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EntropySG

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Everything posted by EntropySG

  1. Like with all your work, Baltic_Dragon, this is premium quality! So well done, I can only recommend buy it!
  2. Ich werde die Stable löschen, wie Yurgon schreibt gitb es ja patches und fixes immer erst zur OB, daher macht es, denke ich, keinen Sinn mehr beide Versionen zu haben.
  3. LOL yeah I posted the link in the 132nd discord : guys check out the huge update!! Ah well :) Congrats ED for this milestone great to see all those shiny new goodies now also in the stable branch!
  4. we had a very large multiplayer event yesterday hosted by the 132nd with several external squadrons participating. We had a-a and a-g operations going on at the same time and they were interconnected. Redforce aggressors tried to disrupt CAS operations while blueforce CAP flights tried to protect them. This bug effectively prevents any pilots (or as in our case squadrons which focus on a particular airframe) to take part in such events since the inability to refuel any external tanks makes the aircraft completely unusable. ED, please, this is a very very essential thing to fill up your external tanks for AAR. This bug has been around now for a loong time. Can this please be considered important and fixed?
  5. maybe we can get him to make an episode about DCS and real world vs simming :)
  6. I started listening to his podcast, top notch! Subscribed
  7. I am always excited when a new module comes out or is announced. I really am. But before the Mirage and Harrier are completed Im not interested.
  8. Chuck's the best!!!
  9. ED outdid themselves. Im having so much fun with carrier landings, its simply amazing!!!
  10. also I noticed the TACAN stops working after a while in multiplayer. edit: on carriers that is
  11. 100% ja zu VR, ohne geht für mich gar nicht mehr
  12. Thanks so much ED, can't wait to test it!!!
  13. Thanks for the update!!
  14. A true milestone! Thanks so much to all working with Flightcontrol on developing Moose, it adds so much functionality to mission design. Complex multiplayer scenarios would hardly be imaginable with out it. Thanks !
  15. this civilian airliners, especially in conjunction with the (reworked) MOOSE class RandomAirTraffic, is a true masterpiece. amazing.
  16. we had a server crash today in multiplayer about 60 min into the flight
  17. added my test mission GCI_CAP.miz
  18. fergrim, you are correct. I just tried it also, the above code you pasted is sufficient, just as in Flightcontrols video, there is no need to add a zone (but its optional) I tested your code and made a mission, it works exactly as advertised. couple of question: did you set the coalition of your airbase, check that its not neutral can you paste your dcs log under saved games?
  19. Hi I'm still learning the ropes with scripting so maybe my advice is not correct, but have you looked at the documentation, especially point 4.1 where you find an easy example of an implementation. The way I see it, what your code is missing is the actual zone that the Blue Squadron will be defending.. https://flightcontrol-master.github.io/MOOSE_DOCS/Documentation/AI_A2A_Dispatcher.html#AI_A2A_GCICAP from the documentation:
  20. Thanks for the update ED, and thanks so much for allowing us again to use some of the mods that were broken with update 4! Thanks!
  21. just tested, with todays update 5 patch the mod is working again! THANKS ED!!
  22. mmh it must have been a glitch. restarted the PC and now it works. sry for the confusion
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