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spiddx

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Everything posted by spiddx

  1. Do you have the option set in the MiG-21 Special tab? It's called something like "Realistic IR Missile Reticle". If this is ticked, your pipper will stay centered as the pipper following the target is not realistic.
  2. Ah I see and will give it a try, thanks. Reagarding PRF settings read this thread from post #349 onwards.
  3. Sooo, does anyone know what the new dashed red and yellow lines on the radar display mean? :)
  4. spiddx

    Mirage issues

    He explaines his problem in the OP. Seems unplayable is fitting in his case.
  5. Well before nose wheel is down it's not only the CG but also the AoA and corresponding air resistance which pushes the plane back and up... Could be a factor with the big delta wings.
  6. I had the same issue after yesterday's update. Did a DCS repair and now everything works as it should again.
  7. I was testing with a newly created SP mission. Just me and a single friendly F-15 with the instruction to turn on ECM at waypoint 1. Result: I can see him on radar just fine, can lock, unlock etc... but as soon as he reaches WP1 and turns on his jammer => CTD
  8. I could reproduce a CTD each time the radar tried to display a jamming target (no lock needed)...
  9. Can confirm... :(
  10. By this you mean auto-switch to STT? (because STT seems to be impossible in INT mode).
  11. spiddx

    Gun Arm Switch

    Well since there have been tons of changes in almost every patch since beta release I guess one can almost expect them to happen in the future. ;) There was a changelog posted here in the subforum. Obviously it's not as visible as it would be in the main announcement, but it's there.
  12. Love the scan range change by TDC! :)
  13. Ah nevermind then! DLing.. ^^
  14. spiddx

    Gun Arm Switch

    Hmm why disable it if it's in the real aircraft? Do the guns fire with gun arm on but master arm off?
  15. That's what I thought, thanks. Sounds great. :thumbup: On a related note: Is this system already functional in the current open beta? I see the indications on the radar display, but the switch is not animated, I didn't find any keybinds for it and I can't get to ENT mode with the mouse either...
  16. Thanks for the explanations. Sooo, looking at the table... Is there any advantage in using anything other than high prf at the moment?
  17. Je ne comprends rien. Merci. Oh là là! :music_whistling:
  18. Hmm, is it? It's guided passively by the target's heat signature, so no emissions from the missile which is how I understand active/passive. But maybe I'm wrong here. ;)
  19. Nope, there is no such thing.
  20. According to the devs that one is gonna see a lot of changes in the next update, too: Working anti-skid to better keep straight on the runway, no more nose up tendency after touchdown, stronger wheel brakes,...
  21. He is in STT according to the radar display.
  22. The small circle was from an earlier version of the HUD which was just a placeholder. What you see in your screenshot is just fine.
  23. The first one will come with the module once it's finished. There are also further paid DLC campaigns for the Mirage planned.
  24. Samsung 34" Curved Ultrawide 3440x1440 and hopefully soon Vive.
  25. As I'm not really a rotorhead I hadn't planned to buy this module instantly... but... this just sounds awesome! Damn! :cry::smilewink:
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