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WelshZeCorgi

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Everything posted by WelshZeCorgi

  1. After about 10 hours of flight time (not much, I know) I keep running into the same problems/mistakes during VTOL. Namely, I keep tipping over on the Mi-8's tricycle landing gear config. I just seem to lean forward/left or forward/right, risking striking the main rotor on the ground and flipping over and while I have yet to actually crash because of it, I want to prevent future frustrations by correcting the habit now. Any further advice other than what I already know? (back and right with cyclic, slowly add power to collective and right peddle as you add power)
  2. I can snap roll the FW-190 and P-51, but can't seem to do it in the BF-109 because of the leading slats? Is there a special way to snap roll the BF-109 or is it just not possible?
  3. I'd wish for a few of the Huey variants, especially the twin engine versions like the Y version, Venom.
  4. In the Elbe Rescue mission, at the top of the mountain after being overloaded with troops, even with the RPM Governor off, I can't maintain a hover in order to takeoff. So what is the best procedure to safely get off the ground? I pretty much have to perform a sort of ski jump in order to get enough speed to transit into normal forward flight. It seems like a really risky maneuver, so I was wondering if there was a sort of running takeoff that I could perform so that I wouldn't have to dive down the slope first before being able to fly under my own power.
  5. In the Elbe Rescue mission, at the top of the mountain after being overloaded with troops, even with the RPM Governor off, I can't maintain a hover in order to takeoff. So what is the best procedure to safely get off the ground? I pretty much have to perform a sort of ski jump in order to get enough speed to transit into normal forward flight. It seems like a really risky maneuver, so I was wondering if there was a sort of running takeoff that I could perform so that I wouldn't have to dive down the slope first before being able to fly under my own power.
  6. I have a question, can you interact with the cockpit (flip switches, press buttons in the sim) better in the Oculus or the Vive? Or does that not matter or what?
  7. Hi. I'd like to build something like the picture below and would like any help determining materials and processes required to make a stick extension.
  8. Are there any plans to provide 1950-60 era ground forces/AAA? it's kind of weird to be flying a relic among modernized forces.
  9. The f-18 won't have an interactive cockpit?
  10. Instant purchase.
  11. From what I can tell its around 12m/s wind at ground with 5m/s turbulence. I'm eyeballing its direction but it seems like 40-60 degrees from left-front to right-back over the runway.
  12. Other than the obvious, "slam RPM throttle to zero immediately", what do you do in that situation? You're still probably redlining RPM while going 150mph level and trying to increase throttle/speed just pushes your RPMs higher. Is there a trick or backup I don't know about?
  13. I've tried pure slideslipping but the damn crosswind/turbulence combo is so strong, I need to be banked nearly 20 degrees left to stay on glide. Very hard and disorienting to go to touchdown from that awkward uncoordinated attitude. And the turbulence, OH MY GOD the turbulence, I am literally losing sleep at night cause I am completely unable to find any consistency to my landings cause the turbulence is so unpredictable and violent that sometimes I would drop like a rock during the touchdown and bend the gears, or it would blow me around like a piece of paper, or push me off the runway just before gear contact and flip me over. Man no wonder so many landing accidents occurred with the 109's terrible gear configuration. Crosswind landings are pretty safe with P-51 and Dora's wider gear config. TL;DR question... I know it varies due to strength of crosswind, but where should my IAS needle be around during crosswind landing?
  14. You know that "Challenge Campaign" for the 109? There is a mission in there called "Landing-Hard" where you have god-awful conditions, (some serious crosswind) to land in. I can't land without damaging the plane, have anyone been able to beat that mission without scraping their wingtips on the pavement?
  15. I've practiced, watched videos and read articles on the topic, I've tried doing the crab, then transitioning into the sideslip dozens of times... Number of successful landings, (not scraping the wings on the pavement)... Zero times. Can anyone put up a video of them doing a successful crosswind landing in the 109's challenge campaign? I'm so tired of trying...
  16. Used search box, couldn't find anything about 2.0 going into beta, was curious, haven't been in touch with DCS for a month now, was curious.
  17. Super Hornet, why you be all like "**** you guys, I'm sexy as hell, you won't see me no mo." After we be all like, "damn girl, you be all like snapping that sound barrier like a boss." Huh... so this is what a stroke feels like...
  18. I honestly, don't see why not. I mean people point at BMS and say that's good enough. But BMS is a totally different game, you can't exactly join a DCS server on BMS in multi, not to mention better graphics, sound, different maps (Strait, Nevada, Georgia,) and also the graphics make me queasy, (it sort of shifts weirdly, as you travel forward, as if what was being rendered in was slightly off and the game corrected it by shifting all the pixels by one, if that makes sense) It's not like DCS: F-16 release = No more BMS ever for anyone that loves the game.
  19. The legendary F-16? MILF it! (Man I'd Love to Fly it)
  20. However, I must admit that the all-seeing-AI is a bit of a spoiler when it comes to the points of the campaign where you're supposed to be "surprised", the second mission you were supposed to fly to Tbilisi to boost the population's moral didn't have the same suckerpunch feeling when your wingman calls the enemy MANPAD 30 seconds before it actually shoots at you.
  21. It was "The Storm Before The Calm", the situation being that it was night, complete overcast clouds, and after destroying 6 stolen military vehicles ranging from tanks to bmps and 1 sa-19, a distress call from a nearby radar installation forces you to power to the Arminian border, where the base seemingly was under some sort of artillery attack. Looked everywhere with the tgp, put on my NVGs and flew low level around the hill, and eventually gave up and called my wingman to go weapons free, where he gave me the location of the mortars through the TDC. It was about 2 km SW of the installation, and I was sort of surprised how well "hidden" it was, despite being in the open ground firing relentlessly. I turned in the radio to the prescribed 35FM, which the mission commander said was the freq the radar install was on but never got any transmission from them. What was really cool was that the first time I played that mission, I didn't get that order and that sort of randomized variety was pretty damn cool.
  22. If there is one thing I've noticed, it's that the AI wingmen have x-ray 20/10 eyesight, able to see mortars at 2km in the dead of night. Not only that, even in the dead of night, I was unable to find these mortars by the muzzle flashes... there were none, even when I did a low pass flyby. just a miniscule puff of smoke that gives no flash. I'm just wondering how do you find artillery in this game, or any hidden ground forces, especially mortars which are a bit prolific in the Enemy Within Campaign? Do you fly high and use the TGP to scour the area? Do you just fly low and slow and try to make contact visually? Even if the risk of AAA or MANPADS is high?
  23. I'm curious if you can use the A-10 to laze a target for say friendly artillery, or an allied flight carrying Laser guided bombs or for cruise missiles from allied ships... TL;DR what units can the A-10 "communicate" with in this manner?
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