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Everything posted by TOMCATZ
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:notworthy::notworthy::notworthy: Skin-Guru. I like that carrier skins very well. Think I have to animate the arrestor-hook at next :)
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Whouha- fuc:censored: genius work! I can`t believe it- great:clap: best wishes, TOM
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Thank`s. Well I did my best. Sure-special material for cockpit glass will give a special look to it. I like it well. The problem is, that I have no idea to realize it? Is there anybody, who can explain me, how I can use these kind of cockpitglass? "] I corrected cockpit and tail section at special as I reported and sent it all to Mitch. Hope it works with his great textures. All following pics are in game pictures... "] Holloman "] On final to Saki airfield at sero four .... "] My very best wishes, TOM
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Hi, ...what can I say... I used a print more:book:: ...but it looks much better now. It`s pretty difficult to make it correct.... "] Hope that Mitch can use it for his great textures. My best wishes, TOM
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Hi Mitch! That great texture looks:shocking: great! wow... I`m not pretty sure if still fixed it last weekend. So please send me your E-Mail adress so I`ll be able to fresh up the model version. I worked at the fuselage nose and tail sections. At the tail is a difficult section where the missile rails end and the nozzles begins. Sometimes I realized to late that some aircrafts have very complex fuselages. A F-104 Starfighter would be much easyer to build. However, think in this case I pushed my level a little step higher as before... I had (still have) some problems about the look about the fighter course I used many different blueprints and looked over about hundreds of photos. (feel like thousands). I really dont know why I have some little different results about some centremetres. Well, I know that some versions and parts of them (special germans) builded in licence by MBB and some other concerns. All Phantoms in the world got many upgrades just like better avionics and stoff like that. And last I`m not pretty sure if all resolutions about all photos in the web are correct.... "] I had to correct many vertexes arround the canopy, the intakes and the tail section. Special the intakes I have to compare it on more time again. So I go forward step by step to a good looking Phantom... "] I´m not pretty sure about the colour sheme course I can use 2 slots only. Of course I use one for German Luftwaffe. For the second I can see a Greece, Turkish or Iraelian Fighter. Think the Turkish "Terminator2020" can be interesting. I started with "Holloman AirForce Base" corse German fighter pilots started their training there and learn the basic tactics. "] Okay- I have arround 20.000polys right now and I`m pretty sure that it is enough. So there is some reserve for a little damage model, tac. numbers and stoff like that. I realized that some people wondered why I build so quick. I think I didn`t. The real reason is that I stopped smoking:smoke: since 1 month. Before I smoked 2 packages at one day and it become a little bit to expensive for me. And since this time I can`t slep. Mostly I slep two or three hours and them I lay in the bed :suspect:... ****ing cigarretes.. Okay- Sorry for my long story and if it was to boring.. So well, My best wishes, TOM PS: I will not to be the reason for some controverse discussions in here, please. So thanks for all critics, defendings and supporting words.
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Yes, here: http://remixshare.com/?file=exjr3ehojc you can test a little bit. Its an BETA only and all I have. :noexpression: Cheers
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"Ist okay- Ich bleibe dran" :yes: I believe that it looks much better now. Yes- I allways have many problems with vertex errors and I need much more experience to manage it. And to smooth some groups is an hell work. Hope noone missunderstud my last pics: its the LOAMC-Phantom I posted. Good night
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Well, my point of view is: I have to be prepared all times that some people critizise me hardly. I`ll allways hope that I can learn somethings and talk with some interesting people. Some day in far far future, anyone will build an super fantastic, high quality and benchmarking F-4 Phantom model. Including 20 colour shemes, 200arguments about damages, 100.000polygons and 4LOD models. As freeware, flyable and with her own cockpit- Rear and Front! I wait for it, really! Okay- Sorry- I dreamed. So I haven`t any problems and all can still use the standart Phantom as well.
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Yes, basicly right but most blueprints aren´t correctly. It`s pretty hard to find correct blueprints about the right version. My biggest problem is to model without producing bad vertexes. I allways confused how ED designers was able to model jets with some polys only and that all looks so smooth and accurate.
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Oh men...:inv: okay. At first: Thanks for all the support. There are much constructive critic in it and thats very good. Of course I didnt start a "Who build faster-race"- it was a compilation of pics over about weeks and months to build my Phantom. However: It´s a hobby only. So I have to study and study and study...I`ll do it next time. Without my computer, at the beach while flirting with girls... See ya PS: Valery: pretty nice skin and cool website- it looks really fantastic
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Hey Beczl- Thank you. :drunk:
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And.... "Set 90!":pilotfly:
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workings...
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Next step...
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Hello
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Hi, and thanks at first:smilewink: Yes- Its not possible to fix positions about burning parts just like engines. The burning fire is a little bit overhead the engines and all these points are hardcoded. I wish and hope the ED will give us the chance to correct these special points in future. Just like Tank-boom positions, fire , trails and so on ... :helpsmilie: My very best wishes, TOM
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Thank you Gozr- thanks very much. I hope that someday one of the skin ikones will remake some cockpit textures. The old one are fantastic but I like it a little bit more realistic. More dirty and so on ... The download link is in these forum some posts before:thumbup:
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Thank you. I`ll spend time for it. Greetings, TOM
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Hope my pic can help you. It looks like you mirrored your slat but not the pivot point so the slat still using the angles from the other side.
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Hello Shaggy, Yes, here it is: http://remixshare.com/?file=ls0hm5ey5c Some importent things: I don`t made a new "meinit.xls" course most users still using other mods just like Walmi`s F-15 or Yeniceris A-10 wich using a modyfied MEINIT. So please do following entrys manually: Make a saefty copy at first. Open "Meinit.xls" with Windows Editor. Go "Search" and search for "Mig29c" Them scroll down to Polyns coordinates - Its very easy to do. Pylon 1: y -0.3 Pylon 2: y -0.3 Pylon 3: y -0.4 Pylon 5: y -0.4 Pylon 6: y -0.3 Pylon 7: y -0.3- thats all to do. For examble: <Pylon FiZ="-2" Number="1" Type="0" X="-1.671" Y="-0.3" Z="-3.927"> <WeaponCategory Name="AIR-TO-AIR"> <Launcher CLSID="{682A481F-0CB5-4693-A382-D00DD4A156D7}">R-60M</Launcher> <Launcher CLSID="{FBC29BFE-3D24-4C64-B81D-941239D12249}">R-73</Launcher> </WeaponCategory> <WeaponCategory Name="PODS"> <Launcher CLSID="{D3F65166-1AB8-490f-AF2F-2FB6E22568B1}">Smoke Generator - red</Launcher> ... blabla </WeaponCategory> </Pylon> <Pylon FiZ="-2" Number="2" Type="0" X="-1.09" Y="-0.3" Z="-3.245"> <WeaponCategory Name="AIR-TO-AIR"> <Launcher CLSID="{682A481F-0CB5-4693-A382-D00DD4A156D7}">R-60M</Launcher> <Launcher CLSID="{FBC29BFE-3D24-4C64-B81D-941239D12249}">R-73</Launcher> <Launcher CLSID="{B4C01D60-A8A3-4237-BD72-CA7655BC0FE9}">R-77</Launcher> </WeaponCategory> <WeaponCategory Name="ROCKETS"> <Launcher CLSID="{F72F47E5-C83A-4B85-96ED-D3E46671EE9A}">B-8</Launcher> ...blabla </WeaponCategory> <WeaponCategory Name="BOMBS"> <Launcher CLSID="{96A7F676-F956-404A-AD04-F33FB2C74885}">BetAB-250</Launcher> </WeaponCategory> <WeaponCategory Name="PODS"> <Launcher CLSID="{D3F65166-1AB8-490f-AF2F-2FB6E22568B1}">Smoke Generator - red</Launcher> ...blabla </WeaponCategory> </Pylon> <Pylon FiZ="-2" Number="3" Type="0" X="-0.553" Y="-0.4" Z="-2.44"> <WeaponCategory Name="AIR-TO-AIR"> <Launcher CLSID="{682A481F-0CB5-4693-A382-D00DD4A156D7}">R-60M</Launcher> <Launcher CLSID="{FBC29BFE-3D24-4C64-B81D-941239D12249}">R-73</Launcher> <Launcher CLSID="{B4C01D60-A8A3-4237-BD72-CA7655BC0FE9}">R-77</Launcher> <Launcher CLSID="{9B25D316-0434-4954-868F-D51DB1A38DF0}">R-27R</Launcher> <Launcher CLSID="{E8069896-8435-4B90-95C0-01A03AE6E400}">R-27ER</Launcher> <Launcher CLSID="{88DAC840-9F75-4531-8689-B46E64E42E53}">R-27T</Launcher> <Launcher CLSID="{B79C379A-9E87-4E50-A1EE-7F7E29C2E87A}">R-27ET</Launcher> </WeaponCategory> <WeaponCategory Name="ROCKETS"> <Launcher CLSID="{F72F47E5-C83A-4B85-96ED-D3E46671EE9A}">B-8</Launcher> ...and so on Otherwise look into these link: http://forums.eagle.ru/showthread.php?t=35473&page=16 You can use normal LOMAC-Textures. If you want to modify Mig29 skin list, open "Mig29c.skin" with Windows Editor and change fat entrys. So you can switched the skins about your Mig-29A /AS. For examble: argument = 70; skin { value = 0.0; material = {"KELLYTRUMP", "standart", "MIG-29G-PAINT-R1.bmp"}; material = {"TERAPATRICK", "standart", "MIG-29G-PAINT-L1.bmp"}; material = {"Nummer", "standart", "RUS-CODE-NUMBERS-DOMNA-1024x128.tga"}; Should look like in this small video (just inspiration): http://www.myvideo.de/watch/6576025/Mig_29_for_LOMAC So my best wishes to all, TOM
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Grat Stoff! I like it very well:thumbup::thumbup::thumbup:
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Hi, about the textures: LOMAC`s textures for Mig fighters are very well. Its very hard to create textures much better as ED- Sometimes inpossible. So it think its much better to use LOMACs textures as an good basic.
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Hello, it looks like you loosed your pivot points. You can try this way: Use "Hirachy", them "set pivot only" and them "reset" the pivots. Otherwise, if it doesn`t works: YOU HAVE ANIMATE IT ONE MORE TIME AGAIN. About the gears: Well , I always use "0" for all Gears. 0- front 3- right 5- left Frame "0" is "Gear up"- Frame 25 can be "Gear down". Hope this pic can help you. Otherwise use the argument table for LOMAC PlugIns;)
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Hello, thank you. Well, I`m happy with my Mig now. It was possible with the support by these forum only. Yes- thats right. It isn`t possible to modify afterburner position but its possible to modify the afterburner directly. So the best way was to make it stealthy course I thought that the LOMAC`s afterburner wasn`t nice. About the pic: Yes thats me. Not nice but well... Great- I like to make some photoshoots if I fly alone. At one of these flights I was able to made these picture:
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Hello, the maintain problem about the new ships are that some of them installed in the scenery. Over all with the terrible result that some ships near the docks chrashed other ships. It don`t look nice. BytheWay: "Looks pretty nice" is an good word for: http://www.modern-air-combat.de/index.php?topic=2041.0 :punk: I used some relistic textures for the ground, tested it while some low level high speed flights and after I started to feel like :puke:the result was good for relistic feelings:clap_2:. My best wishes and have fun, TOM