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Everything posted by Badger633
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Thanks @rob10, never noticed that myself, never really looked at his track before, obviously a Tacview user.
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F/A-18C OPERATION GREEN LINE NOW AVAILABLE
Badger633 replied to Badger633's topic in F/A-18C Operation Green Line Campaign
Hi @Wiggo thanks for the kind words, hope you enjoy the campaign. -
M1 Bullseye error? also had to double lase.
Badger633 replied to Chattytumbler's topic in Bugs & Problems
Hi @rob10 No reason apart from, beings its an exercise they decided to locate it at a known point WP2, the airbase. I will look at the f10 B/E and change. In the campaign just follow the ones on the kneeboard. -
M07 Matrix sometimes not attacking + CBU99 issue
Badger633 replied to Solid_84's topic in Bugs & Problems
Hi @Kurnass1977 Thanks for that. Just did some testing myself and yes CBU is bursting straight away no matter what I do. Hopefully ED will get this sorted ASAP. -
M07 Matrix sometimes not attacking + CBU99 issue
Badger633 replied to Solid_84's topic in Bugs & Problems
Hi @Solid_84 Thanks for that. Whether you hit with your Mavs or not does not prompt Matrix to attack. I believe it is a current attack command DCS bug that only works intermittently. Also apparently I have seen on the forum that the CBU's are also broken at the moment. Hopefully both will be fixed soon. -
Hey @sam_ I think there is a DCS bug regarding attack command. Checking it out and will get it sorted for next update. You don’t happen to have a Tacview file do you?
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Hey @Kurnass1977 Thanks for that. I am looking at that and will install a mechanism in the next update to deal with that one Mig. Cheers
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Mission 10 BOLTER ON ACLS?
Badger633 replied to Dos's topic in F/A-18C The Serpent's Head 2 Campaign
Hi @Rankorn to be honest I always fly my case 3's manually. If you are taking control last minute you might as well do the same. Think it makes you a better pilot. -
Yes please @Kurnass1977 let me know if it lands again. Apparently there is an attack bug that may be present at the moment. Thanks
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Right, that’s unusual. Not seen that before. Let me know what happens second time.
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@Kurnass1977 It used to be 6 bombs but had to be changed for another reason in the mission. Unfortunately missed the correction in the brief so will be corrected in next update.
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Interlopers mission, Matrix join trigger doesnt work
Badger633 replied to CH4Pz's topic in Bugs & Problems
@CH4Pz OP , not heard that one, you learn something new every day The message to take off is a simple zone thing you just need to be over the numbers , will probably change this to account for just being on the piano keys. The radio thing, as I have explained is that by the time matrix joins you you would have been asked to change radios to Strike. So matrix will also be on Strike so if you have not changed as instructed you will not hear his formation message which then stalls things. Cheers, all should go well next time. -
Have seen a few pilots commenting that they cannot call up the radio menu when airborne or cannot communicate. As most Campaigns Easy Radio Comms is off. Therefore to communicate you must use the following bindings to call up the radio menu. 1 On the ground use \ 2 Using Radio 1 (Pri) use the COMM1 (call radio menu) LCtr+/ 3 Using Radio 2 (Aux) use COMM2 (call radio menu) RCtr+\ This is covered in the mission brief Cheers
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Interlopers mission, Matrix join trigger doesnt work
Badger633 replied to CH4Pz's topic in Bugs & Problems
@Kurnass1977 OP? What is this. -
Interlopers mission, Matrix join trigger doesnt work
Badger633 replied to CH4Pz's topic in Bugs & Problems
Hi @Kurnass1977 Yes this is probably why @CH4Pz had some difficulty. It is set like this on the assumption that Matrix has also switched to Strikes frequency. So Ford would not be able to hear him call in formation if he was still on Incirlik Frequency. Ford has to change frequency to Strike as instructed. This applies throughout the campaign. Cheers -
Interlopers mission, Matrix join trigger doesnt work
Badger633 replied to CH4Pz's topic in Bugs & Problems
Hi @CH4Pz Thanks for the track. The original issue is when you turned onto the runway you need to go a little further up the runway. Over the numbers will be fine, in the track you were still on the first set of the piano keys. That's why you were delayed and this doesn't help with the mission timings. I know you were doing this as a test but not going to WP1 when directed means you will not get the frequency change to Strike and without this Matrix will not call in formation and cause a problem with the mission progressing. I have just flown the mission and it worked fine. I have sent you a DM. Hope this helps -
Interlopers mission, Matrix join trigger doesnt work
Badger633 replied to CH4Pz's topic in Bugs & Problems
Hi @CH4Pz Could well be a bug from the update. That’s what they tend to do unfortunately. Could you send me the track please so I can check what’s happening. I will run it this end also. Are you running the MT version? Thanks -
@Rankorn Just checked DCS update 2.9.5.5518, the current update. Mission 8 Snake Trap is revision number 18 and Mission 9 Laser Blazer revision number is 14. You do not appear to be up to date.
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Hi @Rankorn Are you sure the mission has been updated with the last update. Just checked should work fine. Could be a bug. You can check if you have the latest version, at the end of the opening screen brief after the words ‘good luck and enjoy’ there should be the number 19.
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Campaign doesn't show up among F-18 campaigns
Badger633 replied to Razor18's topic in Bugs & Problems
Hi @Razor18 Glad you got it sorted, enjoy the campaign. -
@Kurnass1977 I know times moves faster when your older but this is ridiculous! . Thanks.
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@Asghardhyl Your welcome. Enjoy the campaign.
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Update issued 5th June 24 + Mission 8 all versions: Missing goals fixed.
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Update issued 5th June 24 + Missions 8, 9-1, 9-2 and 12: Wing will no longer refuel due to refuel bug, temporary fix added, wing will now not refuel but remain in formation. + Mission 13: Sometimes, for some pilots, Sting intermittently refuses to attack, fixed.