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luckybob9

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Everything posted by luckybob9

  1. http://forums.eagle.ru/showpost.php?p=1268545&postcount=5 download the batch file from there
  2. Model viewer found in the forums is for FC1. Use the modelviewer found in the a10 or bs2 install to view EDM files
  3. they might be collidable, I have no idea until an official announcement. Think round vs flat
  4. just bring my squirrel some beer and all will be good :)
  5. Just to be clear, nowhere in Wags statement does it say collidable. Only 3D
  6. Since that was part of the Nevada topic, Im going to guess that it might be exclusive to the Nevada terrain since it uses EDGE
  7. boom, should have sent me a pm pointing me here earlier. I messed around with the farp for a while a month ago. It seems the landing positions are hardcoded which created a problem. Im not sure what answers your looking for but ask me questions and ill try to answer
  8. I picked mine because its a squirrel drinking beer. I didnt need any other reason :D
  9. What was the reason for this? Too much damage to repair or something?
  10. Heater, best to make a modern package because it creates backups and can restore. Using a .exe has issues because depending on how it's created, you might not be able to specify a custom location. Also when using the uninstalled, I think it will remove the files instead of putting the original ones back. I think..
  11. Thanks everyone! I had a good but yet lazy day. No complaints
  12. on the right side of your whole screen, go to plugin manager tab. once your material is selected, click the edm tools, then click the 'make cool' button
  13. open material rollout (M key). click on your material orb. On the right click on the edm plugin button. Click "Make Cool". a new section should appear in the material rollout. For buildings, use the "Default" material
  14. Did you assign the ED material to it in the material rollout?
  15. Yes, newly created/ updated airfield on top, old airfield on the bottom
  16. Normally map packs for COD are $15. This map pack was priced at $60. quite a strange move, but people are buying it
  17. Support for DX11, dynamic shadowing of terrain, clipmap support. Im sure theres some more that im forgetting
  18. Nevada Map / New IG (aka EDGE) Discussion Thread Why develop a map centered on the Nevada Test and Training Range (NTTR)? The map originally started as a third party project with no input from Eagle Dynamics. However, as we started to develop DCS: A-10C, we realized that this map could serve as a great location for the A-10C training missions. To make this happen, we officially partnered with the third party team to help make this happen. We were so confident in this endeavor that we included a very early version as part of the original A-10C beta. Unfortunately, due to several reasons, the third party team dissolved and Eagle was left holding the bag of a promised NTTR map to customers that had purchased it as part of A-10C. After taking over the project, it soon became apparent that the current TFCSE engine was incapable of running the map at the desired quality levels vs. performance. In order to realize this map as first envisioned, an entirely new image generator would be required... this later became a key element of the Eagle Dynamics Graphics Engine (EDGE). Building a new IG is never an easy or fast task and EDGE has proved no different. However, the NTTR map as provided an excellent test bed for the new map rendering technologies of EDGE. So, all that being said, the NTTR was developed for the following reasons: 1- For training missions of western aircraft. 2- To honor A-10C beta purchases. 3- Allow creation of Red Flag type missions centered on the NTTR. 4- EDGE technology test bed. --- NOTE: None of this is 100% official. This is me helping you putting information into one spot. What is EDGE? EDGE, dubbed internally, Eagle Dynamic Graphic Engine, is a new Image Generator (IG) built from the ground up that allowed for numerous benefits to the DCS environment. What is the Image Generator (IG) people keep mentioning? An Image Generator (IG) is another way of describing what EDGE is. Image Generator (IG) is a generic term for something that generates the images on your screen. EDGE a self coined term by c0ff to describe the Image Generator (IG) and is simply an acronym. When will EDGE be released? Since EDGE is built from scratch, it will take time to incorporate all the elements that are needed to make it playable at acceptable frame rates. What are the benefits to EDGE? · EDGE allows for Direct X 11 support · Dynamic shadowing of the terrain and mountains · Clipmap support · Higher object count · Higher resolution ground terrain mesh · More detailed tree models · Better graphical effects · High resolution road textures · Ability for road signs and light signals · Additional ground clutter (rocks, cactuses, etc.) Will the Black Sea map in its current form work with all EDGE benefits? No. Since the technology behind EDGE is dramatically different, down to the tools that create it, terrain needs to be built with the EDGE benefits in mind. This is a HUGE undertaking and not an easy task to redo something. HOWEVER, it has been stated that the Black Sea map is not going anywhere. Are there maps in progress that take advantage of EDGE? Yes, the first map to take advantage of EDGE is Nevada. The developers of DCS: WWII have said their map will take advantage of EDGE technology. How far along is the Nevada map? It has been stated that the Nevada map is mostly done but work remains to finish the underlying EDGE engine. If the Nevada map is mostly done, why not post some screenshots to the community? EDGE is the underlying core of the Nevada map. If EDGE is in a state where it is not capable of running or showing off its potential, (bad frames, no anti-alisting/ ‘jaggies’, etc), screenshots might not be possible. How big is the Nevada map? At present, the current public information is that the map will be 360 x 360 km that will include Las Vegas, Groom Lake, Nellis, Lake Mead, and Hoover Dam. - Info on the map size - http://forums.eagle.ru/showpost.php?p=1902741&postcount=4 What is the texture resolution of the Nevada map? Per an official update post: "The immediate areas around the three airbases use 1 meter texture resolution. The outlying areas of the map are 16 meter resolution, and the areas in between are between 2 and 4 meter resolution." Will EDGE/ Nevada cost anything? EDGE is rendering engine. It has been stated that the plan is still for the Nevada map to be free for users who pre-ordered DCS: A-10C Warthog beta. So what will Nevada cost if I did not pre-order? See Below How will I switch between maps? When creating a new mission, the authors can specify what map to use. This feature is already implemented but there is only the current map. Typical questions that do not have answers: Will trees be collidable? Are the creation tools going to be made available to the public? What is the cost of Nevada if I did not pre-order DCS: A10C? When will new screenshots be posted? When will it be released? --- June 2013 Work On New Rendering Technology Continues The new Image Generator (IG) technology is currently in development and will be introduced to DCS World when it is ready. Elements of the new IG include: - More detailed terrain. - Better graphical effects - Dedicated server - DirectX 11 support - Skeleton animation for infantry --- A few items to reiterate: 1- Much of the Nevada map is done, but aspects of it could certainly change between now and release. 2- The original effort was done by a third party, but for various reasons, that effort did not work out and the Eagle team basically had to re-start it from scratch. 3- Due to the massive number of ground objects, elevation mesh detail, and texture sizes, a new image generator (IG) had to to be created in order to run it at more than single digit frame rates. Creating a new IG is a huge undertaking and it takes a lot of time. More so than anything else, this has been the reason behind the delay. 4- There has been no change in our plan to make this map available for free to those that purchased the A-10C beta. 5- Given the nature of the map, I would imagine that most missions will revolve around training, but certainly large Red Flag type campaigns are also possible. 6- We have no ETA at this time. New Cloud Options for EDGE: http://forums.eagle.ru/showpost.php?p=1900599&postcount=2 When there is a change to any of the above, there will be official news of it.
  19. I have lights. i need to figure out the door opening ONLY when an aircraft is present. I am with HungaroJET, time to pool our knowledge. Hungaro, i will PM you a way for lights in EDM.
  20. :) any more questions just PM me
  21. looks very promising. Im going to miss commander mode deeply (no more calling uav, arty, car drop)...Also no ability to call for medic/ ammo/ etc? Got my preorder though. Karkand here I come!
  22. try png with alpha channel
  23. compression. saves memory and disk space
  24. In progress ;) cant show everything at once eh?
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