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Everything posted by WelshZeCorgi
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PH target size doesn't seem to work properly.
WelshZeCorgi replied to WelshZeCorgi's topic in Bugs and Problems
Short hand for the phoenix missile. -
The target size switch seems to change when the PH goes active, in small tgt, the PH goes active when 8 seconds to impact is calculated, but AI reacts to the PH around the same time as med size tgt. I believe the large tgt has the same issue. Online, players also get the RWR warning around the same time as med size tgt regardless of what position the switch is in when the PH is fired.
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It doesn't seem like the PH go active on track hold contacts. Is ED working on a fix for this?
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Does this mean that if both lead and wing do this fix, their headings will be comparably accurate to each other? We noticed that the heading differences between ships in multiplayer were off by a lot, making heading changes a bit difficult cause our true headings were off when we went to the assigned heading as directed by the HSI and hud.
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Jester F-14 aligment wrong by 15-30 degrees
WelshZeCorgi replied to Monkmanner's topic in Bugs and Problems
does this mean that if both lead and wing do this fix, their headings will be comparably accurate to each other? We noticed that the heading differences between ships in multiplayer were off by a lot, making heading changes a bit difficult cause our true headings were off when we went to the assigned heading as directed by the HSI and hud. -
Jester F-14 aligment wrong by 15-30 degrees
WelshZeCorgi replied to Monkmanner's topic in Bugs and Problems
where are these controls? Tried looking through the HB manual, but having trouble. -
Varjo Aero: Общее руководство для новых владельцев
WelshZeCorgi replied to Supmua's topic in Virtual Reality
Is there a performance difference between openVR and openXR? -
Dig-in option when placing units in Mission editor
WelshZeCorgi posted a topic in DCS Core Wish List
Would be nice if we can get trenches, foxholes, pits for tanks, artillery and anti aircraft artillery, in DCS and get it by checking an option box in ME. -
fix for double mouse cursors for Varjo Aero?
WelshZeCorgi replied to WelshZeCorgi's topic in Virtual Reality
Yeah that did it... aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa dum... -
fix for double mouse cursors for Varjo Aero?
WelshZeCorgi replied to WelshZeCorgi's topic in Virtual Reality
Also, I tried downloading the OpenXR files and putting them into the bin file as well, broke the shortcut, just went straight to crash reporting window. Also, is the 4 windowed reprojection normal? It doesn't seem normal. -
fix for double mouse cursors for Varjo Aero?
WelshZeCorgi replied to WelshZeCorgi's topic in Virtual Reality
I tried that. Doesn't work. It might be because I have DCS installed on a completely different drive from Windows. Not sure. Nothing happens, not even an error window. -
Does anyone have this issue and has anyone managed to find a fix or do we have to wait a few years for ED to fix it?
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The double cursor is still an issue. Any progress?
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Yeah, I maxed the AI skill.
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Yes. but again, it makes the guns point at the target but not fire. This is at nighttime with searchlights. I realize that you can do an aerial barrage but they are practically a non threat due to their inaccuracy. I guess this is a bug? Cause the Search lights find and track targets and the radar and optical rangefinder tracks as well, the guns are tracking and pointing their guns at the target but just not firing.
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15 flares and 30 chaff feels really low given how many you need to spoof a missile (in DCS). Why are countermeasure stocks so low in cold war airplanes?
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Is there a way to get flak batteries to fire at enemy planes at night? I tried it with radar and searchlights but while they do turn and point their guns at the aircraft, they do not fire.
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put the wings into bomb or manual mode, if trying to AAR with auto wingsweep, it will be difficult to maintain level flight at certain speed bands. Keeping the wing sweep in manual or bomb mode will prevent them from moving around and changing the flight characteristic.
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Man in the loop weapons vs GBUs
WelshZeCorgi replied to WelshZeCorgi's topic in Military and Aviation
Fire and forget? How are man in the loop weapons fire and forget, you have to manual guide them in on terminal. -
Are man in the loop weapons still relevant in the age of GBUs? Why would you use them if GBUs and LGBs are plenty?
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AIM-54 Hotfix PSA and Feedback Thread - Guided Discussion
WelshZeCorgi replied to IronMike's topic in DCS: F-14A & B
Does anyone know what like... the tech that was installed in the C that made it work? -
AIM-54 Hotfix PSA and Feedback Thread - Guided Discussion
WelshZeCorgi replied to IronMike's topic in DCS: F-14A & B
why couldn't the A go active when it lost STT?