.lua where the server can add more scripts. Clients' own scripts in their own export.lua are now run automatically. YODA or: Well LRM can export anything. Right now it only exports truck status, but we could essentially export the status of any object. This is how AMRACT + LRM becomes so powerful. YODA I started with "Su27 Flanker" in 1996 and used simulations since over 10 years. I can work with my RADAR and my anti aliasing is pretty good. Of course it wasn`t possible to record tacviews to show what I mean! So- hited dogs barking. @ =4c= Hajduk Veljko : Thanks a lot- I`ll visit your server in future. "Our =4c= server allows recording Tacview file, however it does it through LRM and the file is locked until you exit the game. Nevertheless, if you see suspicious behavior, please report it on our forum" - sounds very good. Thanks a lot. TOM