

iLOVEwindmills
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Everything posted by iLOVEwindmills
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So this video was just posted on the DCS Reddit, noted the Av8 plus carrying TER with what looks like regular JDAM on one side and laser JDAM on the other? I hadn't seen multiple JDAM on a single pylon before, any clue how long they've had them and if the NA would have that same capability?
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Does that not pretty much make it mandatory to buy it? What mission maker is going to make a WW2 mission that has no WW2 ground units in it?
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Would be very nice to have. At 1:00, isn't that the Harrier's HUD?
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
iLOVEwindmills replied to gregzagk's topic in Multiplayer
Web gadget hasn't worked for me for 3 days, but from other people I hear its working? Not sure what's going on here, it just gives me server offline. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
iLOVEwindmills replied to gregzagk's topic in Multiplayer
I don't think shutting the server down is a good solution to problems. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
iLOVEwindmills replied to gregzagk's topic in Multiplayer
He shot down a friendly helicopter that was on an important run for no apparent reason, I would consider sending out a fighter to make sure it didn't happen again prudence. -
Mirage F1 variant you are making is a 2 seat conversion trainer?
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When it comes to variants according to wikipedia, P carries 2x23mm or 2x30mm, and S carried 3x30mm with 2 hardpoints? Both have radar, for gun ranging only or capable of detecting targets as well? Is this correct or were there more relevant differences?
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I would guess the schedule on the A7 is 'no comment' territory since it depends on EDs schedule with ground radar, and then still needing to modify it for the A7. Lots of unknowns I imagine with that. I'd expect we'll have some better info on how it fits into the timeline once the ground radar is available.
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Thanks, always appreciate the updates and keeping everyone in the loop.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
iLOVEwindmills replied to gregzagk's topic in Multiplayer
What would get me to fly F15 and Su27 over the M2K more frequently is to remove the necessity spending 5+ mins minimized while waiting to pump fuel/put on missile/Start engines. Maybe it's impatience, but I like to spend most of my time doing things, even if its doing start up procedure. I don't really see how removing fuel from M2K will change much, it has a small fuel tank that fills fast and you can do start up and arming while it is fuelling. Fuelling will be close to done by the time start up is complete, when you add waiting for radar to warm up it makes essentially no difference. Fighter spam for airbase defense is already possible with M2K, F15 with externals and 27 with 20% fuel. Is it really an issue right now? I feel like the life system already prevents this from being a big problem. Maybe not start 15/27/29 with 100% fuel but give them like 70% or so, slows things down a little bit without making take off 'instant'. I guess in short, rather bring the FC3 planes up rather than make a 'nerf' to M2K that I don't think will change anything anyway for the above reasons. I do wish FC3 planes at some point will be able to refuel/arm with engines running like full fidelity modules, feels weird atm that they have different rules. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
iLOVEwindmills replied to gregzagk's topic in Multiplayer
Alright, everything I wanted to say in that case Jug pretty much said. It's arguably a bit better in certain ways, but removing it is pretty absurd and would only hurt BF. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
iLOVEwindmills replied to gregzagk's topic in Multiplayer
Do you own the M2k? -
Some vids from archives I uploaded Various HUD systems shown, both from the A7 as well as other planes. Most interesting is probably A7 FLIR imagery projected on the HUD at 15:35. This is what the Av8B NA is capable of as well. General capabilities of the A7 HUD, nothing too crazy but some nice footage.
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With the 23 cancelled, does that mean you need a project to replace it? Or weren't the 19 and the 23 project planned to be developed simultaneously?
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FA2 is very pretty, but yeah they do need to get around to making that A7 at some point.
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Sea harriers do have that option, I've never seen it on an AV8 and its not on that loadout list either. And AIM120 on the gun stations. Btw, is there any particular reason the FA2 would not be possible at some point? Does it have more restricted stuff than the ones that are planned?
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It also suggests 2 additional hardpoints possible when strakes fitted, so an ITER rack on centerline with just the left and right position used?
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Sure, but the NA could not? Asking mostly because in all the armament variations posted earlier it always had AIM9 under the outboards.
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Something else, bombs under the outboard stations possible? Probably not a common practice, just have this picture of an older model.
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Splash even with the Mk84 is really poor. Carrying a similar weight in smaller bombs usually makes more sense, since you have a higher chance of at least one bomb landing close enough or scoring a direct hit. I really really hope something is done about bomb splash damage in the near future.
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This has nothing to do with how the litening pod is modelled, it depends on how FLIR in general is applied currently and we will need to wait for ED to finish their improvements on this.
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Oh cool, I thought it was out of the game alltogether.
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Very impressive list on the armament, did not expect to see sidearm in there. With the E mav on there, I assume you are also making it yourself and it will be fine? Considering it was at one point in the game and had to be deleted.