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Everything posted by TOMCATZ
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Hello, Szelma! Actually I won`t force this project because some other guys started the same one but much more acurate and a lot better. http://forums.eagle.ru/showthread.php?t=45153&page=3 The point is that I won`t crash into other projects and I have to respect other hard workings. So for now I see - LOMAC is on a good way fully of great visions. My very best wishes, TOM
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Yeah - thats it. Cool - thanks. It should be allways a question of view angle to object. If somebody out there who remind about "F-15 StrikeEagleIII" by "Microprose". In this game the user had the option to fly as pilot or weapon system operator. Think that would be a great option for DCS someday. Su -30MKK against F-15E -hell that should rock:punk::punk: Thanks a lot, Best wishes, TOM
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Hi, thanks a lot. I was a little bit confuse after I saw last postet pics `course I use very detailed prints. In photos the canopy section looks a little bit higher. Isn`t it possible that Airforce modifyed their cockpit section after after they becam some heavy problems with breaking spants while flying, is it? Otherwise I have to modify it as well. Thanks a lot, TOM
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Well, yes. Okay- there are many things to do to upgrade parts of LOMAC. Specially some aircrafts and helicopters. But I allways on the point that if it is an modded aircraft nearly the original LOMAC fighter- them it should be okay. So for examble the switching between F-15c and E-version. (And dammed- I`ll do it if I will find out a way to drob bombs with it!) Well - Should be okay for 9.982 polygons InGame graphic: Cheers, TOM
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Hello, I like it a lot. I should be a nice aircraft for airshows just like VFAT. A little lovely single display world be pretty nice. I constructed an F-15StrikeEagle in the past an its nice to show some upgrades of the Eagle family. Think the western aircrafts are a little bit under represented while we have 3 Mig variants and two Flanker jets. Allthough eastern jets have a great design :) Oh ... sorry - dreamed . Anyways - Nice work up to here:thumbup: Very best wishes TOM
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Hello, what do you mean with "bump"? Don`t know about these word. Greetings, TOM
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New U.S. Carrier Theodore Roosevelt by TOMCATZ
TOMCATZ replied to Laud's topic in 3D Modeling for DCS World
Hello, Maybe- I have to create some damages, right. Hope I will be able to spent some time for it. Great pictures about the flight deck- I like a a lot and I`ll use it. Great:thumbup:. I like the British version too. I`m a little bit confused that noone in all the last years didn`t have the idea to build a British or French carrier. I mean, I know about projects like "Rafale" or "SeaHarrier" - That are typical NAVY-aircrafts, aren`t they? However- Thanks Eddie. Best wishes, TOM -
Hi john_X well- no problem. This is a free forum for free meanings. Hope you will be able to finish it and you will get enough helpings from the community. -22000Polys will works very good. TOM
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Hi john_X I was a little bit shocked after your last comments. So I`m not pretty sure, if it is right to tell you some things `course you are a modeler too and I think you know how hard this work can be. Think my Mig isn`t okay- Well- I used original NVA-planes about the 9/12. If you don`t like it- not my problem! -Think it`s a little bit to easy to make critics to other great mods while you are not able to finish your own project! -You had a lot of critics about a wrong nose, false look and stoff like that while you are not able to set one ****ing argument at your model! And we don`t talking about a damage model, lights, Tailnumbers or some other operations like this! In this way you show the white flag just like this: i dont have the time to work at this project anymore. all i have for now is the 3d model with an unfinished romanian texture...i can finish the damage model but after that i cant do anything more so, i need a person who knows how to make the animations and all the rest of the settings, basicly to create the mod having assured the finished 3d model... -On the left hand you fill your thread full of questions about : "How to make these? How to make that?" And on the right hand site your attack the same people you asked before. Do you realize, what a bullshit it is, isn`t it? -Noone thrust you to download any mod to any time. You don`t have to pay for anything and you are definitivly not in the position to make comments like that! -Send me your Max-file and I will show you some mistakes you did- Thats an very simple job! -BTW - You can`t use a 50.000Poly model for online sessions. So you create a lag- machine! The only thing you did was to fill these thread with bloody comments- Nothing more. Borchi did an great job. He have enough experience to finish these projekt as well. TOM
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Well, He works allone. Think he need some support about the wraping and textures. Its pretty hard to motivate yourself a lot every day and day and day. So :cheer3nc::cheer3nc::cheer3nc:Go, Borchi,Go:cheer3nc::cheer3nc::cheer3nc:
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New U.S. Carrier Theodore Roosevelt by TOMCATZ
TOMCATZ replied to Laud's topic in 3D Modeling for DCS World
Hi, Hey- thanks a lot for all. I wasn`t pretty sure if my model is ready nowadays but to build a complete carrier is a madness project. I think, that the model is good and I used arround 170.000polys and I don`t will use one poly more. But my textures are pretty low level and I will be very happy if some Skin-Gurus start to make it better. Looks great Eddie :) My impressions to start it? I saw these site: http://www.carrierbuilders.net/gallery/20070318_USS_Enterprise_1-72/20070318_USS_Enterprise_1-72.htm I tryed to use a high resulution satelite photo over the deck of my model - But it looked not very profiessionaly. So my only option to create a complet new texture for it. However... I`m very happy about the feedback and hope, I was able to made LockOn one step better. My intention is allways, to make LOMAC fit for the future. Since 2002, the simulation started, the hardware did becomes better and better. So there was more space for graphic designers to make some thinks better as before. I was really shocked after I realized that BlackShark wasn`t a update for LOMAC cause an ownstanding simulation! My personal opinion is that ED gave up the LockOn series much to early. I hate helicopters and I love to fly jets. I like to compare Russian battle systems against western systems and I like speed. In BS I can fly one heliciopter only. I mean, BS is the benchmark for all simulation in future and I really hope, that high performance jets will come into it with same simulated deep as the Ka50. Just like Mig-29, F-16 or F-18 so if it is possible and allowed to show. And up to these days I tryed to make my lovely LockOn better and better. However- I saw some A-10 module pics and yes- that looks great. Think ED will make the next brillant move into the future. Best wishes, TOM -
Hi, think your English should be okay. Yes, borchis model looks great and I hope he can force his efforts to bring it over the finish line. Allthough I think that he used to many polygones for the model but well- It will work and borchis F-15 will look great. Best wishes, TOM
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This is an carrier update I worked for since two years. Well- the problem is that I used 170.000 polygons and thats much to heavy. This projekt is an never ending story... I stopped the work after I saw first pics from VNAO Carrier Mod. [/url]
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Yes- Thats it Mitch:joystick:. It looks like old carrier operations in the 70`s
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:notworthy::notworthy::notworthy: Skin-Guru. I like that carrier skins very well. Think I have to animate the arrestor-hook at next :)
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Whouha- fuc:censored: genius work! I can`t believe it- great:clap: best wishes, TOM
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Thank`s. Well I did my best. Sure-special material for cockpit glass will give a special look to it. I like it well. The problem is, that I have no idea to realize it? Is there anybody, who can explain me, how I can use these kind of cockpitglass? "] I corrected cockpit and tail section at special as I reported and sent it all to Mitch. Hope it works with his great textures. All following pics are in game pictures... "] Holloman "] On final to Saki airfield at sero four .... "] My very best wishes, TOM
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Hi, ...what can I say... I used a print more:book:: ...but it looks much better now. It`s pretty difficult to make it correct.... "] Hope that Mitch can use it for his great textures. My best wishes, TOM
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Hi Mitch! That great texture looks:shocking: great! wow... I`m not pretty sure if still fixed it last weekend. So please send me your E-Mail adress so I`ll be able to fresh up the model version. I worked at the fuselage nose and tail sections. At the tail is a difficult section where the missile rails end and the nozzles begins. Sometimes I realized to late that some aircrafts have very complex fuselages. A F-104 Starfighter would be much easyer to build. However, think in this case I pushed my level a little step higher as before... I had (still have) some problems about the look about the fighter course I used many different blueprints and looked over about hundreds of photos. (feel like thousands). I really dont know why I have some little different results about some centremetres. Well, I know that some versions and parts of them (special germans) builded in licence by MBB and some other concerns. All Phantoms in the world got many upgrades just like better avionics and stoff like that. And last I`m not pretty sure if all resolutions about all photos in the web are correct.... "] I had to correct many vertexes arround the canopy, the intakes and the tail section. Special the intakes I have to compare it on more time again. So I go forward step by step to a good looking Phantom... "] I´m not pretty sure about the colour sheme course I can use 2 slots only. Of course I use one for German Luftwaffe. For the second I can see a Greece, Turkish or Iraelian Fighter. Think the Turkish "Terminator2020" can be interesting. I started with "Holloman AirForce Base" corse German fighter pilots started their training there and learn the basic tactics. "] Okay- I have arround 20.000polys right now and I`m pretty sure that it is enough. So there is some reserve for a little damage model, tac. numbers and stoff like that. I realized that some people wondered why I build so quick. I think I didn`t. The real reason is that I stopped smoking:smoke: since 1 month. Before I smoked 2 packages at one day and it become a little bit to expensive for me. And since this time I can`t slep. Mostly I slep two or three hours and them I lay in the bed :suspect:... ****ing cigarretes.. Okay- Sorry for my long story and if it was to boring.. So well, My best wishes, TOM PS: I will not to be the reason for some controverse discussions in here, please. So thanks for all critics, defendings and supporting words.
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Yes, here: http://remixshare.com/?file=exjr3ehojc you can test a little bit. Its an BETA only and all I have. :noexpression: Cheers
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"Ist okay- Ich bleibe dran" :yes: I believe that it looks much better now. Yes- I allways have many problems with vertex errors and I need much more experience to manage it. And to smooth some groups is an hell work. Hope noone missunderstud my last pics: its the LOAMC-Phantom I posted. Good night
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Well, my point of view is: I have to be prepared all times that some people critizise me hardly. I`ll allways hope that I can learn somethings and talk with some interesting people. Some day in far far future, anyone will build an super fantastic, high quality and benchmarking F-4 Phantom model. Including 20 colour shemes, 200arguments about damages, 100.000polygons and 4LOD models. As freeware, flyable and with her own cockpit- Rear and Front! I wait for it, really! Okay- Sorry- I dreamed. So I haven`t any problems and all can still use the standart Phantom as well.
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Yes, basicly right but most blueprints aren´t correctly. It`s pretty hard to find correct blueprints about the right version. My biggest problem is to model without producing bad vertexes. I allways confused how ED designers was able to model jets with some polys only and that all looks so smooth and accurate.
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Oh men...:inv: okay. At first: Thanks for all the support. There are much constructive critic in it and thats very good. Of course I didnt start a "Who build faster-race"- it was a compilation of pics over about weeks and months to build my Phantom. However: It´s a hobby only. So I have to study and study and study...I`ll do it next time. Without my computer, at the beach while flirting with girls... See ya PS: Valery: pretty nice skin and cool website- it looks really fantastic
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Hey Beczl- Thank you. :drunk: